A | |
Audio [Sdl] |
Low-level audio
|
D | |
Draw [Sdl] |
Extra functions: font, bitmap, scaling and pixel operations
|
E | |
Event [Sdl] |
Event handling allows the application to receive input from the user.
|
G | |
Glcaml |
GLCaml - Objective Caml interface for OpenGL 1.1, 1.2, 1.3, 1.4, 1.5, 2.0 and 2.1
plus ARB and vendor-specific extensions
|
S | |
SDLGL [Sdl] |
SDL OpenGL support
|
Sdl |
SDLCaml, an Objective Caml interface for the SDL library
|
T | |
Timer [Sdl] |
Timer module
|
V | |
Video [Sdl] |
Interface to SDL framebuffer
|
W | |
Win |
Provides a few basic functions to use OpenGL from Ocaml Graphics module
|
Window [Sdl] |
Windowing-related functions
SDL provides a small set of window management functions which allow applications to change
their title and toggle from windowed mode to fullscreen (if available)
|