glcaml
--GL_ARB_imaging
GL_CONSTANT_COLOR 0x8001
GL_ONE_MINUS_CONSTANT_COLOR 0x8002
GL_CONSTANT_ALPHA 0x8003
GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
GL_BLEND_COLOR 0x8005
GL_FUNC_ADD 0x8006
GL_MIN 0x8007
GL_MAX 0x8008
GL_BLEND_EQUATION 0x8009
GL_FUNC_SUBTRACT 0x800A
GL_FUNC_REVERSE_SUBTRACT 0x800B
GL_CONVOLUTION_1D 0x8010
GL_CONVOLUTION_2D 0x8011
GL_SEPARABLE_2D 0x8012
GL_CONVOLUTION_BORDER_MODE 0x8013
GL_CONVOLUTION_FILTER_SCALE 0x8014
GL_CONVOLUTION_FILTER_BIAS 0x8015
GL_REDUCE 0x8016
GL_CONVOLUTION_FORMAT 0x8017
GL_CONVOLUTION_WIDTH 0x8018
GL_CONVOLUTION_HEIGHT 0x8019
GL_MAX_CONVOLUTION_WIDTH 0x801A
GL_MAX_CONVOLUTION_HEIGHT 0x801B
GL_POST_CONVOLUTION_RED_SCALE 0x801C
GL_POST_CONVOLUTION_GREEN_SCALE 0x801D
GL_POST_CONVOLUTION_BLUE_SCALE 0x801E
GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F
GL_POST_CONVOLUTION_RED_BIAS 0x8020
GL_POST_CONVOLUTION_GREEN_BIAS 0x8021
GL_POST_CONVOLUTION_BLUE_BIAS 0x8022
GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023
GL_HISTOGRAM 0x8024
GL_PROXY_HISTOGRAM 0x8025
GL_HISTOGRAM_WIDTH 0x8026
GL_HISTOGRAM_FORMAT 0x8027
GL_HISTOGRAM_RED_SIZE 0x8028
GL_HISTOGRAM_GREEN_SIZE 0x8029
GL_HISTOGRAM_BLUE_SIZE 0x802A
GL_HISTOGRAM_ALPHA_SIZE 0x802B
GL_HISTOGRAM_LUMINANCE_SIZE 0x802C
GL_HISTOGRAM_SINK 0x802D
GL_MINMAX 0x802E
GL_MINMAX_FORMAT 0x802F
GL_MINMAX_SINK 0x8030
GL_TABLE_TOO_LARGE 0x8031
GL_COLOR_MATRIX 0x80B1
GL_COLOR_MATRIX_STACK_DEPTH 0x80B2
GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3
GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4
GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5
GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6
GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7
GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8
GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9
GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA
GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB
GL_COLOR_TABLE 0x80D0
GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1
GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2
GL_PROXY_COLOR_TABLE 0x80D3
GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4
GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5
GL_COLOR_TABLE_SCALE 0x80D6
GL_COLOR_TABLE_BIAS 0x80D7
GL_COLOR_TABLE_FORMAT 0x80D8
GL_COLOR_TABLE_WIDTH 0x80D9
GL_COLOR_TABLE_RED_SIZE 0x80DA
GL_COLOR_TABLE_GREEN_SIZE 0x80DB
GL_COLOR_TABLE_BLUE_SIZE 0x80DC
GL_COLOR_TABLE_ALPHA_SIZE 0x80DD
GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE
GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF
GL_IGNORE_BORDER 0x8150
GL_CONSTANT_BORDER 0x8151
GL_WRAP_BORDER 0x8152
GL_REPLICATE_BORDER 0x8153
GL_CONVOLUTION_BORDER_COLOR 0x8154
void glColorTable (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid* table)
void glColorSubTable (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid* data)
void glColorTableParameteriv (GLenum target, GLenum pname, const GLint* params)
void glColorTableParameterfv (GLenum target, GLenum pname, const GLfloat* params)
void glCopyColorSubTable (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width)
void glCopyColorTable (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
void glGetColorTable (GLenum target, GLenum format, GLenum type, GLvoid* table)
void glGetColorTableParameterfv (GLenum target, GLenum pname, GLfloat* params)
void glGetColorTableParameteriv (GLenum target, GLenum pname, GLint* params)
void glHistogram (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)
void glResetHistogram (GLenum target)
void glGetHistogram (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid* values)
void glGetHistogramParameterfv (GLenum target, GLenum pname, GLfloat* params)
void glGetHistogramParameteriv (GLenum target, GLenum pname, GLint* params)
void glMinmax (GLenum target, GLenum internalformat, GLboolean sink)
void glResetMinmax (GLenum target)
void glGetMinmaxParameterfv (GLenum target, GLenum pname, GLfloat* params)
void glGetMinmaxParameteriv (GLenum target, GLenum pname, GLint* params)
void glConvolutionFilter1D (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid* image)
void glConvolutionFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* image)
void glConvolutionParameterf (GLenum target, GLenum pname, GLfloat params)
void glConvolutionParameterfv (GLenum target, GLenum pname, const GLfloat* params)
void glConvolutionParameteri (GLenum target, GLenum pname, GLint params)
void glConvolutionParameteriv (GLenum target, GLenum pname, const GLint* params)
void glCopyConvolutionFilter1D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
void glCopyConvolutionFilter2D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)
void glGetConvolutionFilter (GLenum target, GLenum format, GLenum type, GLvoid* image)
void glGetConvolutionParameterfv (GLenum target, GLenum pname, GLfloat* params)
void glGetConvolutionParameteriv (GLenum target, GLenum pname, GLint* params)
void glSeparableFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* row, const GLvoid* column)
void glGetSeparableFilter (GLenum target, GLenum format, GLenum type, GLvoid* row, GLvoid* column, GLvoid* span)
void glGetMinmax (GLenum target, GLboolean reset, GLenum format, GLenum types, GLvoid* values)
--GL_ARB_matrix_palette
--http://oss.sgi.com/projects/ogl-sample/registry/ARB/matrix_palette.txt
GL_MATRIX_PALETTE_ARB 0x8840
GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841
GL_MAX_PALETTE_MATRICES_ARB 0x8842
GL_CURRENT_PALETTE_MATRIX_ARB 0x8843
GL_MATRIX_INDEX_ARRAY_ARB 0x8844
GL_CURRENT_MATRIX_INDEX_ARB 0x8845
GL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846
GL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847
GL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848
GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849
void glCurrentPaletteMatrixARB (GLint index)
void glMatrixIndexPointerARB (GLint size, GLenum type, GLsizei stride, GLvoid* pointer)
void glMatrixIndexubvARB (GLint size, GLubyte* indices)
void glMatrixIndexusvARB (GLint size, GLushort* indices)
void glMatrixIndexuivARB (GLint size, GLuint* indices)
--GL_ARB_multitexture
--http://oss.sgi.com/projects/ogl-sample/registry/ARB/multitexture.txt
GL_TEXTURE0_ARB 0x84C0
GL_TEXTURE1_ARB 0x84C1
GL_TEXTURE2_ARB 0x84C2
GL_TEXTURE3_ARB 0x84C3
GL_TEXTURE4_ARB 0x84C4
GL_TEXTURE5_ARB 0x84C5
GL_TEXTURE6_ARB 0x84C6
GL_TEXTURE7_ARB 0x84C7
GL_TEXTURE8_ARB 0x84C8
GL_TEXTURE9_ARB 0x84C9
GL_TEXTURE10_ARB 0x84CA
GL_TEXTURE11_ARB 0x84CB
GL_TEXTURE12_ARB 0x84CC
GL_TEXTURE13_ARB 0x84CD
GL_TEXTURE14_ARB 0x84CE
GL_TEXTURE15_ARB 0x84CF
GL_TEXTURE16_ARB 0x84D0
GL_TEXTURE17_ARB 0x84D1
GL_TEXTURE18_ARB 0x84D2
GL_TEXTURE19_ARB 0x84D3
GL_TEXTURE20_ARB 0x84D4
GL_TEXTURE21_ARB 0x84D5
GL_TEXTURE22_ARB 0x84D6
GL_TEXTURE23_ARB 0x84D7
GL_TEXTURE24_ARB 0x84D8
GL_TEXTURE25_ARB 0x84D9
GL_TEXTURE26_ARB 0x84DA
GL_TEXTURE27_ARB 0x84DB
GL_TEXTURE28_ARB 0x84DC
GL_TEXTURE29_ARB 0x84DD
GL_TEXTURE30_ARB 0x84DE
GL_TEXTURE31_ARB 0x84DF
GL_ACTIVE_TEXTURE_ARB 0x84E0
GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1
GL_MAX_TEXTURE_UNITS_ARB 0x84E2
void glActiveTextureARB (GLenum texture)
void glClientActiveTextureARB (GLenum texture)
void glMultiTexCoord1dARB (GLenum target, GLdouble s)
void glMultiTexCoord1dvARB (GLenum target, const GLdouble* v)
void glMultiTexCoord1fARB (GLenum target, GLfloat s)
void glMultiTexCoord1fvARB (GLenum target, const GLfloat* v)
void glMultiTexCoord1iARB (GLenum target, GLint s)
void glMultiTexCoord1ivARB (GLenum target, const GLint* v)
void glMultiTexCoord1sARB (GLenum target, GLshort s)
void glMultiTexCoord1svARB (GLenum target, const GLshort* v)
void glMultiTexCoord2dARB (GLenum target, GLdouble s, GLdouble t)
void glMultiTexCoord2dvARB (GLenum target, const GLdouble* v)
void glMultiTexCoord2fARB (GLenum target, GLfloat s, GLfloat t)
void glMultiTexCoord2fvARB (GLenum target, const GLfloat* v)
void glMultiTexCoord2iARB (GLenum target, GLint s, GLint t)
void glMultiTexCoord2ivARB (GLenum target, const GLint* v)
void glMultiTexCoord2sARB (GLenum target, GLshort s, GLshort t)
void glMultiTexCoord2svARB (GLenum target, const GLshort* v)
void glMultiTexCoord3dARB (GLenum target, GLdouble s, GLdouble t, GLdouble r)
void glMultiTexCoord3dvARB (GLenum target, const GLdouble* v)
void glMultiTexCoord3fARB (GLenum target, GLfloat s, GLfloat t, GLfloat r)
void glMultiTexCoord3fvARB (GLenum target, const GLfloat* v)
void glMultiTexCoord3iARB (GLenum target, GLint s, GLint t, GLint r)
void glMultiTexCoord3ivARB (GLenum target, const GLint* v)
void glMultiTexCoord3sARB (GLenum target, GLshort s, GLshort t, GLshort r)
void glMultiTexCoord3svARB (GLenum target, const GLshort* v)
void glMultiTexCoord4dARB (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)
void glMultiTexCoord4dvARB (GLenum target, const GLdouble* v)
void glMultiTexCoord4fARB (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
void glMultiTexCoord4fvARB (GLenum target, const GLfloat* v)
void glMultiTexCoord4iARB (GLenum target, GLint s, GLint t, GLint r, GLint q)
void glMultiTexCoord4ivARB (GLenum target, const GLint* v)
void glMultiTexCoord4sARB (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)
void glMultiTexCoord4svARB (GLenum target, const GLshort* v)
--GL_ARB_vertex_blend
--http://oss.sgi.com/projects/ogl-sample/registry/ARB/vertex_blend.txt
GL_MAX_VERTEX_UNITS_ARB 0x86A4
GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5
GL_WEIGHT_SUM_UNITY_ARB 0x86A6
GL_VERTEX_BLEND_ARB 0x86A7
GL_CURRENT_WEIGHT_ARB 0x86A8
GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9
GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA
GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB
GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC
GL_WEIGHT_ARRAY_ARB 0x86AD
GL_MODELVIEW0_ARB 0x1700
GL_MODELVIEW1_ARB 0x850A
GL_MODELVIEW2_ARB 0x8722
GL_MODELVIEW3_ARB 0x8723
GL_MODELVIEW4_ARB 0x8724
GL_MODELVIEW5_ARB 0x8725
GL_MODELVIEW6_ARB 0x8726
GL_MODELVIEW7_ARB 0x8727
GL_MODELVIEW8_ARB 0x8728
GL_MODELVIEW9_ARB 0x8729
GL_MODELVIEW10_ARB 0x872A
GL_MODELVIEW11_ARB 0x872B
GL_MODELVIEW12_ARB 0x872C
GL_MODELVIEW13_ARB 0x872D
GL_MODELVIEW14_ARB 0x872E
GL_MODELVIEW15_ARB 0x872F
GL_MODELVIEW16_ARB 0x8730
GL_MODELVIEW17_ARB 0x8731
GL_MODELVIEW18_ARB 0x8732
GL_MODELVIEW19_ARB 0x8733
GL_MODELVIEW20_ARB 0x8734
GL_MODELVIEW21_ARB 0x8735
GL_MODELVIEW22_ARB 0x8736
GL_MODELVIEW23_ARB 0x8737
GL_MODELVIEW24_ARB 0x8738
GL_MODELVIEW25_ARB 0x8739
GL_MODELVIEW26_ARB 0x873A
GL_MODELVIEW27_ARB 0x873B
GL_MODELVIEW28_ARB 0x873C
GL_MODELVIEW29_ARB 0x873D
GL_MODELVIEW30_ARB 0x873E
GL_MODELVIEW31_ARB 0x873F
void glWeightbvARB (GLint size, GLbyte* weights)
void glWeightsvARB (GLint size, GLshort* weights)
void glWeightivARB (GLint size, GLint* weights)
void glWeightfvARB (GLint size, GLfloat* weights)
void glWeightdvARB (GLint size, GLdouble* weights)
void glWeightubvARB (GLint size, GLubyte* weights)
void glWeightusvARB (GLint size, GLushort* weights)
void glWeightuivARB (GLint size, GLuint* weights)
void glWeightPointerARB (GLint size, GLenum type, GLsizei stride, GLvoid* pointer)
void glVertexBlendARB (GLint count)
--GL_ATI_envmap_bumpmap
--http://oss.sgi.com/projects/ogl-sample/registry/ATI/envmap_bumpmap.txt
GL_BUMP_ROT_MATRIX_ATI 0x8775
GL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776
GL_BUMP_NUM_TEX_UNITS_ATI 0x8777
GL_BUMP_TEX_UNITS_ATI 0x8778
GL_DUDV_ATI 0x8779
GL_DU8DV8_ATI 0x877A
GL_BUMP_ENVMAP_ATI 0x877B
GL_BUMP_TARGET_ATI 0x877C
void glTexBumpParameterivATI (GLenum pname, GLint* param)
void glTexBumpParameterfvATI (GLenum pname, GLfloat* param)
void glGetTexBumpParameterivATI (GLenum pname, GLint* param)
void glGetTexBumpParameterfvATI (GLenum pname, GLfloat* param)
--GL_ATI_map_object_buffer
--http://www.ati.com/developer/sdk/RADEONSDK/Html/Info/ATI_map_object_buffer.txt
void* glMapObjectBufferATI (GLuint buffer)
void glUnmapObjectBufferATI (GLuint buffer)
--GL_ATI_pn_triangles
--http://www.ati.com/developer/sdk/RADEONSDK/Html/Info/ati_pn_triangles.txt
GL_PN_TRIANGLES_ATI 0x87F0
GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1
GL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2
GL_PN_TRIANGLES_NORMAL_MODE_ATI 0x87F3
GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4
GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5
GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6
GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7
GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8
void glPNTrianglesiATI (GLenum pname, GLint param)
void glPNTrianglesfATI (GLenum pname, GLfloat param)
--GL_ATI_separate_stencil
--http://www.ati.com/developer/sdk/RadeonSDK/Html/Info/ATI_separate_stencil.txt
GL_STENCIL_BACK_FUNC_ATI 0x8800
GL_STENCIL_BACK_FAIL_ATI 0x8801
GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802
GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803
void glStencilOpSeparateATI (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass)
void glStencilFuncSeparateATI (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
--GL_ATI_texture_compression_3dc
GL_COMPRESSED_RGB_3DC_ATI 0x8837
--GL_ATI_vertex_streams
--http://www.ati.com/developer/sdk/RADEONSDK/Html/Info/ATI_vertex_streams.txt
GL_MAX_VERTEX_STREAMS_ATI 0x876B
GL_VERTEX_SOURCE_ATI 0x876C
GL_VERTEX_STREAM0_ATI 0x876D
GL_VERTEX_STREAM1_ATI 0x876E
GL_VERTEX_STREAM2_ATI 0x876F
GL_VERTEX_STREAM3_ATI 0x8770
GL_VERTEX_STREAM4_ATI 0x8771
GL_VERTEX_STREAM5_ATI 0x8772
GL_VERTEX_STREAM6_ATI 0x8773
GL_VERTEX_STREAM7_ATI 0x8774
void glClientActiveVertexStreamATI (GLenum stream)
void glVertexBlendEnviATI (GLenum pname, GLint param)
void glVertexBlendEnvfATI (GLenum pname, GLfloat param)
void glVertexStream2sATI (GLenum stream, GLshort x, GLshort y)
void glVertexStream2svATI (GLenum stream, const GLshort* v)
void glVertexStream2iATI (GLenum stream, GLint x, GLint y)
void glVertexStream2ivATI (GLenum stream, const GLint* v)
void glVertexStream2fATI (GLenum stream, GLfloat x, GLfloat y)
void glVertexStream2fvATI (GLenum stream, const GLfloat* v)
void glVertexStream2dATI (GLenum stream, GLdouble x, GLdouble y)
void glVertexStream2dvATI (GLenum stream, const GLdouble* v)
void glVertexStream3sATI (GLenum stream, GLshort x, GLshort y, GLshort z)
void glVertexStream3svATI (GLenum stream, const GLshort* v)
void glVertexStream3iATI (GLenum stream, GLint x, GLint y, GLint z)
void glVertexStream3ivATI (GLenum stream, const GLint* v)
void glVertexStream3fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z)
void glVertexStream3fvATI (GLenum stream, const GLfloat* v)
void glVertexStream3dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z)
void glVertexStream3dvATI (GLenum stream, const GLdouble* v)
void glVertexStream4sATI (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w)
void glVertexStream4svATI (GLenum stream, const GLshort* v)
void glVertexStream4iATI (GLenum stream, GLint x, GLint y, GLint z, GLint w)
void glVertexStream4ivATI (GLenum stream, const GLint* v)
void glVertexStream4fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
void glVertexStream4fvATI (GLenum stream, const GLfloat* v)
void glVertexStream4dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
void glVertexStream4dvATI (GLenum stream, const GLdouble* v)
void glNormalStream3bATI (GLenum stream, GLbyte x, GLbyte y, GLbyte z)
void glNormalStream3bvATI (GLenum stream, const GLbyte* v)
void glNormalStream3sATI (GLenum stream, GLshort x, GLshort y, GLshort z)
void glNormalStream3svATI (GLenum stream, const GLshort* v)
void glNormalStream3iATI (GLenum stream, GLint x, GLint y, GLint z)
void glNormalStream3ivATI (GLenum stream, const GLint* v)
void glNormalStream3fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z)
void glNormalStream3fvATI (GLenum stream, const GLfloat* v)
void glNormalStream3dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z)
void glNormalStream3dvATI (GLenum stream, const GLdouble* v)
--GL_ATIX_point_sprites
--http://www.ati.com/developer/atiopengl.pdf
GL_TEXTURE_POINT_MODE_ATIX 0x60b0
GL_TEXTURE_POINT_ONE_COORD_ATIX 0x60b1
GL_TEXTURE_POINT_SPRITE_ATIX 0x60b2
GL_POINT_SPRITE_CULL_MODE_ATIX 0x60b3
GL_POINT_SPRITE_CULL_CENTER_ATIX 0x60b4
GL_POINT_SPRITE_CULL_CLIP_ATIX 0x60b5
--GL_ATIX_texture_env_combine3
--http://www.ati.com/developer/atiopengl.pdf
GL_MODULATE_ADD_ATIX 0x8744
GL_MODULATE_SIGNED_ADD_ATIX 0x8745
GL_MODULATE_SUBTRACT_ATIX 0x8746
--GL_ATIX_texture_env_route
--http://www.ati.com/developer/sdk/RadeonSDK/Html/Info/ATIX_texture_env_route.txt
GL_SECONDARY_COLOR_ATIX 0x8747
GL_TEXTURE_OUTPUT_RGB_ATIX 0x8748
GL_TEXTURE_OUTPUT_ALPHA_ATIX 0x8749
--GL_ATIX_vertex_shader_output_point_size
--http://www.ati.com/developer/atiopengl.pdf
GL_OUTPUT_POINT_SIZE_ATIX 0x610E
--GL_EXT_Cg_shader
--http://download.nvidia.com/developer/GLSL/GLSL%20Release%20Notes%20for%20Release%2060.pdf
GL_CG_VERTEX_SHADER_EXT 0x890E
GL_CG_FRAGMENT_SHADER_EXT 0x890F
--GL_EXT_depth_bounds_test
--http://www.nvidia.com/dev_content/nvopenglspecs/GL_EXT_depth_bounds_test.txt
GL_DEPTH_BOUNDS_TEST_EXT 0x8890
GL_DEPTH_BOUNDS_EXT 0x8891
void glDepthBoundsEXT (GLclampd zmin, GLclampd zmax)
--GL_EXT_draw_range_elements
--http://oss.sgi.com/projects/ogl-sample/registry/EXT/draw_range_elements.txt
void glDrawRangeElementsEXT (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid* indices)
--GL_EXT_fog_coord
--http://oss.sgi.com/projects/ogl-sample/registry/EXT/fog_coord.txt
GL_FOG_COORDINATE_SOURCE_EXT 0x8450
GL_FOG_COORDINATE_EXT 0x8451
GL_FRAGMENT_DEPTH_EXT 0x8452
GL_CURRENT_FOG_COORDINATE_EXT 0x8453
GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454
GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455
GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456
GL_FOG_COORDINATE_ARRAY_EXT 0x8457
void glFogCoordfEXT (GLfloat coord)
void glFogCoordfvEXT (const GLfloat* coord)
void glFogCoorddEXT (GLdouble coord)
void glFogCoorddvEXT (const GLdouble* coord)
void glFogCoordPointerEXT (GLenum type, GLsizei stride, const GLvoid* pointer)
--GL_EXT_pixel_buffer_object
--http://www.nvidia.com/dev_content/nvopenglspecs/GL_EXT_pixel_buffer_object.txt
GL_PIXEL_PACK_BUFFER_EXT 0x88EB
GL_PIXEL_UNPACK_BUFFER_EXT 0x88EC
GL_PIXEL_PACK_BUFFER_BINDING_EXT 0x88ED
GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF
--GL_EXT_secondary_color
--http://oss.sgi.com/projects/ogl-sample/registry/EXT/secondary_color.txt
GL_COLOR_SUM_EXT 0x8458
GL_CURRENT_SECONDARY_COLOR_EXT 0x8459
GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A
GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B
GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C
GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D
GL_SECONDARY_COLOR_ARRAY_EXT 0x845E
void glSecondaryColor3bEXT (GLbyte red, GLbyte green, GLbyte blue)
void glSecondaryColor3bvEXT (const GLbyte* v)
void glSecondaryColor3dEXT (GLdouble red, GLdouble green, GLdouble blue)
void glSecondaryColor3dvEXT (const GLdouble* v)
void glSecondaryColor3fEXT (GLfloat red, GLfloat green, GLfloat blue)
void glSecondaryColor3fvEXT (const GLfloat* v)
void glSecondaryColor3iEXT (GLint red, GLint green, GLint blue)
void glSecondaryColor3ivEXT (const GLint* v)
void glSecondaryColor3sEXT (GLshort red, GLshort green, GLshort blue)
void glSecondaryColor3svEXT (const GLshort* v)
void glSecondaryColor3ubEXT (GLubyte red, GLubyte green, GLubyte blue)
void glSecondaryColor3ubvEXT (const GLubyte* v)
void glSecondaryColor3uiEXT (GLuint red, GLuint green, GLuint blue)
void glSecondaryColor3uivEXT (const GLuint* v)
void glSecondaryColor3usEXT (GLushort red, GLushort green, GLushort blue)
void glSecondaryColor3usvEXT (const GLushort* v)
void glSecondaryColorPointerEXT (GLint size, GLenum type, GLsizei stride, GLvoid* pointer)
--GL_EXT_texture_cube_map
--http://www.nvidia.com/dev_content/nvopenglspecs/GL_EXT_texture_cube_map.txt
