Extra functions: font, bitmap, scaling and pixel operations
Event handling allows the application to receive input from the user.
GLCaml - Objective Caml interface for OpenGL 1.1, 1.2, 1.3, 1.4, 1.5, 2.0 and 2.1 plus ARB and vendor-specific extensions
SDL OpenGL support
SDLCaml, an Objective Caml interface for the SDL library
Interface to SDL framebuffer
Provides a few basic functions to use OpenGL from Ocaml Graphics module
Windowing-related functions SDL provides a small set of window management functions which allow applications to change their title and toggle from windowed mode to fullscreen (if available)