GL_NORMAL_MAP_EXT 0x8511
GL_REFLECTION_MAP_EXT 0x8512
GL_TEXTURE_CUBE_MAP_EXT 0x8513
GL_TEXTURE_BINDING_CUBE_MAP_EXT 0x8514
GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515
GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516
GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518
GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A
GL_PROXY_TEXTURE_CUBE_MAP_EXT 0x851B
GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT 0x851C
--GL_EXT_texture_edge_clamp
--http://www.opengl.org/developers/documentation/Version1.2/1.2specs/texture_edge_clamp.txt
GL_CLAMP_TO_EDGE_EXT 0x812F
--GL_EXT_texture_rectangle
--http://developer.apple.com/opengl/extensions/ext_texture_rectangle.html
GL_TEXTURE_RECTANGLE_EXT 0x84F5
GL_TEXTURE_BINDING_RECTANGLE_EXT 0x84F6
GL_PROXY_TEXTURE_RECTANGLE_EXT 0x84F7
GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT 0x84F8
--GL_EXT_vertex_shader
--http://oss.sgi.com/projects/ogl-sample/registry/EXT/vertex_shader.txt
GL_VERTEX_SHADER_EXT 0x8780
GL_VERTEX_SHADER_BINDING_EXT 0x8781
GL_OP_INDEX_EXT 0x8782
GL_OP_NEGATE_EXT 0x8783
GL_OP_DOT3_EXT 0x8784
GL_OP_DOT4_EXT 0x8785
GL_OP_MUL_EXT 0x8786
GL_OP_ADD_EXT 0x8787
GL_OP_MADD_EXT 0x8788
GL_OP_FRAC_EXT 0x8789
GL_OP_MAX_EXT 0x878A
GL_OP_MIN_EXT 0x878B
GL_OP_SET_GE_EXT 0x878C
GL_OP_SET_LT_EXT 0x878D
GL_OP_CLAMP_EXT 0x878E
GL_OP_FLOOR_EXT 0x878F
GL_OP_ROUND_EXT 0x8790
GL_OP_EXP_BASE_2_EXT 0x8791
GL_OP_LOG_BASE_2_EXT 0x8792
GL_OP_POWER_EXT 0x8793
GL_OP_RECIP_EXT 0x8794
GL_OP_RECIP_SQRT_EXT 0x8795
GL_OP_SUB_EXT 0x8796
GL_OP_CROSS_PRODUCT_EXT 0x8797
GL_OP_MULTIPLY_MATRIX_EXT 0x8798
GL_OP_MOV_EXT 0x8799
GL_OUTPUT_VERTEX_EXT 0x879A
GL_OUTPUT_COLOR0_EXT 0x879B
GL_OUTPUT_COLOR1_EXT 0x879C
GL_OUTPUT_TEXTURE_COORD0_EXT 0x879D
GL_OUTPUT_TEXTURE_COORD1_EXT 0x879E
GL_OUTPUT_TEXTURE_COORD2_EXT 0x879F
GL_OUTPUT_TEXTURE_COORD3_EXT 0x87A0
GL_OUTPUT_TEXTURE_COORD4_EXT 0x87A1
GL_OUTPUT_TEXTURE_COORD5_EXT 0x87A2
GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3
GL_OUTPUT_TEXTURE_COORD7_EXT 0x87A4
GL_OUTPUT_TEXTURE_COORD8_EXT 0x87A5
GL_OUTPUT_TEXTURE_COORD9_EXT 0x87A6
GL_OUTPUT_TEXTURE_COORD10_EXT 0x87A7
GL_OUTPUT_TEXTURE_COORD11_EXT 0x87A8
GL_OUTPUT_TEXTURE_COORD12_EXT 0x87A9
GL_OUTPUT_TEXTURE_COORD13_EXT 0x87AA
GL_OUTPUT_TEXTURE_COORD14_EXT 0x87AB
GL_OUTPUT_TEXTURE_COORD15_EXT 0x87AC
GL_OUTPUT_TEXTURE_COORD16_EXT 0x87AD
GL_OUTPUT_TEXTURE_COORD17_EXT 0x87AE
GL_OUTPUT_TEXTURE_COORD18_EXT 0x87AF
GL_OUTPUT_TEXTURE_COORD19_EXT 0x87B0
GL_OUTPUT_TEXTURE_COORD20_EXT 0x87B1
GL_OUTPUT_TEXTURE_COORD21_EXT 0x87B2
GL_OUTPUT_TEXTURE_COORD22_EXT 0x87B3
GL_OUTPUT_TEXTURE_COORD23_EXT 0x87B4
GL_OUTPUT_TEXTURE_COORD24_EXT 0x87B5
GL_OUTPUT_TEXTURE_COORD25_EXT 0x87B6
GL_OUTPUT_TEXTURE_COORD26_EXT 0x87B7
GL_OUTPUT_TEXTURE_COORD27_EXT 0x87B8
GL_OUTPUT_TEXTURE_COORD28_EXT 0x87B9
GL_OUTPUT_TEXTURE_COORD29_EXT 0x87BA
GL_OUTPUT_TEXTURE_COORD30_EXT 0x87BB
GL_OUTPUT_TEXTURE_COORD31_EXT 0x87BC
GL_OUTPUT_FOG_EXT 0x87BD
GL_SCALAR_EXT 0x87BE
GL_VECTOR_EXT 0x87BF
GL_MATRIX_EXT 0x87C0
GL_VARIANT_EXT 0x87C1
GL_INVARIANT_EXT 0x87C2
GL_LOCAL_CONSTANT_EXT 0x87C3
GL_LOCAL_EXT 0x87C4
GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5
GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6
GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7
GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8
GL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87C9
GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA
GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB
GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CC
GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CD
GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE
GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF
GL_VERTEX_SHADER_VARIANTS_EXT 0x87D0
GL_VERTEX_SHADER_INVARIANTS_EXT 0x87D1
GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2
GL_VERTEX_SHADER_LOCALS_EXT 0x87D3
GL_VERTEX_SHADER_OPTIMIZED_EXT 0x87D4
GL_X_EXT 0x87D5
GL_Y_EXT 0x87D6
GL_Z_EXT 0x87D7
GL_W_EXT 0x87D8
GL_NEGATIVE_X_EXT 0x87D9
GL_NEGATIVE_Y_EXT 0x87DA
GL_NEGATIVE_Z_EXT 0x87DB
GL_NEGATIVE_W_EXT 0x87DC
GL_ZERO_EXT 0x87DD
GL_ONE_EXT 0x87DE
GL_NEGATIVE_ONE_EXT 0x87DF
GL_NORMALIZED_RANGE_EXT 0x87E0
GL_FULL_RANGE_EXT 0x87E1
GL_CURRENT_VERTEX_EXT 0x87E2
GL_MVP_MATRIX_EXT 0x87E3
GL_VARIANT_VALUE_EXT 0x87E4
GL_VARIANT_DATATYPE_EXT 0x87E5
GL_VARIANT_ARRAY_STRIDE_EXT 0x87E6
GL_VARIANT_ARRAY_TYPE_EXT 0x87E7
GL_VARIANT_ARRAY_EXT 0x87E8
GL_VARIANT_ARRAY_POINTER_EXT 0x87E9
GL_INVARIANT_VALUE_EXT 0x87EA
GL_INVARIANT_DATATYPE_EXT 0x87EB
GL_LOCAL_CONSTANT_VALUE_EXT 0x87EC
GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED
void glBeginVertexShaderEXT (void)
void glEndVertexShaderEXT (void)
void glBindVertexShaderEXT (GLuint id)
GLuint glGenVertexShadersEXT (GLuint range)
void glDeleteVertexShaderEXT (GLuint id)
void glShaderOp1EXT (GLenum op, GLuint res, GLuint arg1)
void glShaderOp2EXT (GLenum op, GLuint res, GLuint arg1, GLuint arg2)
void glShaderOp3EXT (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3)
void glSwizzleEXT (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW)
void glWriteMaskEXT (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW)
void glInsertComponentEXT (GLuint res, GLuint src, GLuint num)
void glExtractComponentEXT (GLuint res, GLuint src, GLuint num)
GLuint glGenSymbolsEXT (GLenum dataType, GLenum storageType, GLenum range, GLuint components)
void glSetInvariantEXT (GLuint id, GLenum type, GLvoid* addr)
void glSetLocalConstantEXT (GLuint id, GLenum type, GLvoid* addr)
void glVariantbvEXT (GLuint id, GLbyte* addr)
void glVariantsvEXT (GLuint id, GLshort* addr)
void glVariantivEXT (GLuint id, GLint* addr)
void glVariantfvEXT (GLuint id, GLfloat* addr)
void glVariantdvEXT (GLuint id, GLdouble* addr)
void glVariantubvEXT (GLuint id, GLubyte* addr)
void glVariantusvEXT (GLuint id, GLushort* addr)
void glVariantuivEXT (GLuint id, GLuint* addr)
void glVariantPointerEXT (GLuint id, GLenum type, GLuint stride, GLvoid* addr)
void glEnableVariantClientStateEXT (GLuint id)
void glDisableVariantClientStateEXT (GLuint id)
GLuint glBindLightParameterEXT (GLenum light, GLenum value)
GLuint glBindMaterialParameterEXT (GLenum face, GLenum value)
GLuint glBindTexGenParameterEXT (GLenum unit, GLenum coord, GLenum value)
GLuint glBindTextureUnitParameterEXT (GLenum unit, GLenum value)
GLuint glBindParameterEXT (GLenum value)
GLboolean glIsVariantEnabledEXT (GLuint id, GLenum cap)
void glGetVariantBooleanvEXT (GLuint id, GLenum value, GLboolean* data)
void glGetVariantIntegervEXT (GLuint id, GLenum value, GLint* data)
void glGetVariantFloatvEXT (GLuint id, GLenum value, GLfloat* data)
void glGetVariantPointervEXT (GLuint id, GLenum value, GLvoid** data)
void glGetInvariantBooleanvEXT (GLuint id, GLenum value, GLboolean* data)
void glGetInvariantIntegervEXT (GLuint id, GLenum value, GLint* data)
void glGetInvariantFloatvEXT (GLuint id, GLenum value, GLfloat* data)
void glGetLocalConstantBooleanvEXT (GLuint id, GLenum value, GLboolean* data)
void glGetLocalConstantIntegervEXT (GLuint id, GLenum value, GLint* data)
void glGetLocalConstantFloatvEXT (GLuint id, GLenum value, GLfloat* data)
--GL_KTX_buffer_region
GL_KTX_FRONT_REGION 0x0
GL_KTX_BACK_REGION 0x1
GL_KTX_Z_REGION 0x2
GL_KTX_STENCIL_REGION 0x3
GLuint glBufferRegionEnabledEXT (void)
GLuint glNewBufferRegionEXT (GLenum region)
void glDeleteBufferRegionEXT (GLenum region)
void glReadBufferRegionEXT (GLuint region, GLint x, GLint y, GLsizei width, GLsizei height)
void glDrawBufferRegionEXT (GLuint region, GLint x, GLint y, GLsizei width, GLsizei height, GLint xDest, GLint yDest)
--GL_NV_fragment_program2
--http://www.nvidia.com/dev_content/nvopenglspecs/GL_NV_fragment_program2.txt
GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4
GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5
GL_MAX_PROGRAM_IF_DEPTH_NV 0x88F6
GL_MAX_PROGRAM_LOOP_DEPTH_NV 0x88F7
GL_MAX_PROGRAM_LOOP_COUNT_NV 0x88F8
--GL_NV_fragment_program_option
--http://www.nvidia.com/dev_content/nvopenglspecs/GL_NV_fragment_program_option.txt
--GL_NV_vertex_program3
--http://www.nvidia.com/dev_content/nvopenglspecs/GL_NV_vertex_program3.txt
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C
--GL_3DFX_multisample
--http://oss.sgi.com/projects/ogl-sample/registry/3DFX/3dfx_multisample.txt
GL_MULTISAMPLE_3DFX 0x86B2
GL_SAMPLE_BUFFERS_3DFX 0x86B3
GL_SAMPLES_3DFX 0x86B4
GL_MULTISAMPLE_BIT_3DFX 0x20000000
--GL_3DFX_tbuffer
--http://oss.sgi.com/projects/ogl-sample/registry/3DFX/tbuffer.txt
void glTbufferMask3DFX (GLuint mask)
--GL_3DFX_texture_compression_FXT1
--http://oss.sgi.com/projects/ogl-sample/registry/3DFX/texture_compression_FXT1.txt
GL_COMPRESSED_RGB_FXT1_3DFX 0x86B0
GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1
--GL_APPLE_client_storage
--http://oss.sgi.com/projects/ogl-sample/registry/APPLE/client_storage.txt
GL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2
--GL_APPLE_element_array
--http://oss.sgi.com/projects/ogl-sample/registry/APPLE/element_array.txt
GL_ELEMENT_ARRAY_APPLE 0x8768
GL_ELEMENT_ARRAY_TYPE_APPLE 0x8769
GL_ELEMENT_ARRAY_POINTER_APPLE 0x876A
void glDrawElementArrayAPPLE (GLenum mode, GLint first, GLsizei count)
void glDrawRangeElementArrayAPPLE (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count)
void glElementPointerAPPLE (GLenum type, GLvoid* pointer)
void glMultiDrawElementArrayAPPLE (GLenum mode, GLint* first, GLsizei* count, GLsizei primcount)
void glMultiDrawRangeElementArrayAPPLE (GLenum mode, GLuint start, GLuint end, GLint* first, GLsizei* count, GLsizei primcount)
--GL_APPLE_fence
--http://oss.sgi.com/projects/ogl-sample/registry/APPLE/fence.txt
GL_DRAW_PIXELS_APPLE 0x8A0A
GL_FENCE_APPLE 0x8A0B
void glDeleteFencesAPPLE (GLsizei n, GLuint* fences)
void glFinishFenceAPPLE (GLuint fence)
void glFinishObjectAPPLE (GLenum object, GLint name)
void glGenFencesAPPLE (GLsizei n, GLuint* fences)
GLboolean glIsFenceAPPLE (GLuint fence)
void glSetFenceAPPLE (GLuint fence)
GLboolean glTestFenceAPPLE (GLuint fence)
GLboolean glTestObjectAPPLE (GLenum object, GLuint name)
--GL_APPLE_float_pixels
--http://developer.apple.com/opengl/extensions/apple_float_pixels.html
GL_HALF_APPLE 0x140B
GL_COLOR_FLOAT_APPLE 0x8A0F
GL_RGBA_FLOAT32_APPLE 0x8814
GL_RGB_FLOAT32_APPLE 0x8815
GL_ALPHA_FLOAT32_APPLE 0x8816
GL_INTENSITY_FLOAT32_APPLE 0x8817
GL_LUMINANCE_FLOAT32_APPLE 0x8818
GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819
GL_RGBA_FLOAT16_APPLE 0x881A
GL_RGB_FLOAT16_APPLE 0x881B
GL_ALPHA_FLOAT16_APPLE 0x881C
GL_INTENSITY_FLOAT16_APPLE 0x881D
GL_LUMINANCE_FLOAT16_APPLE 0x881E
GL_LUMINANCE_ALPHA_FLOAT16_APPLE 0x881F
--GL_APPLE_pixel_buffer
GL_MIN_PBUFFER_VIEWPORT_DIMS_APPLE 0x8A10
--GL_APPLE_specular_vector
--http://oss.sgi.com/projects/ogl-sample/registry/APPLE/specular_vector.txt
GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0
--GL_APPLE_texture_range
--http://developer.apple.com/opengl/extensions/apple_texture_range.html
GL_TEXTURE_STORAGE_HINT_APPLE 0x85BC
GL_STORAGE_PRIVATE_APPLE 0x85BD
GL_STORAGE_CACHED_APPLE 0x85BE
GL_STORAGE_SHARED_APPLE 0x85BF
GL_TEXTURE_RANGE_LENGTH_APPLE 0x85B7
GL_TEXTURE_RANGE_POINTER_APPLE 0x85B8
void glTextureRangeAPPLE (GLenum target, GLsizei length, GLvoid* pointer)
void glGetTexParameterPointervAPPLE (GLenum target, GLenum pname, GLvoid** params)
--GL_APPLE_transform_hint
--http://oss.sgi.com/projects/ogl-sample/registry/APPLE/transform_hint.txt
GL_TRANSFORM_HINT_APPLE 0x85B1
--GL_APPLE_vertex_array_object
--http://oss.sgi.com/projects/ogl-sample/registry/APPLE/vertex_array_object.txt
GL_VERTEX_ARRAY_BINDING_APPLE 0x85B5
void glBindVertexArrayAPPLE (GLuint array)
void glDeleteVertexArraysAPPLE (GLsizei n, GLuint* arrays)
void glGenVertexArraysAPPLE (GLsizei n, GLuint* arrays)
GLboolean glIsVertexArrayAPPLE (GLuint array)
--GL_APPLE_vertex_array_range
--http://oss.sgi.com/projects/ogl-sample/registry/APPLE/vertex_array_range.txt
GL_VERTEX_ARRAY_RANGE_APPLE 0x851D
GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E
GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F
GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_APPLE 0x8520
GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521
void glFlushVertexArrayRangeAPPLE (GLsizei length, GLvoid* pointer)
void glVertexArrayParameteriAPPLE (GLenum pname, GLint param)
void glVertexArrayRangeAPPLE (GLsizei length, GLvoid* pointer)
--GL_APPLE_ycbcr_422
--http://oss.sgi.com/projects/ogl-sample/registry/APPLE/ycbcr_422.txt
GL_YCBCR_422_APPLE 0x85B9
GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA
GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB
--GL_ARB_color_buffer_float
--http://oss.sgi.com/projects/ogl-sample/registry/ARB/color_buffer_float.txt
GL_RGBA_FLOAT_MODE_ARB 0x8820
GL_CLAMP_VERTEX_COLOR_ARB 0x891A
GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B
GL_CLAMP_READ_COLOR_ARB 0x891C
GL_FIXED_ONLY_ARB 0x891D
void glClampColorARB (GLenum target, GLenum clamp)
--GL_ARB_depth_texture
--http://oss.sgi.com/projects/ogl-sample/registry/ARB/depth_texture.txt
GL_DEPTH_COMPONENT16_ARB 0x81A5
GL_DEPTH_COMPONENT24_ARB 0x81A6
GL_DEPTH_COMPONENT32_ARB 0x81A7
GL_TEXTURE_DEPTH_SIZE_ARB 0x884A
GL_DEPTH_TEXTURE_MODE_ARB 0x884B
--GL_ARB_draw_buffers
--http://oss.sgi.com/projects/ogl-sample/registry/ARB/draw_buffers.txt
GL_MAX_DRAW_BUFFERS_ARB 0x8824
GL_DRAW_BUFFER0_ARB 0x8825
GL_DRAW_BUFFER1_ARB 0x8826
GL_DRAW_BUFFER2_ARB 0x8827
GL_DRAW_BUFFER3_ARB 0x8828
GL_DRAW_BUFFER4_ARB 0x8829
GL_DRAW_BUFFER5_ARB 0x882A
GL_DRAW_BUFFER6_ARB 0x882B
GL_DRAW_BUFFER7_ARB 0x882C
GL_DRAW_BUFFER8_ARB 0x882D
GL_DRAW_BUFFER9_ARB 0x882E
GL_DRAW_BUFFER10_ARB 0x882F
GL_DRAW_BUFFER11_ARB 0x8830
GL_DRAW_BUFFER12_ARB 0x8831
GL_DRAW_BUFFER13_ARB 0x8832
GL_DRAW_BUFFER14_ARB 0x8833
GL_DRAW_BUFFER15_ARB 0x8834
void glDrawBuffersARB (GLsizei n, GLenum* bufs)
--GL_ARB_fragment_program
--http://oss.sgi.com/projects/ogl-sample/registry/ARB/fragment_program.txt
GL_FRAGMENT_PROGRAM_ARB 0x8804
GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805
GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806
GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807
GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808
GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809
GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A
GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B
GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C
GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D
GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E
GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F
GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810
GL_MAX_TEXTURE_COORDS_ARB 0x8871
GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872
--GL_ARB_fragment_program_shadow
--http://oss.sgi.com/projects/ogl-sample/registry/ARB/fragment_program_shadow.txt
--GL_ARB_fragment_shader
--http://oss.sgi.com/projects/ogl-sample/registry/ARB/fragment_shader.txt
GL_FRAGMENT_SHADER_ARB 0x8B30
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49
GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B
--GL_ARB_half_float_pixel
--http://oss.sgi.com/projects/ogl-sample/registry/ARB/half_float_pixel.txt
GL_HALF_FLOAT_ARB 0x140B
--GL_ARB_multisample
--http://oss.sgi.com/projects/ogl-sample/registry/ARB/multisample.txt
GL_MULTISAMPLE_ARB 0x809D
GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E
GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F
GL_SAMPLE_COVERAGE_ARB 0x80A0
GL_SAMPLE_BUFFERS_ARB 0x80A8
GL_SAMPLES_ARB 0x80A9
GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA
GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB
GL_MULTISAMPLE_BIT_ARB 0x20000000
void glSampleCoverageARB (GLclampf value, GLboolean invert)
--GL_ARB_occlusion_query
--http://oss.sgi.com/projects/ogl-sample/registry/ARB/occlusion_query.txt
GL_QUERY_COUNTER_BITS_ARB 0x8864
GL_CURRENT_QUERY_ARB 0x8865
GL_QUERY_RESULT_ARB 0x8866
GL_QUERY_RESULT_AVAILABLE_ARB 0x8867
GL_SAMPLES_PASSED_ARB 0x8914
void glBeginQueryARB (GLenum target, GLuint id)
void glDeleteQueriesARB (GLsizei n, GLuint* ids)
void glEndQueryARB (GLenum target)
void glGenQueriesARB (GLsizei n, GLuint* ids)
void glGetQueryObjectivARB (GLuint id, GLenum pname, GLint* params)
void glGetQueryObjectuivARB (GLuint id, GLenum pname, GLuint* params)
void glGetQueryivARB (GLenum target, GLenum pname, GLint* params)
GLboolean glIsQueryARB (GLuint id)
--GL_ARB_pixel_buffer_object
--http://oss.sgi.com/projects/ogl-sample/registry/ARB/pixel_buffer_object.txt
GL_PIXEL_PACK_BUFFER_ARB 0x88EB
GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC
GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED
GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF
--GL_ARB_point_parameters
--http://oss.sgi.com/projects/ogl-sample/registry/ARB/point_parameters.txt
GL_POINT_SIZE_MIN_ARB 0x8126
GL_POINT_SIZE_MAX_ARB 0x8127
GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128
GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129
void glPointParameterfARB (GLenum pname, GLfloat param)
void glPointParameterfvARB (GLenum pname, GLfloat* params)
--GL_ARB_point_sprite
--http://oss.sgi.com/projects/ogl-sample/registry/ARB/point_sprite.txt
GL_POINT_SPRITE_ARB 0x8861
GL_COORD_REPLACE_ARB 0x8862
--GL_ARB_shader_objects
--http://oss.sgi.com/projects/ogl-sample/registry/ARB/shader_objects.txt
GL_PROGRAM_OBJECT_ARB 0x8B40
GL_SHADER_OBJECT_ARB 0x8B48
GL_OBJECT_TYPE_ARB 0x8B4E
GL_OBJECT_SUBTYPE_ARB 0x8B4F
GL_FLOAT_VEC2_ARB 0x8B50
GL_FLOAT_VEC3_ARB 0x8B51
GL_FLOAT_VEC4_ARB 0x8B52
GL_INT_VEC2_ARB 0x8B53
GL_INT_VEC3_ARB 0x8B54
GL_INT_VEC4_ARB 0x8B55
GL_BOOL_ARB 0x8B56
GL_BOOL_VEC2_ARB 0x8B57
GL_BOOL_VEC3_ARB 0x8B58
GL_BOOL_VEC4_ARB 0x8B59
GL_FLOAT_MAT2_ARB 0x8B5A
GL_FLOAT_MAT3_ARB 0x8B5B
GL_FLOAT_MAT4_ARB 0x8B5C
GL_SAMPLER_1D_ARB 0x8B5D
GL_SAMPLER_2D_ARB 0x8B5E
GL_SAMPLER_3D_ARB 0x8B5F
GL_SAMPLER_CUBE_ARB 0x8B60
GL_SAMPLER_1D_SHADOW_ARB 0x8B61
GL_SAMPLER_2D_SHADOW_ARB 0x8B62
GL_SAMPLER_2D_RECT_ARB 0x8B63
GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64
GL_OBJECT_DELETE_STATUS_ARB 0x8B80
GL_OBJECT_COMPILE_STATUS_ARB 0x8B81
GL_OBJECT_LINK_STATUS_ARB 0x8B82
GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83
GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84
GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85
GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86
GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87
GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88
void glAttachObjectARB (GLuint containerObj, GLuint obj)
void glCompileShaderARB (GLuint shaderObj)
GLuint glCreateProgramObjectARB (void)
GLuint glCreateShaderObjectARB (GLenum shaderType)
void glDeleteObjectARB (GLuint obj)
void glDetachObjectARB (GLuint containerObj, GLuint attachedObj)
void glGetActiveUniformARB (GLuint programObj, GLuint index, GLsizei maxLength, GLsizei* length, GLint* size, GLenum* type, GLchar* name)
void glGetAttachedObjectsARB (GLuint containerObj, GLsizei maxCount, GLsizei* count, GLuint* obj)
GLuint glGetHandleARB (GLenum pname)
void glGetInfoLogARB (GLuint obj, GLsizei maxLength, GLsizei* length, GLchar* infoLog)
void glGetObjectParameterfvARB (GLuint obj, GLenum pname, GLfloat* params)
void glGetObjectParameterivARB (GLuint obj, GLenum pname, GLint* params)
void glGetShaderSourceARB (GLuint obj, GLsizei maxLength, GLsizei* length, GLchar* source)
GLint glGetUniformLocationARB (GLuint programObj, GLchar* name)
void glGetUniformfvARB (GLuint programObj, GLint location, GLfloat* params)
void glGetUniformivARB (GLuint programObj, GLint location, GLint* params)
void glLinkProgramARB (GLuint programObj)
void glShaderSourceARB (GLuint shaderObj, GLsizei count, GLchar** string, GLint* length)
void glUniform1fARB (GLint location, GLfloat v0)
void glUniform1fvARB (GLint location, GLsizei count, GLfloat* value)
void glUniform1iARB (GLint location, GLint v0)
void glUniform1ivARB (GLint location, GLsizei count, GLint* value)
void glUniform2fARB (GLint location, GLfloat v0, GLfloat v1)
void glUniform2fvARB (GLint location, GLsizei count, GLfloat* value)
void glUniform2iARB (GLint location, GLint v0, GLint v1)
void glUniform2ivARB (GLint location, GLsizei count, GLint* value)
void glUniform3fARB (GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
void glUniform3fvARB (GLint location, GLsizei count, GLfloat* value)
void glUniform3iARB (GLint location, GLint v0, GLint v1, GLint v2)
void glUniform3ivARB (GLint location, GLsizei count, GLint* value)
void glUniform4fARB (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
void glUniform4fvARB (GLint location, GLsizei count, GLfloat* value)
void glUniform4iARB (GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
void glUniform4ivARB (GLint location, GLsizei count, GLint* value)
void glUniformMatrix2fvARB (GLint location, GLsizei count, GLboolean transpose, GLfloat* value)
void glUniformMatrix3fvARB (GLint location, GLsizei count, GLboolean transpose, GLfloat* value)
void glUniformMatrix4fvARB (GLint location, GLsizei count, GLboolean transpose, GLfloat* value)
void glUseProgramObjectARB (GLuint programObj)
void glValidateProgramARB (GLuint programObj)
--GL_ARB_shading_language_100
--http://oss.sgi.com/projects/ogl-sample/registry/ARB/shading_language_100.txt
GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C
--GL_ARB_shadow
--http://oss.sgi.com/projects/ogl-sample/registry/ARB/shadow.txt
GL_TEXTURE_COMPARE_MODE_ARB 0x884C
GL_TEXTURE_COMPARE_FUNC_ARB 0x884D
GL_COMPARE_R_TO_TEXTURE_ARB 0x884E
--GL_ARB_shadow_ambient
--http://oss.sgi.com/projects/ogl-sample/registry/ARB/shadow_ambient.txt
GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF
--GL_ARB_texture_border_clamp
--http://oss.sgi.com/projects/ogl-sample/registry/ARB/texture_border_clamp.txt
GL_CLAMP_TO_BORDER_ARB 0x812D
--GL_ARB_texture_compression
--http://oss.sgi.com/projects/ogl-sample/registry/ARB/texture_compression.txt
GL_COMPRESSED_ALPHA_ARB 0x84E9
GL_COMPRESSED_LUMINANCE_ARB 0x84EA
GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB
GL_COMPRESSED_INTENSITY_ARB 0x84EC
GL_COMPRESSED_RGB_ARB 0x84ED
GL_COMPRESSED_RGBA_ARB 0x84EE
GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF
GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0
GL_TEXTURE_COMPRESSED_ARB 0x86A1
GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2
GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3
void glCompressedTexImage1DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, GLvoid* data)
void glCompressedTexImage2DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, GLvoid* data)
void glCompressedTexImage3DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLvoid* data)
void glCompressedTexSubImage1DARB (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, GLvoid* data)
void glCompressedTexSubImage2DARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, GLvoid* data)
void glCompressedTexSubImage3DARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLvoid* data)
void glGetCompressedTexImageARB (GLenum target, GLint lod, GLvoid* img)
--GL_ARB_texture_cube_map
--http://oss.sgi.com/projects/ogl-sample/registry/ARB/texture_cube_map.txt
GL_NORMAL_MAP_ARB 0x8511
GL_REFLECTION_MAP_ARB 0x8512
GL_TEXTURE_CUBE_MAP_ARB 0x8513
GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514
GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515
GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516
GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518
GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A
GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B
GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C
--GL_ARB_texture_env_add
--http://oss.sgi.com/projects/ogl-sample/registry/ARB/texture_env_add.txt
--GL_ARB_texture_env_combine
--http://oss.sgi.com/projects/ogl-sample/registry/ARB/texture_env_combine.txt
GL_SUBTRACT_ARB 0x84E7
GL_COMBINE_ARB 0x8570
GL_COMBINE_RGB_ARB 0x8571
GL_COMBINE_ALPHA_ARB 0x8572
GL_RGB_SCALE_ARB 0x8573
GL_ADD_SIGNED_ARB 0x8574
GL_INTERPOLATE_ARB 0x8575
GL_CONSTANT_ARB 0x8576
GL_PRIMARY_COLOR_ARB 0x8577
GL_PREVIOUS_ARB 0x8578
GL_SOURCE0_RGB_ARB 0x8580
GL_SOURCE1_RGB_ARB 0x8581
GL_SOURCE2_RGB_ARB 0x8582
GL_SOURCE0_ALPHA_ARB 0x8588
GL_SOURCE1_ALPHA_ARB 0x8589
GL_SOURCE2_ALPHA_ARB 0x858A
GL_OPERAND0_RGB_ARB 0x8590
GL_OPERAND1_RGB_ARB 0x8591
GL_OPERAND2_RGB_ARB 0x8592
GL_OPERAND0_ALPHA_ARB 0x8598
GL_OPERAND1_ALPHA_ARB 0x8599
GL_OPERAND2_ALPHA_ARB 0x859A
--GL_ARB_texture_env_crossbar
--http://oss.sgi.com/projects/ogl-sample/registry/ARB/texture_env_crossbar.txt
--GL_ARB_texture_env_dot3
--http://oss.sgi.com/projects/ogl-sample/registry/ARB/texture_env_dot3.txt
GL_DOT3_RGB_ARB 0x86AE
GL_DOT3_RGBA_ARB 0x86AF
--GL_ARB_texture_float
--http://oss.sgi.com/projects/ogl-sample/registry/ARB/texture_float.txt
GL_RGBA32F_ARB 0x8814
GL_RGB32F_ARB 0x8815
GL_ALPHA32F_ARB 0x8816
GL_INTENSITY32F_ARB 0x8817
GL_LUMINANCE32F_ARB 0x8818
GL_LUMINANCE_ALPHA32F_ARB 0x8819
GL_RGBA16F_ARB 0x881A
GL_RGB16F_ARB 0x881B
GL_ALPHA16F_ARB 0x881C
GL_INTENSITY16F_ARB 0x881D
GL_LUMINANCE16F_ARB 0x881E
GL_LUMINANCE_ALPHA16F_ARB 0x881F
GL_TEXTURE_RED_TYPE_ARB 0x8C10
GL_TEXTURE_GREEN_TYPE_ARB 0x8C11
GL_TEXTURE_BLUE_TYPE_ARB 0x8C12
GL_TEXTURE_ALPHA_TYPE_ARB 0x8C13
GL_TEXTURE_LUMINANCE_TYPE_ARB 0x8C14
GL_TEXTURE_INTENSITY_TYPE_ARB 0x8C15
GL_TEXTURE_DEPTH_TYPE_ARB 0x8C16
GL_UNSIGNED_NORMALIZED_ARB 0x8C17
--GL_ARB_texture_mirrored_repeat
--http://oss.sgi.com/projects/ogl-sample/registry/ARB/texture_mirrored_repeat.txt
GL_MIRRORED_REPEAT_ARB 0x8370
--GL_ARB_texture_non_power_of_two
--http://oss.sgi.com/projects/ogl-sample/registry/ARB/texture_non_power_of_two.txt
--GL_ARB_texture_rectangle
--http://oss.sgi.com/projects/ogl-sample/registry/ARB/texture_rectangle.txt
GL_TEXTURE_RECTANGLE_ARB 0x84F5
GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6
GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7
GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8
--GL_ARB_transpose_matrix
--http://oss.sgi.com/projects/ogl-sample/registry/ARB/transpose_matrix.txt
GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3
GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4
GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5
GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6
void glLoadTransposeMatrixfARB (GLfloat* m)
void glLoadTransposeMatrixdARB (GLdouble* m)
void glMultTransposeMatrixfARB (GLfloat* m)
void glMultTransposeMatrixdARB (GLdouble* m)
--GL_ARB_vertex_buffer_object
--http://oss.sgi.com/projects/ogl-sample/registry/ARB/vertex_buffer_object.txt
GL_BUFFER_SIZE_ARB 0x8764
GL_BUFFER_USAGE_ARB 0x8765
GL_ARRAY_BUFFER_ARB 0x8892
GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893
GL_ARRAY_BUFFER_BINDING_ARB 0x8894
GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895
GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896
GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897
GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898
GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D
GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F
GL_READ_ONLY_ARB 0x88B8
GL_WRITE_ONLY_ARB 0x88B9
GL_READ_WRITE_ARB 0x88BA
GL_BUFFER_ACCESS_ARB 0x88BB
GL_BUFFER_MAPPED_ARB 0x88BC
GL_BUFFER_MAP_POINTER_ARB 0x88BD
GL_STREAM_DRAW_ARB 0x88E0
GL_STREAM_READ_ARB 0x88E1
GL_STREAM_COPY_ARB 0x88E2
GL_STATIC_DRAW_ARB 0x88E4
GL_STATIC_READ_ARB 0x88E5
GL_STATIC_COPY_ARB 0x88E6
GL_DYNAMIC_DRAW_ARB 0x88E8
GL_DYNAMIC_READ_ARB 0x88E9
GL_DYNAMIC_COPY_ARB 0x88EA
void glBindBufferARB (GLenum target, GLuint buffer)
void glBufferDataARB (GLenum target, GLsizeiptr size, GLvoid* data, GLenum usage)
void glBufferSubDataARB (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid* data)
void glDeleteBuffersARB (GLsizei n, GLuint* buffers)
void glGenBuffersARB (GLsizei n, GLuint* buffers)
void glGetBufferParameterivARB (GLenum target, GLenum pname, GLint* params)
void glGetBufferPointervARB (GLenum target, GLenum pname, GLvoid** params)
void glGetBufferSubDataARB (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid* data)
GLboolean glIsBufferARB (GLuint buffer)
GLvoid* glMapBufferARB (GLenum target, GLenum access)
GLboolean glUnmapBufferARB (GLenum target)
--GL_ARB_vertex_program
--http://oss.sgi.com/projects/ogl-sample/registry/ARB/vertex_program.txt
GL_COLOR_SUM_ARB 0x8458
GL_VERTEX_PROGRAM_ARB 0x8620
GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622
GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623
GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624
GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625
GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626
GL_PROGRAM_LENGTH_ARB 0x8627
GL_PROGRAM_STRING_ARB 0x8628
GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E
GL_MAX_PROGRAM_MATRICES_ARB 0x862F
GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640
GL_CURRENT_MATRIX_ARB 0x8641
GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642
GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643
GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645
GL_PROGRAM_ERROR_POSITION_ARB 0x864B
GL_PROGRAM_BINDING_ARB 0x8677
GL_MAX_VERTEX_ATTRIBS_ARB 0x8869
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A
GL_PROGRAM_ERROR_STRING_ARB 0x8874
GL_PROGRAM_FORMAT_ASCII_ARB 0x8875
GL_PROGRAM_FORMAT_ARB 0x8876
GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0
GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1
GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2
GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3
GL_PROGRAM_TEMPORARIES_ARB 0x88A4
GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5
GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6
GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7
GL_PROGRAM_PARAMETERS_ARB 0x88A8
GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9
GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA
GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB
GL_PROGRAM_ATTRIBS_ARB 0x88AC
GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD
GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE
GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF
GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0
GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1
GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2
GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3
GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4
GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5
GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6
GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7
GL_MATRIX0_ARB 0x88C0
GL_MATRIX1_ARB 0x88C1
GL_MATRIX2_ARB 0x88C2
GL_MATRIX3_ARB 0x88C3
GL_MATRIX4_ARB 0x88C4
GL_MATRIX5_ARB 0x88C5
GL_MATRIX6_ARB 0x88C6
GL_MATRIX7_ARB 0x88C7
GL_MATRIX8_ARB 0x88C8
GL_MATRIX9_ARB 0x88C9
GL_MATRIX10_ARB 0x88CA
GL_MATRIX11_ARB 0x88CB
GL_MATRIX12_ARB 0x88CC
GL_MATRIX13_ARB 0x88CD
GL_MATRIX14_ARB 0x88CE
GL_MATRIX15_ARB 0x88CF
GL_MATRIX16_ARB 0x88D0
GL_MATRIX17_ARB 0x88D1
GL_MATRIX18_ARB 0x88D2
GL_MATRIX19_ARB 0x88D3
GL_MATRIX20_ARB 0x88D4
GL_MATRIX21_ARB 0x88D5
GL_MATRIX22_ARB 0x88D6
GL_MATRIX23_ARB 0x88D7
GL_MATRIX24_ARB 0x88D8
GL_MATRIX25_ARB 0x88D9
GL_MATRIX26_ARB 0x88DA
GL_MATRIX27_ARB 0x88DB
GL_MATRIX28_ARB 0x88DC
GL_MATRIX29_ARB 0x88DD
GL_MATRIX30_ARB 0x88DE
GL_MATRIX31_ARB 0x88DF
void glBindProgramARB (GLenum target, GLuint program)
void glDeleteProgramsARB (GLsizei n, GLuint* programs)
void glDisableVertexAttribArrayARB (GLuint index)
void glEnableVertexAttribArrayARB (GLuint index)
void glGenProgramsARB (GLsizei n, GLuint* programs)
void glGetProgramEnvParameterdvARB (GLenum target, GLuint index, GLdouble* params)
void glGetProgramEnvParameterfvARB (GLenum target, GLuint index, GLfloat* params)
void glGetProgramLocalParameterdvARB (GLenum target, GLuint index, GLdouble* params)
void glGetProgramLocalParameterfvARB (GLenum target, GLuint index, GLfloat* params)
void glGetProgramStringARB (GLenum target, GLenum pname, GLvoid* string)
void glGetProgramivARB (GLenum target, GLenum pname, GLint* params)
void glGetVertexAttribPointervARB (GLuint index, GLenum pname, GLvoid** pointer)
void glGetVertexAttribdvARB (GLuint index, GLenum pname, GLdouble* params)
void glGetVertexAttribfvARB (GLuint index, GLenum pname, GLfloat* params)
void glGetVertexAttribivARB (GLuint index, GLenum pname, GLint* params)
GLboolean glIsProgramARB (GLuint program)
void glProgramEnvParameter4dARB (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
void glProgramEnvParameter4dvARB (GLenum target, GLuint index, GLdouble* params)
void glProgramEnvParameter4fARB (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
void glProgramEnvParameter4fvARB (GLenum target, GLuint index, GLfloat* params)
void glProgramLocalParameter4dARB (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
void glProgramLocalParameter4dvARB (GLenum target, GLuint index, GLdouble* params)
void glProgramLocalParameter4fARB (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
void glProgramLocalParameter4fvARB (GLenum target, GLuint index, GLfloat* params)
void glProgramStringARB (GLenum target, GLenum format, GLsizei len, GLvoid* string)
void glVertexAttrib1dARB (GLuint index, GLdouble x)
void glVertexAttrib1dvARB (GLuint index, GLdouble* v)
void glVertexAttrib1fARB (GLuint index, GLfloat x)
void glVertexAttrib1fvARB (GLuint index, GLfloat* v)
void glVertexAttrib1sARB (GLuint index, GLshort x)
void glVertexAttrib1svARB (GLuint index, GLshort* v)
void glVertexAttrib2dARB (GLuint index, GLdouble x, GLdouble y)
void glVertexAttrib2dvARB (GLuint index, GLdouble* v)
void glVertexAttrib2fARB (GLuint index, GLfloat x, GLfloat y)
void glVertexAttrib2fvARB (GLuint index, GLfloat* v)
void glVertexAttrib2sARB (GLuint index, GLshort x, GLshort y)
void glVertexAttrib2svARB (GLuint index, GLshort* v)
void glVertexAttrib3dARB (GLuint index, GLdouble x, GLdouble y, GLdouble z)
void glVertexAttrib3dvARB (GLuint index, GLdouble* v)
void glVertexAttrib3fARB (GLuint index, GLfloat x, GLfloat y, GLfloat z)
void glVertexAttrib3fvARB (GLuint index, GLfloat* v)
void glVertexAttrib3sARB (GLuint index, GLshort x, GLshort y, GLshort z)
void glVertexAttrib3svARB (GLuint index, GLshort* v)
void glVertexAttrib4NbvARB (GLuint index, GLbyte* v)
void glVertexAttrib4NivARB (GLuint index, GLint* v)
void glVertexAttrib4NsvARB (GLuint index, GLshort* v)
void glVertexAttrib4NubARB (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
void glVertexAttrib4NubvARB (GLuint index, GLubyte* v)
void glVertexAttrib4NuivARB (GLuint index, GLuint* v)
void glVertexAttrib4NusvARB (GLuint index, GLushort* v)
void glVertexAttrib4bvARB (GLuint index, GLbyte* v)
void glVertexAttrib4dARB (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
void glVertexAttrib4dvARB (GLuint index, GLdouble* v)
void glVertexAttrib4fARB (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
void glVertexAttrib4fvARB (GLuint index, GLfloat* v)
void glVertexAttrib4ivARB (GLuint index, GLint* v)
void glVertexAttrib4sARB (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
void glVertexAttrib4svARB (GLuint index, GLshort* v)
void glVertexAttrib4ubvARB (GLuint index, GLubyte* v)
void glVertexAttrib4uivARB (GLuint index, GLuint* v)
void glVertexAttrib4usvARB (GLuint index, GLushort* v)
void glVertexAttribPointerARB (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLvoid* pointer)
--GL_ARB_vertex_shader
--http://oss.sgi.com/projects/ogl-sample/registry/ARB/vertex_shader.txt
GL_VERTEX_SHADER_ARB 0x8B31
GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A
GL_MAX_VARYING_FLOATS_ARB 0x8B4B
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D
GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89
GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A
void glBindAttribLocationARB (GLuint programObj, GLuint index, GLchar* name)
void glGetActiveAttribARB (GLuint programObj, GLuint index, GLsizei maxLength, GLsizei* length, GLint* size, GLenum* type, GLchar* name)
GLint glGetAttribLocationARB (GLuint programObj, GLchar* name)
--GL_ARB_window_pos
--http://oss.sgi.com/projects/ogl-sample/registry/ARB/window_pos.txt
void glWindowPos2dARB (GLdouble x, GLdouble y)
void glWindowPos2dvARB (GLdouble* p)
void glWindowPos2fARB (GLfloat x, GLfloat y)
void glWindowPos2fvARB (GLfloat* p)
void glWindowPos2iARB (GLint x, GLint y)
void glWindowPos2ivARB (GLint* p)
void glWindowPos2sARB (GLshort x, GLshort y)
void glWindowPos2svARB (GLshort* p)
void glWindowPos3dARB (GLdouble x, GLdouble y, GLdouble z)
void glWindowPos3dvARB (GLdouble* p)
void glWindowPos3fARB (GLfloat x, GLfloat y, GLfloat z)
void glWindowPos3fvARB (GLfloat* p)
void glWindowPos3iARB (GLint x, GLint y, GLint z)
void glWindowPos3ivARB (GLint* p)
void glWindowPos3sARB (GLshort x, GLshort y, GLshort z)
void glWindowPos3svARB (GLshort* p)
--GL_ATI_draw_buffers
--http://oss.sgi.com/projects/ogl-sample/registry/ATI/draw_buffers.txt
GL_MAX_DRAW_BUFFERS_ATI 0x8824
GL_DRAW_BUFFER0_ATI 0x8825
GL_DRAW_BUFFER1_ATI 0x8826
GL_DRAW_BUFFER2_ATI 0x8827
GL_DRAW_BUFFER3_ATI 0x8828
GL_DRAW_BUFFER4_ATI 0x8829
GL_DRAW_BUFFER5_ATI 0x882A
GL_DRAW_BUFFER6_ATI 0x882B
GL_DRAW_BUFFER7_ATI 0x882C
GL_DRAW_BUFFER8_ATI 0x882D
GL_DRAW_BUFFER9_ATI 0x882E
GL_DRAW_BUFFER10_ATI 0x882F
GL_DRAW_BUFFER11_ATI 0x8830
GL_DRAW_BUFFER12_ATI 0x8831
GL_DRAW_BUFFER13_ATI 0x8832
GL_DRAW_BUFFER14_ATI 0x8833
GL_DRAW_BUFFER15_ATI 0x8834
void glDrawBuffersATI (GLsizei n, GLenum* bufs)
--GL_ATI_element_array
--http://oss.sgi.com/projects/ogl-sample/registry/ATI/element_array.txt
GL_ELEMENT_ARRAY_ATI 0x8768
GL_ELEMENT_ARRAY_TYPE_ATI 0x8769
GL_ELEMENT_ARRAY_POINTER_ATI 0x876A
void glDrawElementArrayATI (GLenum mode, GLsizei count)
void glDrawRangeElementArrayATI (GLenum mode, GLuint start, GLuint end, GLsizei count)
void glElementPointerATI (GLenum type, GLvoid* pointer)
--GL_ATI_fragment_shader
--http://oss.sgi.com/projects/ogl-sample/registry/ATI/fragment_shader.txt
GL_RED_BIT_ATI 0x00000001
GL_2X_BIT_ATI 0x00000001
GL_4X_BIT_ATI 0x00000002
GL_GREEN_BIT_ATI 0x00000002
GL_COMP_BIT_ATI 0x00000002
GL_BLUE_BIT_ATI 0x00000004
GL_8X_BIT_ATI 0x00000004
GL_NEGATE_BIT_ATI 0x00000004
GL_BIAS_BIT_ATI 0x00000008
GL_HALF_BIT_ATI 0x00000008
GL_QUARTER_BIT_ATI 0x00000010
GL_EIGHTH_BIT_ATI 0x00000020
GL_SATURATE_BIT_ATI 0x00000040
GL_FRAGMENT_SHADER_ATI 0x8920
GL_REG_0_ATI 0x8921
GL_REG_1_ATI 0x8922
GL_REG_2_ATI 0x8923
GL_REG_3_ATI 0x8924
GL_REG_4_ATI 0x8925
GL_REG_5_ATI 0x8926
GL_CON_0_ATI 0x8941
GL_CON_1_ATI 0x8942
GL_CON_2_ATI 0x8943
GL_CON_3_ATI 0x8944
GL_CON_4_ATI 0x8945
GL_CON_5_ATI 0x8946
GL_CON_6_ATI 0x8947
GL_CON_7_ATI 0x8948
GL_MOV_ATI 0x8961
GL_ADD_ATI 0x8963
GL_MUL_ATI 0x8964
GL_SUB_ATI 0x8965
GL_DOT3_ATI 0x8966
GL_DOT4_ATI 0x8967
GL_MAD_ATI 0x8968
GL_LERP_ATI 0x8969
GL_CND_ATI 0x896A
GL_CND0_ATI 0x896B
GL_DOT2_ADD_ATI 0x896C
GL_SECONDARY_INTERPOLATOR_ATI 0x896D
GL_SWIZZLE_STR_ATI 0x8976
GL_SWIZZLE_STQ_ATI 0x8977
GL_SWIZZLE_STR_DR_ATI 0x8978
GL_SWIZZLE_STQ_DQ_ATI 0x8979
void glAlphaFragmentOp1ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)
void glAlphaFragmentOp2ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)
void glAlphaFragmentOp3ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)
void glBeginFragmentShaderATI (void)
void glBindFragmentShaderATI (GLuint id)
void glColorFragmentOp1ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)
void glColorFragmentOp2ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)
void glColorFragmentOp3ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)
void glDeleteFragmentShaderATI (GLuint id)
void glEndFragmentShaderATI (void)
GLuint glGenFragmentShadersATI (GLuint range)
void glPassTexCoordATI (GLuint dst, GLuint coord, GLenum swizzle)
void glSampleMapATI (GLuint dst, GLuint interp, GLenum swizzle)
void glSetFragmentShaderConstantATI (GLuint dst, GLfloat* value)
GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E
GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F
GL_NUM_PASSES_ATI 0x8970
GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971
GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972
GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973
GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974
GL_COLOR_ALPHA_PAIRING_ATI 0x8975
GL_SWIZZLE_STRQ_ATI 0x897A
GL_SWIZZLE_STRQ_DQ_ATI 0x897B
--GL_ATI_text_fragment_shader
--http://oss.sgi.com/projects/ogl-sample/registry/ATI/text_fragment_shader.txt
GL_TEXT_FRAGMENT_SHADER_ATI 0x8200
--GL_ATI_texture_compression_3dc
GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI 0x8837
--GL_ATI_texture_env_combine3
--http://oss.sgi.com/projects/ogl-sample/registry/ATI/texture_env_combine3.txt
GL_MODULATE_ADD_ATI 0x8744
GL_MODULATE_SIGNED_ADD_ATI 0x8745
GL_MODULATE_SUBTRACT_ATI 0x8746
--GL_ATI_texture_float
--http://oss.sgi.com/projects/ogl-sample/registry/ATI/texture_float.txt
GL_RGBA_FLOAT32_ATI 0x8814
GL_RGB_FLOAT32_ATI 0x8815
GL_ALPHA_FLOAT32_ATI 0x8816
GL_INTENSITY_FLOAT32_ATI 0x8817
GL_LUMINANCE_FLOAT32_ATI 0x8818
GL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819
GL_RGBA_FLOAT16_ATI 0x881A
GL_RGB_FLOAT16_ATI 0x881B
GL_ALPHA_FLOAT16_ATI 0x881C
GL_INTENSITY_FLOAT16_ATI 0x881D
GL_LUMINANCE_FLOAT16_ATI 0x881E
GL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F
--GL_ATI_texture_mirror_once
--http://oss.sgi.com/projects/ogl-sample/registry/ATI/texture_mirror_once.txt
GL_MIRROR_CLAMP_ATI 0x8742
GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743
--GL_ATI_vertex_array_object
--http://oss.sgi.com/projects/ogl-sample/registry/ATI/vertex_array_object.txt
GL_STATIC_ATI 0x8760
GL_DYNAMIC_ATI 0x8761
GL_PRESERVE_ATI 0x8762
GL_DISCARD_ATI 0x8763
GL_OBJECT_BUFFER_SIZE_ATI 0x8764
GL_OBJECT_BUFFER_USAGE_ATI 0x8765
GL_ARRAY_OBJECT_BUFFER_ATI 0x8766
GL_ARRAY_OBJECT_OFFSET_ATI 0x8767
void glArrayObjectATI (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset)
void glFreeObjectBufferATI (GLuint buffer)
void glGetArrayObjectfvATI (GLenum array, GLenum pname, GLfloat* params)
void glGetArrayObjectivATI (GLenum array, GLenum pname, GLint* params)
void glGetObjectBufferfvATI (GLuint buffer, GLenum pname, GLfloat* params)
void glGetObjectBufferivATI (GLuint buffer, GLenum pname, GLint* params)
void glGetVariantArrayObjectfvATI (GLuint id, GLenum pname, GLfloat* params)
void glGetVariantArrayObjectivATI (GLuint id, GLenum pname, GLint* params)
GLboolean glIsObjectBufferATI (GLuint buffer)
GLuint glNewObjectBufferATI (GLsizei size, GLvoid* pointer, GLenum usage)
void glUpdateObjectBufferATI (GLuint buffer, GLuint offset, GLsizei size, GLvoid* pointer, GLenum preserve)
void glVariantArrayObjectATI (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset)
--GL_ATI_vertex_attrib_array_object
--http://oss.sgi.com/projects/ogl-sample/registry/ATI/vertex_attrib_array_object.txt
void glGetVertexAttribArrayObjectfvATI (GLuint index, GLenum pname, GLfloat* params)
void glGetVertexAttribArrayObjectivATI (GLuint index, GLenum pname, GLint* params)
void glVertexAttribArrayObjectATI (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset)
--GL_EXT_422_pixels
--http://oss.sgi.com/projects/ogl-sample/registry/EXT/422_pixels.txt
GL_422_EXT 0x80CC
GL_422_REV_EXT 0x80CD
GL_422_AVERAGE_EXT 0x80CE
GL_422_REV_AVERAGE_EXT 0x80CF
--GL_EXT_abgr
--http://oss.sgi.com/projects/ogl-sample/registry/EXT/abgr.txt
GL_ABGR_EXT 0x8000
--GL_EXT_bgra
--http://oss.sgi.com/projects/ogl-sample/registry/EXT/bgra.txt
GL_BGR_EXT 0x80E0
GL_BGRA_EXT 0x80E1
--GL_EXT_bindable_uniform
--http://developer.download.nvidia.com/opengl/specs/GL_EXT_bindable_uniform.txt
GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2
GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3
GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4
GL_MAX_BINDABLE_UNIFORM_SIZE_EXT 0x8DED
GL_UNIFORM_BUFFER_BINDING_EXT 0x8DEF
GL_UNIFORM_BUFFER_EXT 0x8DEE
void glUniformBufferEXT (GLuint program, GLint location, GLuint buffer)
GLint glGetUniformBufferSizeEXT (GLuint program, GLint location)
GLintptr glGetUniformOffsetEXT (GLuint program, GLint location)
--GL_EXT_blend_color
--http://oss.sgi.com/projects/ogl-sample/registry/EXT/blend_color.txt
GL_CONSTANT_COLOR_EXT 0x8001
GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002
GL_CONSTANT_ALPHA_EXT 0x8003
GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004
GL_BLEND_COLOR_EXT 0x8005
void glBlendColorEXT (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
--GL_EXT_blend_equation_separate
--http://oss.sgi.com/projects/ogl-sample/registry/EXT/blend_equation_separate.txt
GL_BLEND_EQUATION_RGB_EXT 0x8009
GL_BLEND_EQUATION_ALPHA_EXT 0x883D
void glBlendEquationSeparateEXT (GLenum modeRGB, GLenum modeAlpha)
--GL_EXT_blend_func_separate
--http://oss.sgi.com/projects/ogl-sample/registry/EXT/blend_func_separate.txt
GL_BLEND_DST_RGB_EXT 0x80C8
GL_BLEND_SRC_RGB_EXT 0x80C9
GL_BLEND_DST_ALPHA_EXT 0x80CA
GL_BLEND_SRC_ALPHA_EXT 0x80CB
void glBlendFuncSeparateEXT (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
--GL_EXT_blend_logic_op
--http://oss.sgi.com/projects/ogl-sample/registry/EXT/blend_logic_op.txt
--GL_EXT_blend_minmax
--http://oss.sgi.com/projects/ogl-sample/registry/EXT/blend_minmax.txt
GL_FUNC_ADD_EXT 0x8006
GL_MIN_EXT 0x8007
GL_MAX_EXT 0x8008
GL_BLEND_EQUATION_EXT 0x8009
void glBlendEquationEXT (GLenum mode)
--GL_EXT_blend_subtract
--http://oss.sgi.com/projects/ogl-sample/registry/EXT/blend_subtract.txt
GL_FUNC_SUBTRACT_EXT 0x800A
GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B
--GL_EXT_clip_volume_hint
--http://oss.sgi.com/projects/ogl-sample/registry/EXT/clip_volume_hint.txt
GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0
--GL_EXT_cmyka
--http://oss.sgi.com/projects/ogl-sample/registry/EXT/cmyka.txt
GL_CMYK_EXT 0x800C
GL_CMYKA_EXT 0x800D
GL_PACK_CMYK_HINT_EXT 0x800E
GL_UNPACK_CMYK_HINT_EXT 0x800F
--GL_EXT_color_subtable
--http://oss.sgi.com/projects/ogl-sample/registry/EXT/color_subtable.txt
void glColorSubTableEXT (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, GLvoid* data)
void glCopyColorSubTableEXT (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width)
--GL_EXT_compiled_vertex_array
--http://oss.sgi.com/projects/ogl-sample/registry/EXT/compiled_vertex_array.txt
void glLockArraysEXT (GLint first, GLsizei count)
void glUnlockArraysEXT (void)
--GL_EXT_convolution
--http://oss.sgi.com/projects/ogl-sample/registry/EXT/convolution.txt
GL_CONVOLUTION_1D_EXT 0x8010
GL_CONVOLUTION_2D_EXT 0x8011
GL_SEPARABLE_2D_EXT 0x8012
GL_CONVOLUTION_BORDER_MODE_EXT 0x8013
GL_CONVOLUTION_FILTER_SCALE_EXT 0x8014
GL_CONVOLUTION_FILTER_BIAS_EXT 0x8015
GL_REDUCE_EXT 0x8016
GL_CONVOLUTION_FORMAT_EXT 0x8017
GL_CONVOLUTION_WIDTH_EXT 0x8018
GL_CONVOLUTION_HEIGHT_EXT 0x8019
GL_MAX_CONVOLUTION_WIDTH_EXT 0x801A
GL_MAX_CONVOLUTION_HEIGHT_EXT 0x801B
GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C
GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D
GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E
GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F
GL_POST_CONVOLUTION_RED_BIAS_EXT 0x8020
GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021
GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022
GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023
void glConvolutionFilter1DEXT (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, GLvoid* image)
void glConvolutionFilter2DEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* image)
void glConvolutionParameterfEXT (GLenum target, GLenum pname, GLfloat param)
void glConvolutionParameterfvEXT (GLenum target, GLenum pname, GLfloat* params)
void glConvolutionParameteriEXT (GLenum target, GLenum pname, GLint param)
void glConvolutionParameterivEXT (GLenum target, GLenum pname, GLint* params)
void glCopyConvolutionFilter1DEXT (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
void glCopyConvolutionFilter2DEXT (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)
void glGetConvolutionFilterEXT (GLenum target, GLenum format, GLenum type, GLvoid* image)
void glGetConvolutionParameterfvEXT (GLenum target, GLenum pname, GLfloat* params)
void glGetConvolutionParameterivEXT (GLenum target, GLenum pname, GLint* params)
void glGetSeparableFilterEXT (GLenum target, GLenum format, GLenum type, GLvoid* row, GLvoid* column, GLvoid* span)
void glSeparableFilter2DEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* row, GLvoid* column)
--GL_EXT_coordinate_frame
--http://oss.sgi.com/projects/ogl-sample/registry/EXT/coordinate_frame.txt
GL_TANGENT_ARRAY_EXT 0x8439
GL_BINORMAL_ARRAY_EXT 0x843A
GL_CURRENT_TANGENT_EXT 0x843B
GL_CURRENT_BINORMAL_EXT 0x843C
GL_TANGENT_ARRAY_TYPE_EXT 0x843E
GL_TANGENT_ARRAY_STRIDE_EXT 0x843F
GL_BINORMAL_ARRAY_TYPE_EXT 0x8440
GL_BINORMAL_ARRAY_STRIDE_EXT 0x8441
GL_TANGENT_ARRAY_POINTER_EXT 0x8442
GL_BINORMAL_ARRAY_POINTER_EXT 0x8443
GL_MAP1_TANGENT_EXT 0x8444
GL_MAP2_TANGENT_EXT 0x8445
GL_MAP1_BINORMAL_EXT 0x8446
GL_MAP2_BINORMAL_EXT 0x8447
void glBinormalPointerEXT (GLenum type, GLsizei stride, GLvoid* pointer)
void glTangentPointerEXT (GLenum type, GLsizei stride, GLvoid* pointer)
--GL_EXT_copy_texture
--http://oss.sgi.com/projects/ogl-sample/registry/EXT/copy_texture.txt
void glCopyTexImage1DEXT (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
void glCopyTexImage2DEXT (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
void glCopyTexSubImage1DEXT (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
void glCopyTexSubImage2DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
void glCopyTexSubImage3DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
--GL_EXT_cull_vertex
--http://oss.sgi.com/projects/ogl-sample/registry/EXT/cull_vertex.txt
void glCullParameterdvEXT (GLenum pname, GLdouble* params)
void glCullParameterfvEXT (GLenum pname, GLfloat* params)
--GL_EXT_draw_buffers2
--http://developer.download.nvidia.com/opengl/specs/GL_EXT_draw_buffers2.txt
void glColorMaskIndexedEXT (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
void glGetBooleanIndexedvEXT (GLenum target, GLuint index, GLboolean* data)
void glGetIntegerIndexedvEXT (GLenum target, GLuint index, GLint* data)
void glEnableIndexedEXT (GLenum target, GLuint index)
void glDisableIndexedEXT (GLenum target, GLuint index)
GLboolean glIsEnabledIndexedEXT (GLenum target, GLuint index)
--GL_EXT_draw_instanced
--http://developer.download.nvidia.com/opengl/specs/GL_EXT_draw_instanced.txt
void glDrawArraysInstancedEXT (GLenum mode, GLint start, GLsizei count, GLsizei primcount)
void glDrawElementsInstancedEXT (GLenum mode, GLsizei count, GLenum type, GLvoid* indices, GLsizei primcount)
--GL_EXT_fragment_lighting
--http://oss.sgi.com/projects/ogl-sample/registry/EXT/fragment_lighting.txt
GL_FRAGMENT_LIGHTING_EXT 0x8400
GL_FRAGMENT_COLOR_MATERIAL_EXT 0x8401
GL_FRAGMENT_COLOR_MATERIAL_FACE_EXT 0x8402
GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_EXT 0x8403
GL_MAX_FRAGMENT_LIGHTS_EXT 0x8404
GL_MAX_ACTIVE_LIGHTS_EXT 0x8405
GL_CURRENT_RASTER_NORMAL_EXT 0x8406
GL_LIGHT_ENV_MODE_EXT 0x8407
GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_EXT 0x8408
GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_EXT 0x8409
GL_FRAGMENT_LIGHT_MODEL_AMBIENT_EXT 0x840A
GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_EXT 0x840B
GL_FRAGMENT_LIGHT0_EXT 0x840C
GL_FRAGMENT_LIGHT7_EXT 0x8413
void glFragmentColorMaterialEXT (GLenum face, GLenum mode)
void glFragmentLightModelfEXT (GLenum pname, GLfloat param)
void glFragmentLightModelfvEXT (GLenum pname, GLfloat* params)
void glFragmentLightModeliEXT (GLenum pname, GLint param)
void glFragmentLightModelivEXT (GLenum pname, GLint* params)
void glFragmentLightfEXT (GLenum light, GLenum pname, GLfloat param)
void glFragmentLightfvEXT (GLenum light, GLenum pname, GLfloat* params)
void glFragmentLightiEXT (GLenum light, GLenum pname, GLint param)
void glFragmentLightivEXT (GLenum light, GLenum pname, GLint* params)
void glFragmentMaterialfEXT (GLenum face, GLenum pname, GLfloat param)
void glFragmentMaterialfvEXT (GLenum face, GLenum pname, GLfloat* params)
void glFragmentMaterialiEXT (GLenum face, GLenum pname, GLint param)
void glFragmentMaterialivEXT (GLenum face, GLenum pname, GLint* params)
void glGetFragmentLightfvEXT (GLenum light, GLenum pname, GLfloat* params)
void glGetFragmentLightivEXT (GLenum light, GLenum pname, GLint* params)
void glGetFragmentMaterialfvEXT (GLenum face, GLenum pname, GLfloat* params)
void glGetFragmentMaterialivEXT (GLenum face, GLenum pname, GLint* params)
void glLightEnviEXT (GLenum pname, GLint param)
--GL_EXT_framebuffer_blit
--http://oss.sgi.com/projects/ogl-sample/registry/EXT/framebuffer_blit.txt
GL_DRAW_FRAMEBUFFER_BINDING_EXT 0x8CA6
GL_READ_FRAMEBUFFER_EXT 0x8CA8
GL_DRAW_FRAMEBUFFER_EXT 0x8CA9
GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA
void glBlitFramebufferEXT (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
--GL_EXT_framebuffer_multisample
--http://oss.sgi.com/projects/ogl-sample/registry/EXT/framebuffer_multisample.txt
GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB
void glRenderbufferStorageMultisampleEXT (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
GL_MAX_SAMPLES_EXT 0x8D57
--GL_EXT_framebuffer_object
--http://oss.sgi.com/projects/ogl-sample/registry/EXT/framebuffer_object.txt
GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506
GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8
GL_FRAMEBUFFER_BINDING_EXT 0x8CA6
GL_RENDERBUFFER_BINDING_EXT 0x8CA7
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4
GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7
GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9
GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC
GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD
GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF
GL_COLOR_ATTACHMENT0_EXT 0x8CE0
GL_COLOR_ATTACHMENT1_EXT 0x8CE1
GL_COLOR_ATTACHMENT2_EXT 0x8CE2
GL_COLOR_ATTACHMENT3_EXT 0x8CE3
GL_COLOR_ATTACHMENT4_EXT 0x8CE4
GL_COLOR_ATTACHMENT5_EXT 0x8CE5
GL_COLOR_ATTACHMENT6_EXT 0x8CE6
GL_COLOR_ATTACHMENT7_EXT 0x8CE7
GL_COLOR_ATTACHMENT8_EXT 0x8CE8
GL_COLOR_ATTACHMENT9_EXT 0x8CE9
GL_COLOR_ATTACHMENT10_EXT 0x8CEA
GL_COLOR_ATTACHMENT11_EXT 0x8CEB
GL_COLOR_ATTACHMENT12_EXT 0x8CEC
GL_COLOR_ATTACHMENT13_EXT 0x8CED
GL_COLOR_ATTACHMENT14_EXT 0x8CEE
GL_COLOR_ATTACHMENT15_EXT 0x8CEF
GL_DEPTH_ATTACHMENT_EXT 0x8D00
GL_STENCIL_ATTACHMENT_EXT 0x8D20
GL_FRAMEBUFFER_EXT 0x8D40
GL_RENDERBUFFER_EXT 0x8D41
GL_RENDERBUFFER_WIDTH_EXT 0x8D42
GL_RENDERBUFFER_HEIGHT_EXT 0x8D43
GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44
GL_STENCIL_INDEX1_EXT 0x8D46
GL_STENCIL_INDEX4_EXT 0x8D47
GL_STENCIL_INDEX8_EXT 0x8D48
GL_STENCIL_INDEX16_EXT 0x8D49
GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50
GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51
GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52
GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53
GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54
GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55
void glBindFramebufferEXT (GLenum target, GLuint framebuffer)
void glBindRenderbufferEXT (GLenum target, GLuint renderbuffer)
GLenum glCheckFramebufferStatusEXT (GLenum target)
void glDeleteFramebuffersEXT (GLsizei n, GLuint* framebuffers)
void glDeleteRenderbuffersEXT (GLsizei n, GLuint* renderbuffers)
void glFramebufferRenderbufferEXT (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
void glFramebufferTexture1DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
void glFramebufferTexture2DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
void glFramebufferTexture3DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
void glGenFramebuffersEXT (GLsizei n, GLuint* framebuffers)
void glGenRenderbuffersEXT (GLsizei n, GLuint* renderbuffers)
void glGenerateMipmapEXT (GLenum target)
void glGetFramebufferAttachmentParameterivEXT (GLenum target, GLenum attachment, GLenum pname, GLint* params)
void glGetRenderbufferParameterivEXT (GLenum target, GLenum pname, GLint* params)
GLboolean glIsFramebufferEXT (GLuint framebuffer)
GLboolean glIsRenderbufferEXT (GLuint renderbuffer)
void glRenderbufferStorageEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
--GL_EXT_framebuffer_sRGB
--http://developer.download.nvidia.com/opengl/specs/GL_EXT_framebuffer_sRGB.txt
GL_FRAMEBUFFER_SRGB_EXT 0x8DB9
GL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x8DBA
--GL_EXT_geometry_shader4
--http://developer.download.nvidia.com/opengl/specs/GL_EXT_geometry_shader4.txt
GL_GEOMETRY_SHADER_EXT 0x8DD9
GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD
GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE
GL_MAX_VARYING_COMPONENTS_EXT 0x8B4B
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF
GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1
GL_GEOMETRY_VERTICES_OUT_EXT 0x8DDA
GL_GEOMETRY_INPUT_TYPE_EXT 0x8DDB
GL_GEOMETRY_OUTPUT_TYPE_EXT 0x8DDC
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29
GL_LINES_ADJACENCY_EXT 0xA
GL_LINE_STRIP_ADJACENCY_EXT 0xB
GL_TRIANGLES_ADJACENCY_EXT 0xC
GL_TRIANGLE_STRIP_ADJACENCY_EXT 0xD
GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8
GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4
GL_PROGRAM_POINT_SIZE_EXT 0x8642
void glProgramParameteriEXT (GLuint program, GLenum pname, GLint value)
void glFramebufferTextureEXT (GLenum target, GLenum attachment, GLuint texture, GLint level)
void glFramebufferTextureLayerEXT (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
void glFramebufferTextureFaceEXT (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face)
--GL_EXT_gpu_program_parameters
--http://developer.download.nvidia.com/opengl/specs/GL_EXT_gpu_program_parameters.txt
void glProgramEnvParameters4fvEXT (GLenum target, GLuint index, GLsizei count, GLfloat* params)
void glProgramLocalParameters4fvEXT (GLenum target, GLuint index, GLsizei count, GLfloat* params)
--GL_EXT_gpu_shader4
--http://developer.download.nvidia.com/opengl/specs/GL_EXT_gpu_shader4.txt
GL_SAMPLER_1D_ARRAY_EXT 0x8DC0
GL_SAMPLER_2D_ARRAY_EXT 0x8DC1
GL_SAMPLER_BUFFER_EXT 0x8DC2
GL_SAMPLER_1D_ARRAY_SHADOW_EXT 0x8DC3
GL_SAMPLER_2D_ARRAY_SHADOW_EXT 0x8DC4
GL_SAMPLER_CUBE_SHADOW_EXT 0x8DC5
GL_UNSIGNED_INT_VEC2_EXT 0x8DC6
GL_UNSIGNED_INT_VEC3_EXT 0x8DC7
GL_UNSIGNED_INT_VEC4_EXT 0x8DC8
GL_INT_SAMPLER_1D_EXT 0x8DC9
GL_INT_SAMPLER_2D_EXT 0x8DCA
GL_INT_SAMPLER_3D_EXT 0x8DCB
GL_INT_SAMPLER_CUBE_EXT 0x8DCC
GL_INT_SAMPLER_2D_RECT_EXT 0x8DCD
GL_INT_SAMPLER_1D_ARRAY_EXT 0x8DCE
GL_INT_SAMPLER_2D_ARRAY_EXT 0x8DCF
GL_INT_SAMPLER_BUFFER_EXT 0x8DD0
GL_UNSIGNED_INT_SAMPLER_1D_EXT 0x8DD1
GL_UNSIGNED_INT_SAMPLER_2D_EXT 0x8DD2
GL_UNSIGNED_INT_SAMPLER_3D_EXT 0x8DD3
GL_UNSIGNED_INT_SAMPLER_CUBE_EXT 0x8DD4
GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7
GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8
GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT 0x88FD
void glGetUniformuivEXT (GLuint program, GLint location, GLuint* params)
void glBindFragDataLocationEXT (GLuint program, GLuint color, GLchar* name)
GLint glGetFragDataLocationEXT (GLuint program, GLchar* name)
void glUniform1uiEXT (GLint location, GLuint v0)
void glUniform2uiEXT (GLint location, GLuint v0, GLuint v1)
void glUniform3uiEXT (GLint location, GLuint v0, GLuint v1, GLuint v2)
void glUniform4uiEXT (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
void glUniform1uivEXT (GLint location, GLsizei count, GLuint* value)
void glUniform2uivEXT (GLint location, GLsizei count, GLuint* value)
void glUniform3uivEXT (GLint location, GLsizei count, GLuint* value)
void glUniform4uivEXT (GLint location, GLsizei count, GLuint* value)
void glVertexAttribI1iEXT (GLuint index, GLint x)
void glVertexAttribI2iEXT (GLuint index, GLint x, GLint y)
void glVertexAttribI3iEXT (GLuint index, GLint x, GLint y, GLint z)
void glVertexAttribI4iEXT (GLuint index, GLint x, GLint y, GLint z, GLint w)
void glVertexAttribI1uiEXT (GLuint index, GLuint x)
void glVertexAttribI2uiEXT (GLuint index, GLuint x, GLuint y)
void glVertexAttribI3uiEXT (GLuint index, GLuint x, GLuint y, GLuint z)
void glVertexAttribI4uiEXT (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
void glVertexAttribI1ivEXT (GLuint index, GLint* v)
void glVertexAttribI2ivEXT (GLuint index, GLint* v)
void glVertexAttribI3ivEXT (GLuint index, GLint* v)
void glVertexAttribI4ivEXT (GLuint index, GLint* v)
void glVertexAttribI1uivEXT (GLuint index, GLuint* v)
void glVertexAttribI2uivEXT (GLuint index, GLuint* v)
void glVertexAttribI3uivEXT (GLuint index, GLuint* v)
void glVertexAttribI4uivEXT (GLuint index, GLuint* v)
void glVertexAttribI4bvEXT (GLuint index, GLbyte* v)
void glVertexAttribI4svEXT (GLuint index, GLshort* v)
void glVertexAttribI4ubvEXT (GLuint index, GLubyte* v)
void glVertexAttribI4usvEXT (GLuint index, GLushort* v)
void glVertexAttribIPointerEXT (GLuint index, GLint size, GLenum type, GLsizei stride, GLvoid* pointer)
void glGetVertexAttribIivEXT (GLuint index, GLenum pname, GLint* params)
void glGetVertexAttribIuivEXT (GLuint index, GLenum pname, GLuint* params)
--GL_EXT_histogram
--http://oss.sgi.com/projects/ogl-sample/registry/EXT/histogram.txt
GL_HISTOGRAM_EXT 0x8024
GL_PROXY_HISTOGRAM_EXT 0x8025
GL_HISTOGRAM_WIDTH_EXT 0x8026
GL_HISTOGRAM_FORMAT_EXT 0x8027
GL_HISTOGRAM_RED_SIZE_EXT 0x8028
GL_HISTOGRAM_GREEN_SIZE_EXT 0x8029
GL_HISTOGRAM_BLUE_SIZE_EXT 0x802A
GL_HISTOGRAM_ALPHA_SIZE_EXT 0x802B
GL_HISTOGRAM_LUMINANCE_SIZE_EXT 0x802C
GL_HISTOGRAM_SINK_EXT 0x802D
GL_MINMAX_EXT 0x802E
GL_MINMAX_FORMAT_EXT 0x802F
GL_MINMAX_SINK_EXT 0x8030
void glGetHistogramEXT (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid* values)
void glGetHistogramParameterfvEXT (GLenum target, GLenum pname, GLfloat* params)
void glGetHistogramParameterivEXT (GLenum target, GLenum pname, GLint* params)
void glGetMinmaxEXT (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid* values)
void glGetMinmaxParameterfvEXT (GLenum target, GLenum pname, GLfloat* params)
void glGetMinmaxParameterivEXT (GLenum target, GLenum pname, GLint* params)
void glHistogramEXT (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)
void glMinmaxEXT (GLenum target, GLenum internalformat, GLboolean sink)
void glResetHistogramEXT (GLenum target)
void glResetMinmaxEXT (GLenum target)
--GL_EXT_index_array_formats
--http://oss.sgi.com/projects/ogl-sample/registry/EXT/index_array_formats.txt
--GL_EXT_index_func
--http://oss.sgi.com/projects/ogl-sample/registry/EXT/index_func.txt
void glIndexFuncEXT (GLenum func, GLfloat ref)
--GL_EXT_index_material
--http://oss.sgi.com/projects/ogl-sample/registry/EXT/index_material.txt
void glIndexMaterialEXT (GLenum face, GLenum mode)
--GL_EXT_index_texture
--http://oss.sgi.com/projects/ogl-sample/registry/EXT/index_texture.txt
--GL_EXT_light_texture
--http://oss.sgi.com/projects/ogl-sample/registry/EXT/light_texture.txt
GL_FRAGMENT_MATERIAL_EXT 0x8349
GL_FRAGMENT_NORMAL_EXT 0x834A
GL_FRAGMENT_COLOR_EXT 0x834C
GL_ATTENUATION_EXT 0x834D
GL_SHADOW_ATTENUATION_EXT 0x834E
GL_TEXTURE_APPLICATION_MODE_EXT 0x834F
GL_TEXTURE_LIGHT_EXT 0x8350
GL_TEXTURE_MATERIAL_FACE_EXT 0x8351
GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352
void glApplyTextureEXT (GLenum mode)
void glTextureLightEXT (GLenum pname)
void glTextureMaterialEXT (GLenum face, GLenum mode)
--GL_EXT_misc_attribute
--http://oss.sgi.com/projects/ogl-sample/registry/EXT/misc_attribute.txt
--GL_EXT_multi_draw_arrays
--http://oss.sgi.com/projects/ogl-sample/registry/EXT/multi_draw_arrays.txt
void glMultiDrawArraysEXT (GLenum mode, GLint* first, GLsizei* count, GLsizei primcount)
void glMultiDrawElementsEXT (GLenum mode, GLsizei* count, GLenum type, GLvoid** indices, GLsizei primcount)
--GL_EXT_multisample
--http://oss.sgi.com/projects/ogl-sample/registry/EXT/wgl_multisample.txt
GL_MULTISAMPLE_EXT 0x809D
GL_SAMPLE_ALPHA_TO_MASK_EXT 0x809E
GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F
GL_SAMPLE_MASK_EXT 0x80A0
GL_1PASS_EXT 0x80A1
GL_2PASS_0_EXT 0x80A2
GL_2PASS_1_EXT 0x80A3
GL_4PASS_0_EXT 0x80A4
GL_4PASS_1_EXT 0x80A5
GL_4PASS_2_EXT 0x80A6
GL_4PASS_3_EXT 0x80A7
GL_SAMPLE_BUFFERS_EXT 0x80A8
GL_SAMPLES_EXT 0x80A9
GL_SAMPLE_MASK_VALUE_EXT 0x80AA
GL_SAMPLE_MASK_INVERT_EXT 0x80AB
GL_SAMPLE_PATTERN_EXT 0x80AC
GL_MULTISAMPLE_BIT_EXT 0x20000000
void glSampleMaskEXT (GLclampf value, GLboolean invert)
void glSamplePatternEXT (GLenum pattern)
--GL_EXT_packed_depth_stencil
--http://oss.sgi.com/projects/ogl-sample/registry/EXT/packed_depth_stencil.txt
GL_DEPTH_STENCIL_EXT 0x84F9
GL_UNSIGNED_INT_24_8_EXT 0x84FA
GL_DEPTH24_STENCIL8_EXT 0x88F0
GL_TEXTURE_STENCIL_SIZE_EXT 0x88F1
--GL_EXT_packed_float
--http://developer.download.nvidia.com/opengl/specs/GL_EXT_packed_float.txt
GL_R11F_G11F_B10F_EXT 0x8C3A
GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B
GL_RGBA_SIGNED_COMPONENTS_EXT 0x8C3C
--GL_EXT_packed_pixels
--http://oss.sgi.com/projects/ogl-sample/registry/EXT/packed_pixels.txt
GL_UNSIGNED_BYTE_3_3_2_EXT 0x8032
GL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033
GL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034
GL_UNSIGNED_INT_8_8_8_8_EXT 0x8035
GL_UNSIGNED_INT_10_10_10_2_EXT 0x8036
--GL_EXT_paletted_texture
--http://oss.sgi.com/projects/ogl-sample/registry/EXT/paletted_texture.txt
GL_PROXY_TEXTURE_3D_EXT 0x8070
GL_COLOR_TABLE_FORMAT_EXT 0x80D8
GL_COLOR_TABLE_WIDTH_EXT 0x80D9
GL_COLOR_TABLE_RED_SIZE_EXT 0x80DA
GL_COLOR_TABLE_GREEN_SIZE_EXT 0x80DB
GL_COLOR_TABLE_BLUE_SIZE_EXT 0x80DC
GL_COLOR_TABLE_ALPHA_SIZE_EXT 0x80DD
GL_COLOR_TABLE_LUMINANCE_SIZE_EXT 0x80DE
GL_COLOR_TABLE_INTENSITY_SIZE_EXT 0x80DF
GL_TEXTURE_INDEX_SIZE_EXT 0x80ED
void glColorTableEXT (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, GLvoid* data)
void glGetColorTableEXT (GLenum target, GLenum format, GLenum type, GLvoid* data)
void glGetColorTableParameterfvEXT (GLenum target, GLenum pname, GLfloat* params)
void glGetColorTableParameterivEXT (GLenum target, GLenum pname, GLint* params)
--GL_EXT_pixel_transform
--http://oss.sgi.com/projects/ogl-sample/registry/EXT/pixel_transform.txt
GL_PIXEL_TRANSFORM_2D_EXT 0x8330
GL_PIXEL_MAG_FILTER_EXT 0x8331
GL_PIXEL_MIN_FILTER_EXT 0x8332
GL_PIXEL_CUBIC_WEIGHT_EXT 0x8333
GL_CUBIC_EXT 0x8334
GL_AVERAGE_EXT 0x8335
GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336
GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337
GL_PIXEL_TRANSFORM_2D_MATRIX_EXT 0x8338
void glGetPixelTransformParameterfvEXT (GLenum target, GLenum pname, GLfloat* params)
void glGetPixelTransformParameterivEXT (GLenum target, GLenum pname, GLint* params)
void glPixelTransformParameterfEXT (GLenum target, GLenum pname, GLfloat param)
void glPixelTransformParameterfvEXT (GLenum target, GLenum pname, GLfloat* params)
void glPixelTransformParameteriEXT (GLenum target, GLenum pname, GLint param)
void glPixelTransformParameterivEXT (GLenum target, GLenum pname, GLint* params)
--GL_EXT_pixel_transform_color_table
--http://oss.sgi.com/projects/ogl-sample/registry/EXT/pixel_transform_color_table.txt
--GL_EXT_point_parameters
--http://oss.sgi.com/projects/ogl-sample/registry/EXT/point_parameters.txt
GL_POINT_SIZE_MIN_EXT 0x8126
GL_POINT_SIZE_MAX_EXT 0x8127
GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128
GL_DISTANCE_ATTENUATION_EXT 0x8129
void glPointParameterfEXT (GLenum pname, GLfloat param)
void glPointParameterfvEXT (GLenum pname, GLfloat* params)
--GL_EXT_polygon_offset
--http://oss.sgi.com/projects/ogl-sample/registry/EXT/polygon_offset.txt
GL_POLYGON_OFFSET_EXT 0x8037
GL_POLYGON_OFFSET_FACTOR_EXT 0x8038
GL_POLYGON_OFFSET_BIAS_EXT 0x8039
void glPolygonOffsetEXT (GLfloat factor, GLfloat bias)
--GL_EXT_rescale_normal
--http://oss.sgi.com/projects/ogl-sample/registry/EXT/rescale_normal.txt
--GL_EXT_scene_marker
--http://oss.sgi.com/projects/ogl-sample/registry/EXT/scene_marker.txt
void glBeginSceneEXT (void)
void glEndSceneEXT (void)
--GL_EXT_separate_specular_color
--http://oss.sgi.com/projects/ogl-sample/registry/EXT/separate_specular_color.txt
GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8
GL_SINGLE_COLOR_EXT 0x81F9
GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA
--GL_EXT_shadow_funcs
--http://oss.sgi.com/projects/ogl-sample/registry/EXT/shadow_funcs.txt
--GL_EXT_shared_texture_palette
--http://oss.sgi.com/projects/ogl-sample/registry/EXT/shared_texture_palette.txt
GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB
--GL_EXT_stencil_clear_tag
--http://oss.sgi.com/projects/ogl-sample/registry/EXT/stencil_clear_tag.txt
GL_STENCIL_TAG_BITS_EXT 0x88F2
GL_STENCIL_CLEAR_TAG_VALUE_EXT 0x88F3
--GL_EXT_stencil_two_side
--http://oss.sgi.com/projects/ogl-sample/registry/EXT/stencil_two_side.txt
GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910
GL_ACTIVE_STENCIL_FACE_EXT 0x8911
void glActiveStencilFaceEXT (GLenum face)
--GL_EXT_stencil_wrap
--http://oss.sgi.com/projects/ogl-sample/registry/EXT/stencil_wrap.txt
GL_INCR_WRAP_EXT 0x8507
GL_DECR_WRAP_EXT 0x8508
--GL_EXT_subtexture
--http://oss.sgi.com/projects/ogl-sample/registry/EXT/subtexture.txt
void glTexSubImage1DEXT (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, GLvoid* pixels)
void glTexSubImage2DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels)
void glTexSubImage3DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid* pixels)
--GL_EXT_texture
--http://oss.sgi.com/projects/ogl-sample/registry/EXT/texture.txt
GL_ALPHA4_EXT 0x803B
GL_ALPHA8_EXT 0x803C
GL_ALPHA12_EXT 0x803D
GL_ALPHA16_EXT 0x803E
GL_LUMINANCE4_EXT 0x803F
GL_LUMINANCE8_EXT 0x8040
GL_LUMINANCE12_EXT 0x8041
GL_LUMINANCE16_EXT 0x8042
GL_LUMINANCE4_ALPHA4_EXT 0x8043
GL_LUMINANCE6_ALPHA2_EXT 0x8044
GL_LUMINANCE8_ALPHA8_EXT 0x8045
GL_LUMINANCE12_ALPHA4_EXT 0x8046
GL_LUMINANCE12_ALPHA12_EXT 0x8047
GL_LUMINANCE16_ALPHA16_EXT 0x8048
GL_INTENSITY_EXT 0x8049
GL_INTENSITY4_EXT 0x804A
GL_INTENSITY8_EXT 0x804B
GL_INTENSITY12_EXT 0x804C
GL_INTENSITY16_EXT 0x804D
GL_RGB2_EXT 0x804E
GL_RGB4_EXT 0x804F
GL_RGB5_EXT 0x8050
GL_RGB8_EXT 0x8051
GL_RGB10_EXT 0x8052
GL_RGB12_EXT 0x8053
GL_RGB16_EXT 0x8054
GL_RGBA2_EXT 0x8055
GL_RGBA4_EXT 0x8056
GL_RGB5_A1_EXT 0x8057
GL_RGBA8_EXT 0x8058
GL_RGB10_A2_EXT 0x8059
GL_RGBA12_EXT 0x805A
GL_RGBA16_EXT 0x805B
GL_TEXTURE_RED_SIZE_EXT 0x805C
GL_TEXTURE_GREEN_SIZE_EXT 0x805D
GL_TEXTURE_BLUE_SIZE_EXT 0x805E
GL_TEXTURE_ALPHA_SIZE_EXT 0x805F
GL_TEXTURE_LUMINANCE_SIZE_EXT 0x8060
GL_TEXTURE_INTENSITY_SIZE_EXT 0x8061
GL_REPLACE_EXT 0x8062
GL_PROXY_TEXTURE_1D_EXT 0x8063
GL_PROXY_TEXTURE_2D_EXT 0x8064
--GL_EXT_texture3D
--http://oss.sgi.com/projects/ogl-sample/registry/EXT/texture3D.txt
GL_PACK_SKIP_IMAGES_EXT 0x806B
GL_PACK_IMAGE_HEIGHT_EXT 0x806C
GL_UNPACK_SKIP_IMAGES_EXT 0x806D
GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E
GL_TEXTURE_3D_EXT 0x806F
GL_TEXTURE_DEPTH_EXT 0x8071
GL_TEXTURE_WRAP_R_EXT 0x8072
GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073
void glTexImage3DEXT (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLvoid* pixels)
--GL_EXT_texture_array
--http://developer.download.nvidia.com/opengl/specs/GL_EXT_texture_array.txt
GL_TEXTURE_1D_ARRAY_EXT 0x8C18
GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19
GL_TEXTURE_2D_ARRAY_EXT 0x8C1A
GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B
GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C
GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D
GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF
GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E
--GL_EXT_texture_buffer_object
--http://developer.download.nvidia.com/opengl/specs/GL_EXT_texture_buffer_object.txt
GL_TEXTURE_BUFFER_EXT 0x8C2A
GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B
GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C
GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D
GL_TEXTURE_BUFFER_FORMAT_EXT 0x8C2E
void glTexBufferEXT (GLenum target, GLenum internalformat, GLuint buffer)
--GL_EXT_texture_compression_latc
--http://developer.download.nvidia.com/opengl/specs/GL_EXT_texture_compression_latc.txt
GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70
GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71
GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72
GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73
--GL_EXT_texture_compression_rgtc
--http://developer.download.nvidia.com/opengl/specs/GL_EXT_texture_compression_rgtc.txt
GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB
GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC
GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD
GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE
--GL_EXT_texture_compression_s3tc
--http://oss.sgi.com/projects/ogl-sample/registry/EXT/texture_compression_s3tc.txt
GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
--GL_EXT_texture_env
--http://oss.sgi.com/projects/ogl-sample/registry/EXT/texture_env.txt
GL_TEXTURE_ENV0_EXT 0
GL_TEXTURE_ENV_SHIFT_EXT 0
GL_ENV_BLEND_EXT 0
GL_ENV_ADD_EXT 0
GL_ENV_REPLACE_EXT 0
GL_ENV_SUBTRACT_EXT 0
GL_TEXTURE_ENV_MODE_ALPHA_EXT 0
GL_ENV_REVERSE_BLEND_EXT 0
GL_ENV_REVERSE_SUBTRACT_EXT 0
GL_ENV_COPY_EXT 0
GL_ENV_MODULATE_EXT 0
--GL_EXT_texture_env_add
--http://oss.sgi.com/projects/ogl-sample/registry/EXT/texture_env_add.txt
--GL_EXT_texture_env_combine
--http://oss.sgi.com/projects/ogl-sample/registry/EXT/texture_env_combine.txt
GL_COMBINE_EXT 0x8570
GL_COMBINE_RGB_EXT 0x8571
GL_COMBINE_ALPHA_EXT 0x8572
GL_RGB_SCALE_EXT 0x8573
GL_ADD_SIGNED_EXT 0x8574
GL_INTERPOLATE_EXT 0x8575
GL_CONSTANT_EXT 0x8576
GL_PRIMARY_COLOR_EXT 0x8577
GL_PREVIOUS_EXT 0x8578
GL_SOURCE0_RGB_EXT 0x8580
GL_SOURCE1_RGB_EXT 0x8581
GL_SOURCE2_RGB_EXT 0x8582
GL_SOURCE0_ALPHA_EXT 0x8588
GL_SOURCE1_ALPHA_EXT 0x8589
GL_SOURCE2_ALPHA_EXT 0x858A
GL_OPERAND0_RGB_EXT 0x8590
GL_OPERAND1_RGB_EXT 0x8591
GL_OPERAND2_RGB_EXT 0x8592
GL_OPERAND0_ALPHA_EXT 0x8598
GL_OPERAND1_ALPHA_EXT 0x8599
GL_OPERAND2_ALPHA_EXT 0x859A
--GL_EXT_texture_env_dot3
--http://oss.sgi.com/projects/ogl-sample/registry/EXT/texture_env_dot3.txt
GL_DOT3_RGB_EXT 0x8740
GL_DOT3_RGBA_EXT 0x8741
--GL_EXT_texture_filter_anisotropic
--http://oss.sgi.com/projects/ogl-sample/registry/EXT/texture_filter_anisotropic.txt
GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
--GL_EXT_texture_integer
--http://developer.download.nvidia.com/opengl/specs/GL_EXT_texture_integer.txt
GL_RGBA32UI_EXT 0x8D70
GL_RGB32UI_EXT 0x8D71
GL_ALPHA32UI_EXT 0x8D72
GL_INTENSITY32UI_EXT 0x8D73
GL_LUMINANCE32UI_EXT 0x8D74
GL_LUMINANCE_ALPHA32UI_EXT 0x8D75
GL_RGBA16UI_EXT 0x8D76
GL_RGB16UI_EXT 0x8D77
GL_ALPHA16UI_EXT 0x8D78
GL_INTENSITY16UI_EXT 0x8D79
GL_LUMINANCE16UI_EXT 0x8D7A
GL_LUMINANCE_ALPHA16UI_EXT 0x8D7B
GL_RGBA8UI_EXT 0x8D7C
GL_RGB8UI_EXT 0x8D7D
GL_ALPHA8UI_EXT 0x8D7E
GL_INTENSITY8UI_EXT 0x8D7F
GL_LUMINANCE8UI_EXT 0x8D80
GL_LUMINANCE_ALPHA8UI_EXT 0x8D81
GL_RGBA32I_EXT 0x8D82
GL_RGB32I_EXT 0x8D83
GL_ALPHA32I_EXT 0x8D84
GL_INTENSITY32I_EXT 0x8D85
GL_LUMINANCE32I_EXT 0x8D86
GL_LUMINANCE_ALPHA32I_EXT 0x8D87
GL_RGBA16I_EXT 0x8D88
GL_RGB16I_EXT 0x8D89
GL_ALPHA16I_EXT 0x8D8A
GL_INTENSITY16I_EXT 0x8D8B
GL_LUMINANCE16I_EXT 0x8D8C
GL_LUMINANCE_ALPHA16I_EXT 0x8D8D
GL_RGBA8I_EXT 0x8D8E
GL_RGB8I_EXT 0x8D8F
GL_ALPHA8I_EXT 0x8D90
GL_INTENSITY8I_EXT 0x8D91
GL_LUMINANCE8I_EXT 0x8D92
GL_LUMINANCE_ALPHA8I_EXT 0x8D93
GL_RED_INTEGER_EXT 0x8D94
GL_GREEN_INTEGER_EXT 0x8D95
GL_BLUE_INTEGER_EXT 0x8D96
GL_ALPHA_INTEGER_EXT 0x8D97
GL_RGB_INTEGER_EXT 0x8D98
GL_RGBA_INTEGER_EXT 0x8D99
GL_BGR_INTEGER_EXT 0x8D9A
GL_BGRA_INTEGER_EXT 0x8D9B
GL_LUMINANCE_INTEGER_EXT 0x8D9C
GL_LUMINANCE_ALPHA_INTEGER_EXT 0x8D9D
GL_RGBA_INTEGER_MODE_EXT 0x8D9E
void glTexParameterIivEXT (GLenum target, GLenum pname, GLint* params)
void glTexParameterIuivEXT (GLenum target, GLenum pname, GLuint* params)
void glGetTexParameterIivEXT (GLenum target, GLenum pname, GLint* params)
void glGetTexParameterIuivEXT (GLenum target, GLenum pname, GLuint* params)
void glClearColorIiEXT (GLint red, GLint green, GLint blue, GLint alpha)
void glClearColorIuiEXT (GLuint red, GLuint green, GLuint blue, GLuint alpha)
--GL_EXT_texture_lod_bias
--http://oss.sgi.com/projects/ogl-sample/registry/EXT/texture_lod_bias.txt
GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD
GL_TEXTURE_FILTER_CONTROL_EXT 0x8500
GL_TEXTURE_LOD_BIAS_EXT 0x8501
--GL_EXT_texture_mirror_clamp
--http://oss.sgi.com/projects/ogl-sample/registry/EXT/texture_mirror_clamp.txt
GL_MIRROR_CLAMP_EXT 0x8742
GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743
GL_MIRROR_CLAMP_TO_BORDER_EXT 0x8912
--GL_EXT_texture_object
--http://oss.sgi.com/projects/ogl-sample/registry/EXT/texture_object.txt
GL_TEXTURE_PRIORITY_EXT 0x8066
GL_TEXTURE_RESIDENT_EXT 0x8067
GL_TEXTURE_1D_BINDING_EXT 0x8068
GL_TEXTURE_2D_BINDING_EXT 0x8069
GL_TEXTURE_3D_BINDING_EXT 0x806A
GLboolean glAreTexturesResidentEXT (GLsizei n, GLuint* textures, GLboolean* residences)
void glBindTextureEXT (GLenum target, GLuint texture)
void glDeleteTexturesEXT (GLsizei n, GLuint* textures)
void glGenTexturesEXT (GLsizei n, GLuint* textures)
GLboolean glIsTextureEXT (GLuint texture)
void glPrioritizeTexturesEXT (GLsizei n, GLuint* textures, GLclampf* priorities)
--GL_EXT_texture_perturb_normal
--http://oss.sgi.com/projects/ogl-sample/registry/EXT/texture_perturb_normal.txt
GL_PERTURB_EXT 0x85AE
GL_TEXTURE_NORMAL_EXT 0x85AF
void glTextureNormalEXT (GLenum mode)
--GL_EXT_texture_shared_exponent
--http://developer.download.nvidia.com/opengl/specs/GL_EXT_texture_shared_exponent.txt
GL_RGB9_E5_EXT 0x8C3D
GL_UNSIGNED_INT_5_9_9_9_REV_EXT 0x8C3E
GL_TEXTURE_SHARED_SIZE_EXT 0x8C3F
--GL_EXT_texture_sRGB
--http://oss.sgi.com/projects/ogl-sample/registry/EXT/texture_sRGB.txt
GL_SRGB_EXT 0x8C40
GL_SRGB8_EXT 0x8C41
GL_SRGB_ALPHA_EXT 0x8C42
GL_SRGB8_ALPHA8_EXT 0x8C43
GL_SLUMINANCE_ALPHA_EXT 0x8C44
GL_SLUMINANCE8_ALPHA8_EXT 0x8C45
GL_SLUMINANCE_EXT 0x8C46
GL_SLUMINANCE8_EXT 0x8C47
GL_COMPRESSED_SRGB_EXT 0x8C48
GL_COMPRESSED_SRGB_ALPHA_EXT 0x8C49
GL_COMPRESSED_SLUMINANCE_EXT 0x8C4A
GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B
GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C
GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D
GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E
GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F
--GL_EXT_vertex_array
--http://oss.sgi.com/projects/ogl-sample/registry/EXT/vertex_array.txt
GL_DOUBLE_EXT 0x140A
GL_VERTEX_ARRAY_EXT 0x8074
GL_NORMAL_ARRAY_EXT 0x8075
GL_COLOR_ARRAY_EXT 0x8076
GL_INDEX_ARRAY_EXT 0x8077
GL_TEXTURE_COORD_ARRAY_EXT 0x8078
GL_EDGE_FLAG_ARRAY_EXT 0x8079
GL_VERTEX_ARRAY_SIZE_EXT 0x807A
GL_VERTEX_ARRAY_TYPE_EXT 0x807B
GL_VERTEX_ARRAY_STRIDE_EXT 0x807C
GL_VERTEX_ARRAY_COUNT_EXT 0x807D
GL_NORMAL_ARRAY_TYPE_EXT 0x807E
GL_NORMAL_ARRAY_STRIDE_EXT 0x807F
GL_NORMAL_ARRAY_COUNT_EXT 0x8080
GL_COLOR_ARRAY_SIZE_EXT 0x8081
GL_COLOR_ARRAY_TYPE_EXT 0x8082
GL_COLOR_ARRAY_STRIDE_EXT 0x8083
GL_COLOR_ARRAY_COUNT_EXT 0x8084
GL_INDEX_ARRAY_TYPE_EXT 0x8085
GL_INDEX_ARRAY_STRIDE_EXT 0x8086
GL_INDEX_ARRAY_COUNT_EXT 0x8087
GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088
GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089
GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A
GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B
GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C
GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D
GL_VERTEX_ARRAY_POINTER_EXT 0x808E
GL_NORMAL_ARRAY_POINTER_EXT 0x808F
GL_COLOR_ARRAY_POINTER_EXT 0x8090
GL_INDEX_ARRAY_POINTER_EXT 0x8091
GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092
GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093
void glArrayElementEXT (GLint i)
void glColorPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, GLvoid* pointer)
void glDrawArraysEXT (GLenum mode, GLint first, GLsizei count)
void glEdgeFlagPointerEXT (GLsizei stride, GLsizei count, GLboolean* pointer)
void glGetPointervEXT (GLenum pname, GLvoid** params)
void glIndexPointerEXT (GLenum type, GLsizei stride, GLsizei count, GLvoid* pointer)
void glNormalPointerEXT (GLenum type, GLsizei stride, GLsizei count, GLvoid* pointer)
void glTexCoordPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, GLvoid* pointer)
void glVertexPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, GLvoid* pointer)
--GL_EXT_vertex_weighting
--http://oss.sgi.com/projects/ogl-sample/registry/EXT/vertex_weighting.txt
GL_MODELVIEW0_STACK_DEPTH_EXT 0x0BA3
GL_MODELVIEW0_MATRIX_EXT 0x0BA6
GL_MODELVIEW0_EXT 0x1700
GL_MODELVIEW1_STACK_DEPTH_EXT 0x8502
GL_MODELVIEW1_MATRIX_EXT 0x8506
GL_VERTEX_WEIGHTING_EXT 0x8509
GL_MODELVIEW1_EXT 0x850A
GL_CURRENT_VERTEX_WEIGHT_EXT 0x850B
GL_VERTEX_WEIGHT_ARRAY_EXT 0x850C
GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT 0x850D
GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT 0x850E
GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F
GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510
void glVertexWeightPointerEXT (GLint size, GLenum type, GLsizei stride, GLvoid* pointer)
void glVertexWeightfEXT (GLfloat weight)
void glVertexWeightfvEXT (GLfloat* weight)
--GL_GREMEDY_string_marker
--http://oss.sgi.com/projects/ogl-sample/registry/GREMEDY/string_marker.txt
void glStringMarkerGREMEDY (GLsizei len, GLvoid* string)
--GL_HP_convolution_border_modes
--http://oss.sgi.com/projects/ogl-sample/registry/HP/convolution_border_modes.txt
--GL_HP_image_transform
--http://oss.sgi.com/projects/ogl-sample/registry/HP/image_transform.txt
void glGetImageTransformParameterfvHP (GLenum target, GLenum pname, GLfloat* params)
void glGetImageTransformParameterivHP (GLenum target, GLenum pname, GLint* params)
void glImageTransformParameterfHP (GLenum target, GLenum pname, GLfloat param)
void glImageTransformParameterfvHP (GLenum target, GLenum pname, GLfloat* params)
void glImageTransformParameteriHP (GLenum target, GLenum pname, GLint param)
void glImageTransformParameterivHP (GLenum target, GLenum pname, GLint* params)
--GL_HP_occlusion_test
--http://oss.sgi.com/projects/ogl-sample/registry/HP/occlusion_test.txt
GL_OCCLUSION_TEST_RESULT_HP 0x8166
GL_OCCLUSION_TEST_HP 0x8165
--GL_HP_texture_lighting
--http://oss.sgi.com/projects/ogl-sample/registry/HP/texture_lighting.txt
--GL_IBM_cull_vertex
--http://oss.sgi.com/projects/ogl-sample/registry/IBM/cull_vertex.txt
GL_CULL_VERTEX_IBM 103050
--GL_IBM_multimode_draw_arrays
--http://oss.sgi.com/projects/ogl-sample/registry/IBM/multimode_draw_arrays.txt
void glMultiModeDrawArraysIBM (GLenum* mode, GLint* first, GLsizei* count, GLsizei primcount, GLint modestride)
void glMultiModeDrawElementsIBM (GLenum* mode, GLsizei* count, GLenum type, GLvoid** indices, GLsizei primcount, GLint modestride)
--GL_IBM_rasterpos_clip
--http://oss.sgi.com/projects/ogl-sample/registry/IBM/rasterpos_clip.txt
GL_RASTER_POSITION_UNCLIPPED_IBM 103010
--GL_IBM_static_data
--http://oss.sgi.com/projects/ogl-sample/registry/IBM/static_data.txt
GL_ALL_STATIC_DATA_IBM 103060
GL_STATIC_VERTEX_ARRAY_IBM 103061
--GL_IBM_texture_mirrored_repeat
--http://oss.sgi.com/projects/ogl-sample/registry/IBM/texture_mirrored_repeat.txt
GL_MIRRORED_REPEAT_IBM 0x8370
--GL_IBM_vertex_array_lists
--http://oss.sgi.com/projects/ogl-sample/registry/IBM/vertex_array_lists.txt
GL_VERTEX_ARRAY_LIST_IBM 103070
GL_NORMAL_ARRAY_LIST_IBM 103071
GL_COLOR_ARRAY_LIST_IBM 103072
GL_INDEX_ARRAY_LIST_IBM 103073
GL_TEXTURE_COORD_ARRAY_LIST_IBM 103074
GL_EDGE_FLAG_ARRAY_LIST_IBM 103075
GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076
GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077
GL_VERTEX_ARRAY_LIST_STRIDE_IBM 103080
GL_NORMAL_ARRAY_LIST_STRIDE_IBM 103081
GL_COLOR_ARRAY_LIST_STRIDE_IBM 103082
GL_INDEX_ARRAY_LIST_STRIDE_IBM 103083
GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084
GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085
GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086
GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087
void glColorPointerListIBM (GLint size, GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride)
void glEdgeFlagPointerListIBM (GLint stride, GLboolean** pointer, GLint ptrstride)
void glFogCoordPointerListIBM (GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride)
void glIndexPointerListIBM (GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride)
void glNormalPointerListIBM (GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride)
void glSecondaryColorPointerListIBM (GLint size, GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride)
void glTexCoordPointerListIBM (GLint size, GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride)
void glVertexPointerListIBM (GLint size, GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride)
--GL_INGR_color_clamp
--http://oss.sgi.com/projects/ogl-sample/registry/INGR/color_clamp.txt
GL_RED_MIN_CLAMP_INGR 0x8560
GL_GREEN_MIN_CLAMP_INGR 0x8561
GL_BLUE_MIN_CLAMP_INGR 0x8562
GL_ALPHA_MIN_CLAMP_INGR 0x8563
GL_RED_MAX_CLAMP_INGR 0x8564
GL_GREEN_MAX_CLAMP_INGR 0x8565
GL_BLUE_MAX_CLAMP_INGR 0x8566
GL_ALPHA_MAX_CLAMP_INGR 0x8567
--GL_INGR_interlace_read
--http://oss.sgi.com/projects/ogl-sample/registry/INGR/interlace_read.txt
GL_INTERLACE_READ_INGR 0x8568
--GL_INTEL_parallel_arrays
--http://oss.sgi.com/projects/ogl-sample/registry/INTEL/parallel_arrays.txt
GL_PARALLEL_ARRAYS_INTEL 0x83F4
GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5
GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6
GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7
GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8
void glColorPointervINTEL (GLint size, GLenum type, GLvoid** pointer)
void glNormalPointervINTEL (GLenum type, GLvoid** pointer)
void glTexCoordPointervINTEL (GLint size, GLenum type, GLvoid** pointer)
void glVertexPointervINTEL (GLint size, GLenum type, GLvoid** pointer)
--GL_INTEL_texture_scissor
--http://oss.sgi.com/projects/ogl-sample/registry/INTEL/texture_scissor.txt
void glTexScissorFuncINTEL (GLenum target, GLenum lfunc, GLenum hfunc)
void glTexScissorINTEL (GLenum target, GLclampf tlow, GLclampf thigh)
--GL_MESA_pack_invert
--http://oss.sgi.com/projects/ogl-sample/registry/MESA/pack_invert.txt
GL_PACK_INVERT_MESA 0x8758
--GL_MESA_resize_buffers
--http://oss.sgi.com/projects/ogl-sample/registry/MESA/resize_buffers.txt
void glResizeBuffersMESA (void)
--GL_MESA_window_pos
--http://oss.sgi.com/projects/ogl-sample/registry/MESA/window_pos.txt
void glWindowPos2dMESA (GLdouble x, GLdouble y)
void glWindowPos2dvMESA (GLdouble* p)
void glWindowPos2fMESA (GLfloat x, GLfloat y)
void glWindowPos2fvMESA (GLfloat* p)
void glWindowPos2iMESA (GLint x, GLint y)
void glWindowPos2ivMESA (GLint* p)
void glWindowPos2sMESA (GLshort x, GLshort y)
void glWindowPos2svMESA (GLshort* p)
void glWindowPos3dMESA (GLdouble x, GLdouble y, GLdouble z)
void glWindowPos3dvMESA (GLdouble* p)
void glWindowPos3fMESA (GLfloat x, GLfloat y, GLfloat z)
void glWindowPos3fvMESA (GLfloat* p)
void glWindowPos3iMESA (GLint x, GLint y, GLint z)
void glWindowPos3ivMESA (GLint* p)
void glWindowPos3sMESA (GLshort x, GLshort y, GLshort z)
void glWindowPos3svMESA (GLshort* p)
void glWindowPos4dMESA (GLdouble x, GLdouble y, GLdouble z, GLdouble w)
void glWindowPos4dvMESA (GLdouble* p)
void glWindowPos4fMESA (GLfloat x, GLfloat y, GLfloat z, GLfloat w)
void glWindowPos4fvMESA (GLfloat* p)
void glWindowPos4iMESA (GLint x, GLint y, GLint z, GLint w)
void glWindowPos4ivMESA (GLint* p)
void glWindowPos4sMESA (GLshort x, GLshort y, GLshort z, GLshort w)
void glWindowPos4svMESA (GLshort* p)
--GL_MESAX_texture_stack
--http://oss.sgi.com/projects/ogl-sample/registry/MESAX/texture_stack.txt
GL_TEXTURE_1D_STACK_MESAX 0x8759
GL_TEXTURE_2D_STACK_MESAX 0x875A
GL_PROXY_TEXTURE_1D_STACK_MESAX 0x875B
GL_PROXY_TEXTURE_2D_STACK_MESAX 0x875C
GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D
GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E
--GL_MESA_ycbcr_texture
--http://oss.sgi.com/projects/ogl-sample/registry/MESA/ycbcr_texture.txt
GL_UNSIGNED_SHORT_8_8_MESA 0x85BA
GL_UNSIGNED_SHORT_8_8_REV_MESA 0x85BB
GL_YCBCR_MESA 0x8757
--GL_NV_blend_square
--http://oss.sgi.com/projects/ogl-sample/registry/NV/blend_square.txt
--GL_NV_copy_depth_to_color
--http://oss.sgi.com/projects/ogl-sample/registry/NV/copy_depth_to_color.txt
GL_DEPTH_STENCIL_TO_RGBA_NV 0x886E
GL_DEPTH_STENCIL_TO_BGRA_NV 0x886F
--GL_NV_depth_buffer_float
--http://developer.download.nvidia.com/opengl/specs/GL_NV_depth_buffer_float.txt
GL_DEPTH_COMPONENT32F_NV 0x8DAB
GL_DEPTH32F_STENCIL8_NV 0x8DAC
GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD
GL_DEPTH_BUFFER_FLOAT_MODE_NV 0x8DAF
void glDepthRangedNV (GLdouble zNear, GLdouble zFar)
void glClearDepthdNV (GLdouble depth)
void glDepthBoundsdNV (GLdouble zmin, GLdouble zmax)
--GL_NV_depth_clamp
--http://oss.sgi.com/projects/ogl-sample/registry/NV/depth_clamp.txt
GL_DEPTH_CLAMP_NV 0x864F
--GL_NV_depth_range_unclamped
GL_SAMPLE_COUNT_BITS_NV 0x8864
GL_CURRENT_SAMPLE_COUNT_QUERY_NV 0x8865
GL_QUERY_RESULT_NV 0x8866
GL_QUERY_RESULT_AVAILABLE_NV 0x8867
GL_SAMPLE_COUNT_NV 0x8914
--GL_NV_evaluators
--http://oss.sgi.com/projects/ogl-sample/registry/NV/evaluators.txt
GL_EVAL_2D_NV 0x86C0
GL_EVAL_TRIANGULAR_2D_NV 0x86C1
GL_MAP_TESSELLATION_NV 0x86C2
GL_MAP_ATTRIB_U_ORDER_NV 0x86C3
GL_MAP_ATTRIB_V_ORDER_NV 0x86C4
GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5
GL_EVAL_VERTEX_ATTRIB0_NV 0x86C6
GL_EVAL_VERTEX_ATTRIB1_NV 0x86C7
GL_EVAL_VERTEX_ATTRIB2_NV 0x86C8
GL_EVAL_VERTEX_ATTRIB3_NV 0x86C9
GL_EVAL_VERTEX_ATTRIB4_NV 0x86CA
GL_EVAL_VERTEX_ATTRIB5_NV 0x86CB
GL_EVAL_VERTEX_ATTRIB6_NV 0x86CC
GL_EVAL_VERTEX_ATTRIB7_NV 0x86CD
GL_EVAL_VERTEX_ATTRIB8_NV 0x86CE
GL_EVAL_VERTEX_ATTRIB9_NV 0x86CF
GL_EVAL_VERTEX_ATTRIB10_NV 0x86D0
GL_EVAL_VERTEX_ATTRIB11_NV 0x86D1
GL_EVAL_VERTEX_ATTRIB12_NV 0x86D2
GL_EVAL_VERTEX_ATTRIB13_NV 0x86D3
GL_EVAL_VERTEX_ATTRIB14_NV 0x86D4
GL_EVAL_VERTEX_ATTRIB15_NV 0x86D5
GL_MAX_MAP_TESSELLATION_NV 0x86D6
GL_MAX_RATIONAL_EVAL_ORDER_NV 0x86D7
void glEvalMapsNV (GLenum target, GLenum mode)
void glGetMapAttribParameterfvNV (GLenum target, GLuint index, GLenum pname, GLfloat* params)
void glGetMapAttribParameterivNV (GLenum target, GLuint index, GLenum pname, GLint* params)
void glGetMapControlPointsNV (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid* points)
void glGetMapParameterfvNV (GLenum target, GLenum pname, GLfloat* params)
void glGetMapParameterivNV (GLenum target, GLenum pname, GLint* params)
void glMapControlPointsNV (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, GLvoid* points)
void glMapParameterfvNV (GLenum target, GLenum pname, GLfloat* params)
void glMapParameterivNV (GLenum target, GLenum pname, GLint* params)
--GL_NV_fence
--http://oss.sgi.com/projects/ogl-sample/registry/NV/fence.txt
GL_ALL_COMPLETED_NV 0x84F2
GL_FENCE_STATUS_NV 0x84F3
GL_FENCE_CONDITION_NV 0x84F4
void glDeleteFencesNV (GLsizei n, GLuint* fences)
void glFinishFenceNV (GLuint fence)
void glGenFencesNV (GLsizei n, GLuint* fences)
void glGetFenceivNV (GLuint fence, GLenum pname, GLint* params)
GLboolean glIsFenceNV (GLuint fence)
void glSetFenceNV (GLuint fence, GLenum condition)
GLboolean glTestFenceNV (GLuint fence)
--GL_NV_float_buffer
--http://oss.sgi.com/projects/ogl-sample/registry/NV/float_buffer.txt
GL_FLOAT_R_NV 0x8880
GL_FLOAT_RG_NV 0x8881
GL_FLOAT_RGB_NV 0x8882
GL_FLOAT_RGBA_NV 0x8883
GL_FLOAT_R16_NV 0x8884
GL_FLOAT_R32_NV 0x8885
GL_FLOAT_RG16_NV 0x8886
GL_FLOAT_RG32_NV 0x8887
GL_FLOAT_RGB16_NV 0x8888
GL_FLOAT_RGB32_NV 0x8889
GL_FLOAT_RGBA16_NV 0x888A
GL_FLOAT_RGBA32_NV 0x888B
GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C
GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D
GL_FLOAT_RGBA_MODE_NV 0x888E
--GL_NV_fog_distance
--http://oss.sgi.com/projects/ogl-sample/registry/NV/fog_distance.txt
GL_FOG_DISTANCE_MODE_NV 0x855A
GL_EYE_RADIAL_NV 0x855B
GL_EYE_PLANE_ABSOLUTE_NV 0x855C
--GL_NV_fragment_program
--http://oss.sgi.com/projects/ogl-sample/registry/NV/fragment_program.txt
GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868
GL_FRAGMENT_PROGRAM_NV 0x8870
GL_MAX_TEXTURE_COORDS_NV 0x8871
GL_MAX_TEXTURE_IMAGE_UNITS_NV 0x8872
GL_FRAGMENT_PROGRAM_BINDING_NV 0x8873
GL_PROGRAM_ERROR_STRING_NV 0x8874
void glGetProgramNamedParameterdvNV (GLuint id, GLsizei len, GLubyte* name, GLdouble* params)
void glGetProgramNamedParameterfvNV (GLuint id, GLsizei len, GLubyte* name, GLfloat* params)
void glProgramNamedParameter4dNV (GLuint id, GLsizei len, GLubyte* name, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
void glProgramNamedParameter4dvNV (GLuint id, GLsizei len, GLubyte* name, GLdouble* v)
void glProgramNamedParameter4fNV (GLuint id, GLsizei len, GLubyte* name, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
void glProgramNamedParameter4fvNV (GLuint id, GLsizei len, GLubyte* name, GLfloat* v)
--GL_NV_fragment_program4
--http://developer.download.nvidia.com/opengl/specs/GL_NV_fragment_program4.txt
--GL_NV_fragment_program_option
--http://www.nvidia.com/dev_content/nvopenglspecs/GL_NV_fragment_program_option.txt
--GL_NV_framebuffer_multisample_coverage
--http://developer.download.nvidia.com/opengl/specs/GL_NV_framebuffer_multisample_coverage.txt
GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB
GL_RENDERBUFFER_COLOR_SAMPLES_NV 0x8E10
GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11
GL_MULTISAMPLE_COVERAGE_MODES_NV 0x8E12
void glRenderbufferStorageMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height)
--GL_NV_geometry_program4
--http://developer.download.nvidia.com/opengl/specs/GL_NV_geometry_program4.txt
GL_GEOMETRY_PROGRAM_NV 0x8C26
GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27
GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28
void glProgramVertexLimitNV (GLenum target, GLint limit)
--GL_NV_geometry_shader4
--http://developer.download.nvidia.com/opengl/specs/GL_NV_geometry_shader4.txt
--GL_NV_gpu_program4
--http://developer.download.nvidia.com/opengl/specs/GL_NV_gpu_program4.txt
GL_MIN_PROGRAM_TEXEL_OFFSET_NV 0x8904
GL_MAX_PROGRAM_TEXEL_OFFSET_NV 0x8905
GL_PROGRAM_ATTRIB_COMPONENTS_NV 0x8906
GL_PROGRAM_RESULT_COMPONENTS_NV 0x8907
GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908
GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909
GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5
GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6
void glProgramLocalParameterI4iNV (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w)
void glProgramLocalParameterI4ivNV (GLenum target, GLuint index, GLint* params)
void glProgramLocalParametersI4ivNV (GLenum target, GLuint index, GLsizei count, GLint* params)
void glProgramLocalParameterI4uiNV (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
void glProgramLocalParameterI4uivNV (GLenum target, GLuint index, GLuint* params)
void glProgramLocalParametersI4uivNV (GLenum target, GLuint index, GLsizei count, GLuint* params)
void glProgramEnvParameterI4iNV (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w)
void glProgramEnvParameterI4ivNV (GLenum target, GLuint index, GLint* params)
void glProgramEnvParametersI4ivNV (GLenum target, GLuint index, GLsizei count, GLint* params)
void glProgramEnvParameterI4uiNV (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
void glProgramEnvParameterI4uivNV (GLenum target, GLuint index, GLuint* params)
void glProgramEnvParametersI4uivNV (GLenum target, GLuint index, GLsizei count, GLuint* params)
--GL_NV_half_float
--http://oss.sgi.com/projects/ogl-sample/registry/NV/half_float.txt
GL_HALF_FLOAT_NV 0x140B
void glColor3hNV (GLushort red, GLushort green, GLushort blue)
void glColor3hvNV (GLushort* v)
void glColor4hNV (GLushort red, GLushort green, GLushort blue, GLushort alpha)
void glColor4hvNV (GLushort* v)
void glFogCoordhNV (GLushort fog)
void glFogCoordhvNV (GLushort* fog)
void glMultiTexCoord1hNV (GLenum target, GLushort s)
void glMultiTexCoord1hvNV (GLenum target, GLushort* v)
void glMultiTexCoord2hNV (GLenum target, GLushort s, GLushort t)
void glMultiTexCoord2hvNV (GLenum target, GLushort* v)
void glMultiTexCoord3hNV (GLenum target, GLushort s, GLushort t, GLushort r)
void glMultiTexCoord3hvNV (GLenum target, GLushort* v)
void glMultiTexCoord4hNV (GLenum target, GLushort s, GLushort t, GLushort r, GLushort q)
void glMultiTexCoord4hvNV (GLenum target, GLushort* v)
void glNormal3hNV (GLushort nx, GLushort ny, GLushort nz)
void glNormal3hvNV (GLushort* v)
void glSecondaryColor3hNV (GLushort red, GLushort green, GLushort blue)
void glSecondaryColor3hvNV (GLushort* v)
void glTexCoord1hNV (GLushort s)
void glTexCoord1hvNV (GLushort* v)
void glTexCoord2hNV (GLushort s, GLushort t)
void glTexCoord2hvNV (GLushort* v)
void glTexCoord3hNV (GLushort s, GLushort t, GLushort r)
void glTexCoord3hvNV (GLushort* v)
void glTexCoord4hNV (GLushort s, GLushort t, GLushort r, GLushort q)
void glTexCoord4hvNV (GLushort* v)
void glVertex2hNV (GLushort x, GLushort y)
void glVertex2hvNV (GLushort* v)
void glVertex3hNV (GLushort x, GLushort y, GLushort z)
void glVertex3hvNV (GLushort* v)
void glVertex4hNV (GLushort x, GLushort y, GLushort z, GLushort w)
void glVertex4hvNV (GLushort* v)
void glVertexAttrib1hNV (GLuint index, GLushort x)
void glVertexAttrib1hvNV (GLuint index, GLushort* v)
void glVertexAttrib2hNV (GLuint index, GLushort x, GLushort y)
void glVertexAttrib2hvNV (GLuint index, GLushort* v)
void glVertexAttrib3hNV (GLuint index, GLushort x, GLushort y, GLushort z)
void glVertexAttrib3hvNV (GLuint index, GLushort* v)
void glVertexAttrib4hNV (GLuint index, GLushort x, GLushort y, GLushort z, GLushort w)
void glVertexAttrib4hvNV (GLuint index, GLushort* v)
void glVertexAttribs1hvNV (GLuint index, GLsizei n, GLushort* v)
void glVertexAttribs2hvNV (GLuint index, GLsizei n, GLushort* v)
void glVertexAttribs3hvNV (GLuint index, GLsizei n, GLushort* v)
void glVertexAttribs4hvNV (GLuint index, GLsizei n, GLushort* v)
void glVertexWeighthNV (GLushort weight)
void glVertexWeighthvNV (GLushort* weight)
--GL_NV_light_max_exponent
--http://oss.sgi.com/projects/ogl-sample/registry/NV/light_max_exponent.txt
GL_MAX_SHININESS_NV 0x8504
GL_MAX_SPOT_EXPONENT_NV 0x8505
--GL_NV_multisample_filter_hint
--http://oss.sgi.com/projects/ogl-sample/registry/NV/multisample_filter_hint.txt
GL_MULTISAMPLE_FILTER_HINT_NV 0x8534
--GL_NV_occlusion_query
--http://oss.sgi.com/projects/ogl-sample/registry/NV/occlusion_query.txt
GL_PIXEL_COUNTER_BITS_NV 0x8864
GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865
GL_PIXEL_COUNT_NV 0x8866
GL_PIXEL_COUNT_AVAILABLE_NV 0x8867
void glBeginOcclusionQueryNV (GLuint id)
void glDeleteOcclusionQueriesNV (GLsizei n, GLuint* ids)
void glEndOcclusionQueryNV (void)
void glGenOcclusionQueriesNV (GLsizei n, GLuint* ids)
void glGetOcclusionQueryivNV (GLuint id, GLenum pname, GLint* params)
void glGetOcclusionQueryuivNV (GLuint id, GLenum pname, GLuint* params)
GLboolean glIsOcclusionQueryNV (GLuint id)
--GL_NV_packed_depth_stencil
--http://oss.sgi.com/projects/ogl-sample/registry/NV/packed_depth_stencil.txt
GL_DEPTH_STENCIL_NV 0x84F9
GL_UNSIGNED_INT_24_8_NV 0x84FA
--GL_NV_parameter_buffer_object
--http://developer.download.nvidia.com/opengl/specs/GL_NV_parameter_buffer_object.txt
GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2
GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3
GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4
GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0
GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1
void glProgramBufferParametersfvNV (GLenum target, GLuint buffer, GLuint index, GLsizei count, GLfloat* params)
void glProgramBufferParametersIivNV (GLenum target, GLuint buffer, GLuint index, GLsizei count, GLint* params)
void glProgramBufferParametersIuivNV (GLenum target, GLuint buffer, GLuint index, GLsizei count, GLuint* params)
--GL_NV_pixel_data_range
--http://oss.sgi.com/projects/ogl-sample/registry/NV/pixel_data_range.txt
GL_WRITE_PIXEL_DATA_RANGE_NV 0x8878
GL_READ_PIXEL_DATA_RANGE_NV 0x8879
GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A
GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B
GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C
GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D
void glFlushPixelDataRangeNV (GLenum target)
void glPixelDataRangeNV (GLenum target, GLsizei length, GLvoid* pointer)
--GL_NV_point_sprite
--http://oss.sgi.com/projects/ogl-sample/registry/NV/point_sprite.txt
GL_POINT_SPRITE_NV 0x8861
GL_COORD_REPLACE_NV 0x8862
GL_POINT_SPRITE_R_MODE_NV 0x8863
void glPointParameteriNV (GLenum pname, GLint param)
void glPointParameterivNV (GLenum pname, GLint* params)
--GL_NV_primitive_restart
--http://oss.sgi.com/projects/ogl-sample/registry/NV/primitive_restart.txt
GL_PRIMITIVE_RESTART_NV 0x8558
GL_PRIMITIVE_RESTART_INDEX_NV 0x8559
void glPrimitiveRestartIndexNV (GLuint index)
void glPrimitiveRestartNV (void)
--GL_NV_register_combiners
--http://oss.sgi.com/projects/ogl-sample/registry/NV/register_combiners.txt
GL_REGISTER_COMBINERS_NV 0x8522
GL_VARIABLE_A_NV 0x8523
GL_VARIABLE_B_NV 0x8524
GL_VARIABLE_C_NV 0x8525
GL_VARIABLE_D_NV 0x8526
GL_VARIABLE_E_NV 0x8527
GL_VARIABLE_F_NV 0x8528
GL_VARIABLE_G_NV 0x8529
GL_CONSTANT_COLOR0_NV 0x852A
GL_CONSTANT_COLOR1_NV 0x852B
GL_PRIMARY_COLOR_NV 0x852C
GL_SECONDARY_COLOR_NV 0x852D
GL_SPARE0_NV 0x852E
GL_SPARE1_NV 0x852F
GL_DISCARD_NV 0x8530
GL_E_TIMES_F_NV 0x8531
GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532
GL_UNSIGNED_IDENTITY_NV 0x8536
GL_UNSIGNED_INVERT_NV 0x8537
GL_EXPAND_NORMAL_NV 0x8538
GL_EXPAND_NEGATE_NV 0x8539
GL_HALF_BIAS_NORMAL_NV 0x853A
GL_HALF_BIAS_NEGATE_NV 0x853B
GL_SIGNED_IDENTITY_NV 0x853C
GL_SIGNED_NEGATE_NV 0x853D
GL_SCALE_BY_TWO_NV 0x853E
GL_SCALE_BY_FOUR_NV 0x853F
GL_SCALE_BY_ONE_HALF_NV 0x8540
GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541
GL_COMBINER_INPUT_NV 0x8542
GL_COMBINER_MAPPING_NV 0x8543
GL_COMBINER_COMPONENT_USAGE_NV 0x8544
GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545
GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546
GL_COMBINER_MUX_SUM_NV 0x8547
GL_COMBINER_SCALE_NV 0x8548
GL_COMBINER_BIAS_NV 0x8549
GL_COMBINER_AB_OUTPUT_NV 0x854A
GL_COMBINER_CD_OUTPUT_NV 0x854B
GL_COMBINER_SUM_OUTPUT_NV 0x854C
GL_MAX_GENERAL_COMBINERS_NV 0x854D
GL_NUM_GENERAL_COMBINERS_NV 0x854E
GL_COLOR_SUM_CLAMP_NV 0x854F
GL_COMBINER0_NV 0x8550
GL_COMBINER1_NV 0x8551
GL_COMBINER2_NV 0x8552
GL_COMBINER3_NV 0x8553
GL_COMBINER4_NV 0x8554
GL_COMBINER5_NV 0x8555
GL_COMBINER6_NV 0x8556
GL_COMBINER7_NV 0x8557
void glCombinerInputNV (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)
void glCombinerOutputNV (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum)
void glCombinerParameterfNV (GLenum pname, GLfloat param)
void glCombinerParameterfvNV (GLenum pname, GLfloat* params)
void glCombinerParameteriNV (GLenum pname, GLint param)
void glCombinerParameterivNV (GLenum pname, GLint* params)
void glFinalCombinerInputNV (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)
void glGetCombinerInputParameterfvNV (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat* params)
void glGetCombinerInputParameterivNV (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint* params)
void glGetCombinerOutputParameterfvNV (GLenum stage, GLenum portion, GLenum pname, GLfloat* params)
void glGetCombinerOutputParameterivNV (GLenum stage, GLenum portion, GLenum pname, GLint* params)
void glGetFinalCombinerInputParameterfvNV (GLenum variable, GLenum pname, GLfloat* params)
void glGetFinalCombinerInputParameterivNV (GLenum variable, GLenum pname, GLint* params)
--GL_NV_register_combiners2
--http://oss.sgi.com/projects/ogl-sample/registry/NV/register_combiners2.txt
GL_PER_STAGE_CONSTANTS_NV 0x8535
void glCombinerStageParameterfvNV (GLenum stage, GLenum pname, GLfloat* params)
void glGetCombinerStageParameterfvNV (GLenum stage, GLenum pname, GLfloat* params)
--GL_NV_texgen_emboss
--http://oss.sgi.com/projects/ogl-sample/registry/NV/texgen_emboss.txt
GL_EMBOSS_LIGHT_NV 0x855D
GL_EMBOSS_CONSTANT_NV 0x855E
GL_EMBOSS_MAP_NV 0x855F
--GL_NV_texgen_reflection
--http://oss.sgi.com/projects/ogl-sample/registry/NV/texgen_reflection.txt
GL_NORMAL_MAP_NV 0x8511
GL_REFLECTION_MAP_NV 0x8512
--GL_NV_texture_compression_vtc
--http://oss.sgi.com/projects/ogl-sample/registry/NV/texture_compression_vtc.txt
--GL_NV_texture_env_combine4
--http://oss.sgi.com/projects/ogl-sample/registry/NV/texture_env_combine4.txt
GL_COMBINE4_NV 0x8503
GL_SOURCE3_RGB_NV 0x8583
GL_SOURCE3_ALPHA_NV 0x858B
GL_OPERAND3_RGB_NV 0x8593
GL_OPERAND3_ALPHA_NV 0x859B
--GL_NV_texture_expand_normal
--http://oss.sgi.com/projects/ogl-sample/registry/NV/texture_expand_normal.txt
GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F
--GL_NV_texture_rectangle
--http://oss.sgi.com/projects/ogl-sample/registry/NV/texture_rectangle.txt
GL_TEXTURE_RECTANGLE_NV 0x84F5
GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6
GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7
GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8
--GL_NV_texture_shader
--http://oss.sgi.com/projects/ogl-sample/registry/NV/texture_shader.txt
GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C
GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D
GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E
GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9
GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA
GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB
GL_DSDT_MAG_INTENSITY_NV 0x86DC
GL_SHADER_CONSISTENT_NV 0x86DD
GL_TEXTURE_SHADER_NV 0x86DE
GL_SHADER_OPERATION_NV 0x86DF
GL_CULL_MODES_NV 0x86E0
GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1
GL_OFFSET_TEXTURE_SCALE_NV 0x86E2
GL_OFFSET_TEXTURE_BIAS_NV 0x86E3
GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4
GL_CONST_EYE_NV 0x86E5
GL_PASS_THROUGH_NV 0x86E6
GL_CULL_FRAGMENT_NV 0x86E7
GL_OFFSET_TEXTURE_2D_NV 0x86E8
GL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9
GL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA
GL_DOT_PRODUCT_NV 0x86EC
GL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED
GL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE
GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0
GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1
GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2
GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3
GL_HILO_NV 0x86F4
GL_DSDT_NV 0x86F5
GL_DSDT_MAG_NV 0x86F6
GL_DSDT_MAG_VIB_NV 0x86F7
GL_HILO16_NV 0x86F8
GL_SIGNED_HILO_NV 0x86F9
GL_SIGNED_HILO16_NV 0x86FA
GL_SIGNED_RGBA_NV 0x86FB
GL_SIGNED_RGBA8_NV 0x86FC
GL_SIGNED_RGB_NV 0x86FE
GL_SIGNED_RGB8_NV 0x86FF
GL_SIGNED_LUMINANCE_NV 0x8701
GL_SIGNED_LUMINANCE8_NV 0x8702
GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703
GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704
GL_SIGNED_ALPHA_NV 0x8705
GL_SIGNED_ALPHA8_NV 0x8706
GL_SIGNED_INTENSITY_NV 0x8707
GL_SIGNED_INTENSITY8_NV 0x8708
GL_DSDT8_NV 0x8709
GL_DSDT8_MAG8_NV 0x870A
GL_DSDT8_MAG8_INTENSITY8_NV 0x870B
GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C
GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D
GL_HI_SCALE_NV 0x870E
GL_LO_SCALE_NV 0x870F
GL_DS_SCALE_NV 0x8710
GL_DT_SCALE_NV 0x8711
GL_MAGNITUDE_SCALE_NV 0x8712
GL_VIBRANCE_SCALE_NV 0x8713
GL_HI_BIAS_NV 0x8714
GL_LO_BIAS_NV 0x8715
GL_DS_BIAS_NV 0x8716
GL_DT_BIAS_NV 0x8717
GL_MAGNITUDE_BIAS_NV 0x8718
GL_VIBRANCE_BIAS_NV 0x8719
GL_TEXTURE_BORDER_VALUES_NV 0x871A
GL_TEXTURE_HI_SIZE_NV 0x871B
GL_TEXTURE_LO_SIZE_NV 0x871C
GL_TEXTURE_DS_SIZE_NV 0x871D
GL_TEXTURE_DT_SIZE_NV 0x871E
GL_TEXTURE_MAG_SIZE_NV 0x871F
--GL_NV_texture_shader2
--http://oss.sgi.com/projects/ogl-sample/registry/NV/texture_shader2.txt
GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF
--GL_NV_texture_shader3
--http://oss.sgi.com/projects/ogl-sample/registry/NV/texture_shader3.txt
GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850
GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851
GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852
GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853
GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854
GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855
GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856
GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857
GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858
GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859
GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A
GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B
GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C
GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D
GL_HILO8_NV 0x885E
GL_SIGNED_HILO8_NV 0x885F
GL_FORCE_BLUE_TO_ONE_NV 0x8860
--GL_NV_transform_feedback
--http://developer.download.nvidia.com/opengl/specs/GL_NV_transform_feedback.txt
GL_BACK_PRIMARY_COLOR_NV 0x8C77
GL_BACK_SECONDARY_COLOR_NV 0x8C78
GL_TEXTURE_COORD_NV 0x8C79
GL_CLIP_DISTANCE_NV 0x8C7A
GL_VERTEX_ID_NV 0x8C7B
GL_PRIMITIVE_ID_NV 0x8C7C
GL_GENERIC_ATTRIB_NV 0x8C7D
GL_TRANSFORM_FEEDBACK_ATTRIBS_NV 0x8C7E
GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80
GL_ACTIVE_VARYINGS_NV 0x8C81
GL_ACTIVE_VARYING_MAX_LENGTH_NV 0x8C82
GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83
GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85
GL_TRANSFORM_FEEDBACK_RECORD_NV 0x8C86
GL_PRIMITIVES_GENERATED_NV 0x8C87
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88
GL_RASTERIZER_DISCARD_NV 0x8C89
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV 0x8C8A
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B
GL_INTERLEAVED_ATTRIBS_NV 0x8C8C
GL_SEPARATE_ATTRIBS_NV 0x8C8D
GL_TRANSFORM_FEEDBACK_BUFFER_NV 0x8C8E
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F
void glBeginTransformFeedbackNV (GLenum primitiveMode)
void glEndTransformFeedbackNV (void)
void glTransformFeedbackAttribsNV (GLuint count, GLint* attribs, GLenum bufferMode)
void glBindBufferRangeNV (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
void glBindBufferOffsetNV (GLenum target, GLuint index, GLuint buffer, GLintptr offset)
void glBindBufferBaseNV (GLenum target, GLuint index, GLuint buffer)
void glTransformFeedbackVaryingsNV (GLuint program, GLsizei count, GLint* locations, GLenum bufferMode)
void glActiveVaryingNV (GLuint program, GLchar* name)
GLint glGetVaryingLocationNV (GLuint program, GLchar* name)
void glGetActiveVaryingNV (GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei* size, GLenum* type, GLchar* name)
void glGetTransformFeedbackVaryingNV (GLuint program, GLuint index, GLint* location)
--GL_NV_vertex_array_range
--http://oss.sgi.com/projects/ogl-sample/registry/NV/vertex_array_range.txt
GL_VERTEX_ARRAY_RANGE_NV 0x851D
GL_VERTEX_ARRAY_RANGE_LENGTH_NV 0x851E
GL_VERTEX_ARRAY_RANGE_VALID_NV 0x851F
GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520
GL_VERTEX_ARRAY_RANGE_POINTER_NV 0x8521
void glFlushVertexArrayRangeNV (void)
void glVertexArrayRangeNV (GLsizei length, GLvoid* pointer)
--GL_NV_vertex_array_range2
--http://oss.sgi.com/projects/ogl-sample/registry/NV/vertex_array_range2.txt
GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533
--GL_NV_vertex_program
--http://oss.sgi.com/projects/ogl-sample/registry/NV/vertex_program.txt
GL_VERTEX_PROGRAM_NV 0x8620
GL_VERTEX_STATE_PROGRAM_NV 0x8621
GL_ATTRIB_ARRAY_SIZE_NV 0x8623
GL_ATTRIB_ARRAY_STRIDE_NV 0x8624
GL_ATTRIB_ARRAY_TYPE_NV 0x8625
GL_CURRENT_ATTRIB_NV 0x8626
GL_PROGRAM_LENGTH_NV 0x8627
GL_PROGRAM_STRING_NV 0x8628
GL_MODELVIEW_PROJECTION_NV 0x8629
GL_IDENTITY_NV 0x862A
GL_INVERSE_NV 0x862B
GL_TRANSPOSE_NV 0x862C
GL_INVERSE_TRANSPOSE_NV 0x862D
GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E
GL_MAX_TRACK_MATRICES_NV 0x862F
GL_MATRIX0_NV 0x8630
GL_MATRIX1_NV 0x8631
GL_MATRIX2_NV 0x8632
GL_MATRIX3_NV 0x8633
GL_MATRIX4_NV 0x8634
GL_MATRIX5_NV 0x8635
GL_MATRIX6_NV 0x8636
GL_MATRIX7_NV 0x8637
GL_CURRENT_MATRIX_STACK_DEPTH_NV 0x8640
GL_CURRENT_MATRIX_NV 0x8641
GL_VERTEX_PROGRAM_POINT_SIZE_NV 0x8642
GL_VERTEX_PROGRAM_TWO_SIDE_NV 0x8643
GL_PROGRAM_PARAMETER_NV 0x8644
GL_ATTRIB_ARRAY_POINTER_NV 0x8645
GL_PROGRAM_TARGET_NV 0x8646
GL_PROGRAM_RESIDENT_NV 0x8647
GL_TRACK_MATRIX_NV 0x8648
GL_TRACK_MATRIX_TRANSFORM_NV 0x8649
GL_VERTEX_PROGRAM_BINDING_NV 0x864A
GL_PROGRAM_ERROR_POSITION_NV 0x864B
GL_VERTEX_ATTRIB_ARRAY0_NV 0x8650
GL_VERTEX_ATTRIB_ARRAY1_NV 0x8651
GL_VERTEX_ATTRIB_ARRAY2_NV 0x8652
GL_VERTEX_ATTRIB_ARRAY3_NV 0x8653
GL_VERTEX_ATTRIB_ARRAY4_NV 0x8654
GL_VERTEX_ATTRIB_ARRAY5_NV 0x8655
GL_VERTEX_ATTRIB_ARRAY6_NV 0x8656
GL_VERTEX_ATTRIB_ARRAY7_NV 0x8657
GL_VERTEX_ATTRIB_ARRAY8_NV 0x8658
GL_VERTEX_ATTRIB_ARRAY9_NV 0x8659
GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A
GL_VERTEX_ATTRIB_ARRAY11_NV 0x865B
GL_VERTEX_ATTRIB_ARRAY12_NV 0x865C
GL_VERTEX_ATTRIB_ARRAY13_NV 0x865D
GL_VERTEX_ATTRIB_ARRAY14_NV 0x865E
GL_VERTEX_ATTRIB_ARRAY15_NV 0x865F
GL_MAP1_VERTEX_ATTRIB0_4_NV 0x8660
GL_MAP1_VERTEX_ATTRIB1_4_NV 0x8661
GL_MAP1_VERTEX_ATTRIB2_4_NV 0x8662
GL_MAP1_VERTEX_ATTRIB3_4_NV 0x8663
GL_MAP1_VERTEX_ATTRIB4_4_NV 0x8664
GL_MAP1_VERTEX_ATTRIB5_4_NV 0x8665
GL_MAP1_VERTEX_ATTRIB6_4_NV 0x8666
GL_MAP1_VERTEX_ATTRIB7_4_NV 0x8667
GL_MAP1_VERTEX_ATTRIB8_4_NV 0x8668
GL_MAP1_VERTEX_ATTRIB9_4_NV 0x8669
GL_MAP1_VERTEX_ATTRIB10_4_NV 0x866A
GL_MAP1_VERTEX_ATTRIB11_4_NV 0x866B
GL_MAP1_VERTEX_ATTRIB12_4_NV 0x866C
GL_MAP1_VERTEX_ATTRIB13_4_NV 0x866D
GL_MAP1_VERTEX_ATTRIB14_4_NV 0x866E
GL_MAP1_VERTEX_ATTRIB15_4_NV 0x866F
GL_MAP2_VERTEX_ATTRIB0_4_NV 0x8670
GL_MAP2_VERTEX_ATTRIB1_4_NV 0x8671
GL_MAP2_VERTEX_ATTRIB2_4_NV 0x8672
GL_MAP2_VERTEX_ATTRIB3_4_NV 0x8673
GL_MAP2_VERTEX_ATTRIB4_4_NV 0x8674
GL_MAP2_VERTEX_ATTRIB5_4_NV 0x8675
GL_MAP2_VERTEX_ATTRIB6_4_NV 0x8676
GL_MAP2_VERTEX_ATTRIB7_4_NV 0x8677
GL_MAP2_VERTEX_ATTRIB8_4_NV 0x8678
GL_MAP2_VERTEX_ATTRIB9_4_NV 0x8679
GL_MAP2_VERTEX_ATTRIB10_4_NV 0x867A
GL_MAP2_VERTEX_ATTRIB11_4_NV 0x867B
GL_MAP2_VERTEX_ATTRIB12_4_NV 0x867C
GL_MAP2_VERTEX_ATTRIB13_4_NV 0x867D
GL_MAP2_VERTEX_ATTRIB14_4_NV 0x867E
GL_MAP2_VERTEX_ATTRIB15_4_NV 0x867F
GLboolean glAreProgramsResidentNV (GLsizei n, GLuint* ids, GLboolean* residences)
void glBindProgramNV (GLenum target, GLuint id)
void glDeleteProgramsNV (GLsizei n, GLuint* ids)
void glExecuteProgramNV (GLenum target, GLuint id, GLfloat* params)
void glGenProgramsNV (GLsizei n, GLuint* ids)
void glGetProgramParameterdvNV (GLenum target, GLuint index, GLenum pname, GLdouble* params)
void glGetProgramParameterfvNV (GLenum target, GLuint index, GLenum pname, GLfloat* params)
void glGetProgramStringNV (GLuint id, GLenum pname, GLubyte* program)
void glGetProgramivNV (GLuint id, GLenum pname, GLint* params)
void glGetTrackMatrixivNV (GLenum target, GLuint address, GLenum pname, GLint* params)
void glGetVertexAttribPointervNV (GLuint index, GLenum pname, GLvoid** pointer)
void glGetVertexAttribdvNV (GLuint index, GLenum pname, GLdouble* params)
void glGetVertexAttribfvNV (GLuint index, GLenum pname, GLfloat* params)
void glGetVertexAttribivNV (GLuint index, GLenum pname, GLint* params)
GLboolean glIsProgramNV (GLuint id)
void glLoadProgramNV (GLenum target, GLuint id, GLsizei len, GLubyte* program)
void glProgramParameter4dNV (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
void glProgramParameter4dvNV (GLenum target, GLuint index, GLdouble* params)
void glProgramParameter4fNV (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
void glProgramParameter4fvNV (GLenum target, GLuint index, GLfloat* params)
void glProgramParameters4dvNV (GLenum target, GLuint index, GLuint num, GLdouble* params)
void glProgramParameters4fvNV (GLenum target, GLuint index, GLuint num, GLfloat* params)
void glRequestResidentProgramsNV (GLsizei n, GLuint* ids)
void glTrackMatrixNV (GLenum target, GLuint address, GLenum matrix, GLenum transform)
void glVertexAttrib1dNV (GLuint index, GLdouble x)
void glVertexAttrib1dvNV (GLuint index, GLdouble* v)
void glVertexAttrib1fNV (GLuint index, GLfloat x)
void glVertexAttrib1fvNV (GLuint index, GLfloat* v)
void glVertexAttrib1sNV (GLuint index, GLshort x)
void glVertexAttrib1svNV (GLuint index, GLshort* v)
void glVertexAttrib2dNV (GLuint index, GLdouble x, GLdouble y)
void glVertexAttrib2dvNV (GLuint index, GLdouble* v)
void glVertexAttrib2fNV (GLuint index, GLfloat x, GLfloat y)
void glVertexAttrib2fvNV (GLuint index, GLfloat* v)
void glVertexAttrib2sNV (GLuint index, GLshort x, GLshort y)
void glVertexAttrib2svNV (GLuint index, GLshort* v)
void glVertexAttrib3dNV (GLuint index, GLdouble x, GLdouble y, GLdouble z)
void glVertexAttrib3dvNV (GLuint index, GLdouble* v)
void glVertexAttrib3fNV (GLuint index, GLfloat x, GLfloat y, GLfloat z)
void glVertexAttrib3fvNV (GLuint index, GLfloat* v)
void glVertexAttrib3sNV (GLuint index, GLshort x, GLshort y, GLshort z)
void glVertexAttrib3svNV (GLuint index, GLshort* v)
void glVertexAttrib4dNV (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
void glVertexAttrib4dvNV (GLuint index, GLdouble* v)
void glVertexAttrib4fNV (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
void glVertexAttrib4fvNV (GLuint index, GLfloat* v)
void glVertexAttrib4sNV (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
void glVertexAttrib4svNV (GLuint index, GLshort* v)
void glVertexAttrib4ubNV (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
void glVertexAttrib4ubvNV (GLuint index, GLubyte* v)
void glVertexAttribPointerNV (GLuint index, GLint size, GLenum type, GLsizei stride, GLvoid* pointer)
void glVertexAttribs1dvNV (GLuint index, GLsizei n, GLdouble* v)
void glVertexAttribs1fvNV (GLuint index, GLsizei n, GLfloat* v)
void glVertexAttribs1svNV (GLuint index, GLsizei n, GLshort* v)
void glVertexAttribs2dvNV (GLuint index, GLsizei n, GLdouble* v)
void glVertexAttribs2fvNV (GLuint index, GLsizei n, GLfloat* v)
void glVertexAttribs2svNV (GLuint index, GLsizei n, GLshort* v)
void glVertexAttribs3dvNV (GLuint index, GLsizei n, GLdouble* v)
void glVertexAttribs3fvNV (GLuint index, GLsizei n, GLfloat* v)
void glVertexAttribs3svNV (GLuint index, GLsizei n, GLshort* v)
void glVertexAttribs4dvNV (GLuint index, GLsizei n, GLdouble* v)
void glVertexAttribs4fvNV (GLuint index, GLsizei n, GLfloat* v)
void glVertexAttribs4svNV (GLuint index, GLsizei n, GLshort* v)
void glVertexAttribs4ubvNV (GLuint index, GLsizei n, GLubyte* v)
--GL_NV_vertex_program1_1
--http://oss.sgi.com/projects/ogl-sample/registry/NV/vertex_program1_1.txt
--GL_NV_vertex_program2
--http://oss.sgi.com/projects/ogl-sample/registry/NV/vertex_program2.txt
--GL_NV_vertex_program3
--http://www.nvidia.com/dev_content/nvopenglspecs/GL_NV_vertex_program3.txt
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C
--GL_NV_vertex_program4
--http://developer.download.nvidia.com/opengl/specs/GL_NV_vertex_program4.txt
--GL_OES_compressed_paletted_texture
--http://oss.sgi.com/projects/ogl-sample/registry/OES/compressed_paletted_texture.txt
GL_PALETTE4_RGB8_OES 0x8B90
GL_PALETTE4_RGBA8_OES 0x8B91
GL_PALETTE4_R5_G6_B5_OES 0x8B92
GL_PALETTE4_RGBA4_OES 0x8B93
GL_PALETTE4_RGB5_A1_OES 0x8B94
GL_PALETTE8_RGB8_OES 0x8B95
GL_PALETTE8_RGBA8_OES 0x8B96
GL_PALETTE8_R5_G6_B5_OES 0x8B97
GL_PALETTE8_RGBA4_OES 0x8B98
GL_PALETTE8_RGB5_A1_OES 0x8B99
--GL_OES_read_format
--http://oss.sgi.com/projects/ogl-sample/registry/OES/read_format.txt
GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A
GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B
--GL_OES_single_precision
--http://oss.sgi.com/projects/ogl-sample/registry/OES/single_precision.txt
void glClearDepthfOES (GLclampd depth)
void glClipPlanefOES (GLenum plane, GLfloat* equation)
void glDepthRangefOES (GLclampf n, GLclampf f)
void glFrustumfOES (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f)
void glGetClipPlanefOES (GLenum plane, GLfloat* equation)
void glOrthofOES (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f)
--GL_OML_interlace
--http://oss.sgi.com/projects/ogl-sample/registry/OML/interlace.txt
GL_INTERLACE_OML 0x8980
GL_INTERLACE_READ_OML 0x8981
--GL_OML_resample
--http://oss.sgi.com/projects/ogl-sample/registry/OML/resample.txt
GL_PACK_RESAMPLE_OML 0x8984
GL_UNPACK_RESAMPLE_OML 0x8985
GL_RESAMPLE_REPLICATE_OML 0x8986
GL_RESAMPLE_ZERO_FILL_OML 0x8987
GL_RESAMPLE_AVERAGE_OML 0x8988
GL_RESAMPLE_DECIMATE_OML 0x8989
--GL_OML_subsample
--http://oss.sgi.com/projects/ogl-sample/registry/OML/subsample.txt
GL_FORMAT_SUBSAMPLE_24_24_OML 0x8982
GL_FORMAT_SUBSAMPLE_244_244_OML 0x8983
--GL_PGI_misc_hints
--http://oss.sgi.com/projects/ogl-sample/registry/PGI/misc_hints.txt
GL_PREFER_DOUBLEBUFFER_HINT_PGI 107000
GL_CONSERVE_MEMORY_HINT_PGI 107005
GL_RECLAIM_MEMORY_HINT_PGI 107006
GL_NATIVE_GRAPHICS_HANDLE_PGI 107010
GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 107011
GL_NATIVE_GRAPHICS_END_HINT_PGI 107012
GL_ALWAYS_FAST_HINT_PGI 107020
GL_ALWAYS_SOFT_HINT_PGI 107021
GL_ALLOW_DRAW_OBJ_HINT_PGI 107022
GL_ALLOW_DRAW_WIN_HINT_PGI 107023
GL_ALLOW_DRAW_FRG_HINT_PGI 107024
GL_ALLOW_DRAW_MEM_HINT_PGI 107025
GL_STRICT_DEPTHFUNC_HINT_PGI 107030
GL_STRICT_LIGHTING_HINT_PGI 107031
GL_STRICT_SCISSOR_HINT_PGI 107032
GL_FULL_STIPPLE_HINT_PGI 107033
GL_CLIP_NEAR_HINT_PGI 107040
GL_CLIP_FAR_HINT_PGI 107041
GL_WIDE_LINE_HINT_PGI 107042
GL_BACK_NORMALS_HINT_PGI 107043
--GL_PGI_vertex_hints
--http://oss.sgi.com/projects/ogl-sample/registry/PGI/vertex_hints.txt
GL_VERTEX23_BIT_PGI 0x00000004
GL_VERTEX4_BIT_PGI 0x00000008
GL_COLOR3_BIT_PGI 0x00010000
GL_COLOR4_BIT_PGI 0x00020000
GL_EDGEFLAG_BIT_PGI 0x00040000
GL_INDEX_BIT_PGI 0x00080000
GL_MAT_AMBIENT_BIT_PGI 0x00100000
GL_VERTEX_DATA_HINT_PGI 107050
GL_VERTEX_CONSISTENT_HINT_PGI 107051
GL_MATERIAL_SIDE_HINT_PGI 107052
GL_MAX_VERTEX_HINT_PGI 107053
GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000
GL_MAT_DIFFUSE_BIT_PGI 0x00400000
GL_MAT_EMISSION_BIT_PGI 0x00800000
GL_MAT_COLOR_INDEXES_BIT_PGI 0x01000000
GL_MAT_SHININESS_BIT_PGI 0x02000000
GL_MAT_SPECULAR_BIT_PGI 0x04000000
GL_NORMAL_BIT_PGI 0x08000000
GL_TEXCOORD1_BIT_PGI 0x10000000
GL_TEXCOORD2_BIT_PGI 0x20000000
GL_TEXCOORD3_BIT_PGI 0x40000000
-- GL_TEXCOORD4_BIT_PGI 0x80000000
--GL_REND_screen_coordinates
--http://oss.sgi.com/projects/ogl-sample/registry/REND/screen_coordinates.txt
GL_SCREEN_COORDINATES_REND 0x8490
GL_INVERTED_SCREEN_W_REND 0x8491
--GL_S3_s3tc
--http://oss.sgi.com/projects/ogl-sample/registry/S3/s3tc.txt
GL_RGB_S3TC 0x83A0
GL_RGB4_S3TC 0x83A1
GL_RGBA_S3TC 0x83A2
GL_RGBA4_S3TC 0x83A3
GL_RGBA_DXT5_S3TC 0x83A4
GL_RGBA4_DXT5_S3TC 0x83A5
--GL_SGI_color_matrix
--http://oss.sgi.com/projects/ogl-sample/registry/SGI/color_matrix.txt
GL_COLOR_MATRIX_SGI 0x80B1
GL_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B2
GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3
GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4
GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5
GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6
GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7
GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8
GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9
GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA
GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB
--GL_SGI_color_table
--http://oss.sgi.com/projects/ogl-sample/registry/SGI/color_table.txt
GL_COLOR_TABLE_SGI 0x80D0
GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1
GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2
GL_PROXY_COLOR_TABLE_SGI 0x80D3
GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4
GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5
GL_COLOR_TABLE_SCALE_SGI 0x80D6
GL_COLOR_TABLE_BIAS_SGI 0x80D7
GL_COLOR_TABLE_FORMAT_SGI 0x80D8
GL_COLOR_TABLE_WIDTH_SGI 0x80D9
GL_COLOR_TABLE_RED_SIZE_SGI 0x80DA
GL_COLOR_TABLE_GREEN_SIZE_SGI 0x80DB
GL_COLOR_TABLE_BLUE_SIZE_SGI 0x80DC
GL_COLOR_TABLE_ALPHA_SIZE_SGI 0x80DD
GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE
GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF
void glColorTableParameterfvSGI (GLenum target, GLenum pname, GLfloat* params)
void glColorTableParameterivSGI (GLenum target, GLenum pname, GLint* params)
void glColorTableSGI (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, GLvoid* table)
void glCopyColorTableSGI (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
void glGetColorTableParameterfvSGI (GLenum target, GLenum pname, GLfloat* params)
void glGetColorTableParameterivSGI (GLenum target, GLenum pname, GLint* params)
void glGetColorTableSGI (GLenum target, GLenum format, GLenum type, GLvoid* table)
--GL_SGIS_color_range
--http://oss.sgi.com/projects/ogl-sample/registry/SGIS/color_range.txt
GL_EXTENDED_RANGE_SGIS 0x85A5
GL_MIN_RED_SGIS 0x85A6
GL_MAX_RED_SGIS 0x85A7
GL_MIN_GREEN_SGIS 0x85A8
GL_MAX_GREEN_SGIS 0x85A9
GL_MIN_BLUE_SGIS 0x85AA
GL_MAX_BLUE_SGIS 0x85AB
GL_MIN_ALPHA_SGIS 0x85AC
GL_MAX_ALPHA_SGIS 0x85AD
--GL_SGIS_detail_texture
--http://oss.sgi.com/projects/ogl-sample/registry/SGIS/detail_texture.txt
void glDetailTexFuncSGIS (GLenum target, GLsizei n, GLfloat* points)
void glGetDetailTexFuncSGIS (GLenum target, GLfloat* points)
--GL_SGIS_fog_function
--http://oss.sgi.com/projects/ogl-sample/registry/SGIS/fog_func.txt
void glFogFuncSGIS (GLsizei n, GLfloat* points)
void glGetFogFuncSGIS (GLfloat* points)
--GL_SGIS_generate_mipmap
--http://oss.sgi.com/projects/ogl-sample/registry/SGIS/generate_mipmap.txt
GL_GENERATE_MIPMAP_SGIS 0x8191
GL_GENERATE_MIPMAP_HINT_SGIS 0x8192
--GL_SGIS_multisample
--http://oss.sgi.com/projects/ogl-sample/registry/SGIS/multisample.txt
GL_MULTISAMPLE_SGIS 0x809D
GL_SAMPLE_ALPHA_TO_MASK_SGIS 0x809E
GL_SAMPLE_ALPHA_TO_ONE_SGIS 0x809F
GL_SAMPLE_MASK_SGIS 0x80A0
GL_1PASS_SGIS 0x80A1
GL_2PASS_0_SGIS 0x80A2
GL_2PASS_1_SGIS 0x80A3
GL_4PASS_0_SGIS 0x80A4
GL_4PASS_1_SGIS 0x80A5
GL_4PASS_2_SGIS 0x80A6
GL_4PASS_3_SGIS 0x80A7
GL_SAMPLE_BUFFERS_SGIS 0x80A8
GL_SAMPLES_SGIS 0x80A9
GL_SAMPLE_MASK_VALUE_SGIS 0x80AA
GL_SAMPLE_MASK_INVERT_SGIS 0x80AB
GL_SAMPLE_PATTERN_SGIS 0x80AC
void glSampleMaskSGIS (GLclampf value, GLboolean invert)
void glSamplePatternSGIS (GLenum pattern)
--GL_SGIS_pixel_texture
--http://oss.sgi.com/projects/ogl-sample/registry/SGIS/pixel_texture.txt
--GL_SGIS_sharpen_texture
--http://oss.sgi.com/projects/ogl-sample/registry/SGIS/sharpen_texture.txt
void glGetSharpenTexFuncSGIS (GLenum target, GLfloat* points)
void glSharpenTexFuncSGIS (GLenum target, GLsizei n, GLfloat* points)
--GL_SGIS_texture4D
--http://oss.sgi.com/projects/ogl-sample/registry/SGIS/texture4D.txt
void glTexImage4DSGIS (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei extent, GLint border, GLenum format, GLenum type, GLvoid* pixels)
void glTexSubImage4DSGIS (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei extent, GLenum format, GLenum type, GLvoid* pixels)
--GL_SGIS_texture_border_clamp
--http://oss.sgi.com/projects/ogl-sample/registry/SGIS/texture_border_clamp.txt
GL_CLAMP_TO_BORDER_SGIS 0x812D
--GL_SGIS_texture_edge_clamp
--http://oss.sgi.com/projects/ogl-sample/registry/SGIS/texture_edge_clamp.txt
GL_CLAMP_TO_EDGE_SGIS 0x812F
--GL_SGIS_texture_filter4
--http://oss.sgi.com/projects/ogl-sample/registry/SGIS/texture_filter4.txt
void glGetTexFilterFuncSGIS (GLenum target, GLenum filter, GLfloat* weights)
void glTexFilterFuncSGIS (GLenum target, GLenum filter, GLsizei n, GLfloat* weights)
--GL_SGIS_texture_lod
--http://oss.sgi.com/projects/ogl-sample/registry/SGIS/texture_lod.txt
GL_TEXTURE_MIN_LOD_SGIS 0x813A
GL_TEXTURE_MAX_LOD_SGIS 0x813B
GL_TEXTURE_BASE_LEVEL_SGIS 0x813C
GL_TEXTURE_MAX_LEVEL_SGIS 0x813D
--GL_SGIS_texture_select
--http://oss.sgi.com/projects/ogl-sample/registry/SGIS/texture_select.txt
--GL_SGI_texture_color_table
--http://oss.sgi.com/projects/ogl-sample/registry/SGI/texture_color_table.txt
GL_TEXTURE_COLOR_TABLE_SGI 0x80BC
GL_PROXY_TEXTURE_COLOR_TABLE_SGI 0x80BD
--GL_SGIX_async
--http://oss.sgi.com/projects/ogl-sample/registry/SGIX/async.txt
GL_ASYNC_MARKER_SGIX 0x8329
void glAsyncMarkerSGIX (GLuint marker)
void glDeleteAsyncMarkersSGIX (GLuint marker, GLsizei range)
GLint glFinishAsyncSGIX (GLuint* markerp)
GLuint glGenAsyncMarkersSGIX (GLsizei range)
GLboolean glIsAsyncMarkerSGIX (GLuint marker)
GLint glPollAsyncSGIX (GLuint* markerp)
--GL_SGIX_async_histogram
--http://oss.sgi.com/projects/ogl-sample/registry/SGIX/async_histogram.txt
GL_ASYNC_HISTOGRAM_SGIX 0x832C
GL_MAX_ASYNC_HISTOGRAM_SGIX 0x832D
--GL_SGIX_async_pixel
--http://oss.sgi.com/projects/ogl-sample/registry/SGIX/async_pixel.txt
GL_ASYNC_TEX_IMAGE_SGIX 0x835C
GL_ASYNC_DRAW_PIXELS_SGIX 0x835D
GL_ASYNC_READ_PIXELS_SGIX 0x835E
GL_MAX_ASYNC_TEX_IMAGE_SGIX 0x835F
GL_MAX_ASYNC_DRAW_PIXELS_SGIX 0x8360
GL_MAX_ASYNC_READ_PIXELS_SGIX 0x8361
--GL_SGIX_blend_alpha_minmax
--http://oss.sgi.com/projects/ogl-sample/registry/SGIX/blend_alpha_minmax.txt
GL_ALPHA_MIN_SGIX 0x8320
GL_ALPHA_MAX_SGIX 0x8321
--GL_SGIX_clipmap
--http://oss.sgi.com/projects/ogl-sample/registry/SGIX/clipmap.txt
--GL_SGIX_depth_texture
--http://oss.sgi.com/projects/ogl-sample/registry/SGIX/depth_texture.txt
GL_DEPTH_COMPONENT16_SGIX 0x81A5
GL_DEPTH_COMPONENT24_SGIX 0x81A6
GL_DEPTH_COMPONENT32_SGIX 0x81A7
--GL_SGIX_flush_raster
--http://oss.sgi.com/projects/ogl-sample/registry/SGIX/flush_raster.txt
void glFlushRasterSGIX (void)
--GL_SGIX_fog_offset
--http://oss.sgi.com/projects/ogl-sample/registry/SGIX/fog_offset.txt
GL_FOG_OFFSET_SGIX 0x8198
GL_FOG_OFFSET_VALUE_SGIX 0x8199
--GL_SGIX_fog_texture
--http://oss.sgi.com/projects/ogl-sample/registry/SGIX/fog_texture.txt
GL_TEXTURE_FOG_SGIX 0
GL_FOG_PATCHY_FACTOR_SGIX 0
GL_FRAGMENT_FOG_SGIX 0
void glTextureFogSGIX (GLenum pname)
--GL_SGIX_fragment_specular_lighting
--http://oss.sgi.com/projects/ogl-sample/registry/SGIX/fragment_specular_lighting.txt
void glFragmentColorMaterialSGIX (GLenum face, GLenum mode)
void glFragmentLightModelfSGIX (GLenum pname, GLfloat param)
void glFragmentLightModelfvSGIX (GLenum pname, GLfloat* params)
void glFragmentLightModeliSGIX (GLenum pname, GLint param)
void glFragmentLightModelivSGIX (GLenum pname, GLint* params)
void glFragmentLightfSGIX (GLenum light, GLenum pname, GLfloat param)
void glFragmentLightfvSGIX (GLenum light, GLenum pname, GLfloat* params)
void glFragmentLightiSGIX (GLenum light, GLenum pname, GLint param)
void glFragmentLightivSGIX (GLenum light, GLenum pname, GLint* params)
void glFragmentMaterialfSGIX (GLenum face, GLenum pname, GLfloat param)
void glFragmentMaterialfvSGIX (GLenum face, GLenum pname, GLfloat* params)
void glFragmentMaterialiSGIX (GLenum face, GLenum pname, GLint param)
void glFragmentMaterialivSGIX (GLenum face, GLenum pname, GLint* params)
void glGetFragmentLightfvSGIX (GLenum light, GLenum value, GLfloat* data)
void glGetFragmentLightivSGIX (GLenum light, GLenum value, GLint* data)
void glGetFragmentMaterialfvSGIX (GLenum face, GLenum pname, GLfloat* data)
void glGetFragmentMaterialivSGIX (GLenum face, GLenum pname, GLint* data)
--GL_SGIX_framezoom
--http://oss.sgi.com/projects/ogl-sample/registry/SGIX/framezoom.txt
void glFrameZoomSGIX (GLint factor)
--GL_SGIX_interlace
--http://oss.sgi.com/projects/ogl-sample/registry/SGIX/interlace.txt
GL_INTERLACE_SGIX 0x8094
--GL_SGIX_ir_instrument1
--http://oss.sgi.com/projects/ogl-sample/registry/SGIX/ir_instrument1.txt
--GL_SGIX_list_priority
--http://oss.sgi.com/projects/ogl-sample/registry/SGIX/list_priority.txt
--GL_SGIX_pixel_texture
--http://oss.sgi.com/projects/ogl-sample/registry/SGIX/sgix_pixel_texture.txt
void glPixelTexGenSGIX (GLenum mode)
--GL_SGIX_pixel_texture_bits
--http://oss.sgi.com/projects/ogl-sample/registry/SGIX/pixel_texture_bits.txt
--GL_SGIX_reference_plane
--http://oss.sgi.com/projects/ogl-sample/registry/SGIX/reference_plane.txt
void glReferencePlaneSGIX (GLdouble* equation)
--GL_SGIX_resample
--http://oss.sgi.com/projects/ogl-sample/registry/SGIX/resample.txt
GL_PACK_RESAMPLE_SGIX 0x842E
GL_UNPACK_RESAMPLE_SGIX 0x842F
GL_RESAMPLE_DECIMATE_SGIX 0x8430
GL_RESAMPLE_REPLICATE_SGIX 0x8433
GL_RESAMPLE_ZERO_FILL_SGIX 0x8434
--GL_SGIX_shadow
--http://oss.sgi.com/projects/ogl-sample/registry/SGIX/shadow.txt
GL_TEXTURE_COMPARE_SGIX 0x819A
GL_TEXTURE_COMPARE_OPERATOR_SGIX 0x819B
GL_TEXTURE_LEQUAL_R_SGIX 0x819C
GL_TEXTURE_GEQUAL_R_SGIX 0x819D
--GL_SGIX_shadow_ambient
--http://oss.sgi.com/projects/ogl-sample/registry/SGIX/shadow_ambient.txt
GL_SHADOW_AMBIENT_SGIX 0x80BF
--GL_SGIX_sprite
--http://oss.sgi.com/projects/ogl-sample/registry/SGIX/sprite.txt
void glSpriteParameterfSGIX (GLenum pname, GLfloat param)
void glSpriteParameterfvSGIX (GLenum pname, GLfloat* params)
void glSpriteParameteriSGIX (GLenum pname, GLint param)
void glSpriteParameterivSGIX (GLenum pname, GLint* params)
--GL_SGIX_tag_sample_buffer
--http://oss.sgi.com/projects/ogl-sample/registry/SGIX/tag_sample_buffer.txt
void glTagSampleBufferSGIX (void)
--GL_SGIX_texture_add_env
--http://oss.sgi.com/projects/ogl-sample/registry/SGIX/texture_env_add.txt
--GL_SGIX_texture_coordinate_clamp
--http://oss.sgi.com/projects/ogl-sample/registry/SGIX/texture_coordinate_clamp.txt
GL_TEXTURE_MAX_CLAMP_S_SGIX 0x8369
GL_TEXTURE_MAX_CLAMP_T_SGIX 0x836A
GL_TEXTURE_MAX_CLAMP_R_SGIX 0x836B
--GL_SGIX_texture_lod_bias
--http://oss.sgi.com/projects/ogl-sample/registry/SGIX/texture_lod_bias.txt
--GL_SGIX_texture_multi_buffer
--http://oss.sgi.com/projects/ogl-sample/registry/SGIX/texture_multi_buffer.txt
GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E
--GL_SGIX_texture_range
--http://oss.sgi.com/projects/ogl-sample/registry/SGIX/texture_range.txt
GL_RGB_SIGNED_SGIX 0x85E0
GL_RGBA_SIGNED_SGIX 0x85E1
GL_ALPHA_SIGNED_SGIX 0x85E2
GL_LUMINANCE_SIGNED_SGIX 0x85E3
GL_INTENSITY_SIGNED_SGIX 0x85E4
GL_LUMINANCE_ALPHA_SIGNED_SGIX 0x85E5
GL_RGB16_SIGNED_SGIX 0x85E6
GL_RGBA16_SIGNED_SGIX 0x85E7
GL_ALPHA16_SIGNED_SGIX 0x85E8
GL_LUMINANCE16_SIGNED_SGIX 0x85E9
GL_INTENSITY16_SIGNED_SGIX 0x85EA
GL_LUMINANCE16_ALPHA16_SIGNED_SGIX 0x85EB
GL_RGB_EXTENDED_RANGE_SGIX 0x85EC
GL_RGBA_EXTENDED_RANGE_SGIX 0x85ED
GL_ALPHA_EXTENDED_RANGE_SGIX 0x85EE
GL_LUMINANCE_EXTENDED_RANGE_SGIX 0x85EF
GL_INTENSITY_EXTENDED_RANGE_SGIX 0x85F0
GL_LUMINANCE_ALPHA_EXTENDED_RANGE_SGIX 0x85F1
GL_RGB16_EXTENDED_RANGE_SGIX 0x85F2
GL_RGBA16_EXTENDED_RANGE_SGIX 0x85F3
GL_ALPHA16_EXTENDED_RANGE_SGIX 0x85F4
GL_LUMINANCE16_EXTENDED_RANGE_SGIX 0x85F5
GL_INTENSITY16_EXTENDED_RANGE_SGIX 0x85F6
GL_LUMINANCE16_ALPHA16_EXTENDED_RANGE_SGIX 0x85F7
GL_MIN_LUMINANCE_SGIS 0x85F8
GL_MAX_LUMINANCE_SGIS 0x85F9
GL_MIN_INTENSITY_SGIS 0x85FA
GL_MAX_INTENSITY_SGIS 0x85FB
--GL_SGIX_texture_scale_bias
--http://oss.sgi.com/projects/ogl-sample/registry/SGIX/texture_scale_bias.txt
GL_POST_TEXTURE_FILTER_BIAS_SGIX 0x8179
GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A
GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B
GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C
--GL_SGIX_vertex_preclip
--http://oss.sgi.com/projects/ogl-sample/registry/SGIX/vertex_preclip.txt
GL_VERTEX_PRECLIP_SGIX 0x83EE
GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF
--GL_SGIX_ycrcb
--http://oss.sgi.com/projects/ogl-sample/registry/SGIX/ycrcb.txt
--GL_SUN_convolution_border_modes
--http://oss.sgi.com/projects/ogl-sample/registry/SUN/convolution_border_modes.txt
GL_WRAP_BORDER_SUN 0x81D4
--GL_SUN_global_alpha
--http://oss.sgi.com/projects/ogl-sample/registry/SUN/global_alpha.txt
GL_GLOBAL_ALPHA_SUN 0x81D9
GL_GLOBAL_ALPHA_FACTOR_SUN 0x81DA
void glGlobalAlphaFactorbSUN (GLbyte factor)
void glGlobalAlphaFactordSUN (GLdouble factor)
void glGlobalAlphaFactorfSUN (GLfloat factor)
void glGlobalAlphaFactoriSUN (GLint factor)
void glGlobalAlphaFactorsSUN (GLshort factor)
void glGlobalAlphaFactorubSUN (GLubyte factor)
void glGlobalAlphaFactoruiSUN (GLuint factor)
void glGlobalAlphaFactorusSUN (GLushort factor)
--GL_SUN_mesh_array
--http://oss.sgi.com/projects/ogl-sample/registry/SUN/mesh_array.txt
GL_QUAD_MESH_SUN 0x8614
GL_TRIANGLE_MESH_SUN 0x8615
--GL_SUN_read_video_pixels
--http://wwws.sun.com/software/graphics/opengl/extensions/gl_sun_read_video_pixels.txt
void glReadVideoPixelsSUN (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels)
--GL_SUN_slice_accum
--http://oss.sgi.com/projects/ogl-sample/registry/SUN/slice_accum.txt
GL_SLICE_ACCUM_SUN 0x85CC
--GL_SUN_triangle_list
--http://oss.sgi.com/projects/ogl-sample/registry/SUN/triangle_list.txt
GL_RESTART_SUN 0x01
GL_REPLACE_MIDDLE_SUN 0x02
GL_REPLACE_OLDEST_SUN 0x03
GL_TRIANGLE_LIST_SUN 0x81D7
GL_REPLACEMENT_CODE_SUN 0x81D8
GL_REPLACEMENT_CODE_ARRAY_SUN 0x85C0
GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1
GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2
GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3
GL_R1UI_V3F_SUN 0x85C4
GL_R1UI_C4UB_V3F_SUN 0x85C5
GL_R1UI_C3F_V3F_SUN 0x85C6
GL_R1UI_N3F_V3F_SUN 0x85C7
GL_R1UI_C4F_N3F_V3F_SUN 0x85C8
GL_R1UI_T2F_V3F_SUN 0x85C9
GL_R1UI_T2F_N3F_V3F_SUN 0x85CA
GL_R1UI_T2F_C4F_N3F_V3F_SUN 0x85CB
void glReplacementCodePointerSUN (GLenum type, GLsizei stride, GLvoid* pointer)
void glReplacementCodeubSUN (GLubyte code)
void glReplacementCodeubvSUN (GLubyte* code)
void glReplacementCodeuiSUN (GLuint code)
void glReplacementCodeuivSUN (GLuint* code)
void glReplacementCodeusSUN (GLushort code)
void glReplacementCodeusvSUN (GLushort* code)
--GL_SUN_vertex
--http://oss.sgi.com/projects/ogl-sample/registry/SUN/vertex.txt
void glColor3fVertex3fSUN (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z)
void glColor3fVertex3fvSUN (GLfloat* c, GLfloat* v)
void glColor4fNormal3fVertex3fSUN (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)
void glColor4fNormal3fVertex3fvSUN (GLfloat* c, GLfloat* n, GLfloat* v)
void glColor4ubVertex2fSUN (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y)
void glColor4ubVertex2fvSUN (GLubyte* c, GLfloat* v)
void glColor4ubVertex3fSUN (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z)
void glColor4ubVertex3fvSUN (GLubyte* c, GLfloat* v)
void glNormal3fVertex3fSUN (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)
void glNormal3fVertex3fvSUN (GLfloat* n, GLfloat* v)
void glReplacementCodeuiColor3fVertex3fSUN (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z)
void glReplacementCodeuiColor3fVertex3fvSUN (GLuint* rc, GLfloat* c, GLfloat* v)
void glReplacementCodeuiColor4fNormal3fVertex3fSUN (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)
void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (GLuint* rc, GLfloat* c, GLfloat* n, GLfloat* v)
void glReplacementCodeuiColor4ubVertex3fSUN (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z)
void glReplacementCodeuiColor4ubVertex3fvSUN (GLuint* rc, GLubyte* c, GLfloat* v)
void glReplacementCodeuiNormal3fVertex3fSUN (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)
void glReplacementCodeuiNormal3fVertex3fvSUN (GLuint* rc, GLfloat* n, GLfloat* v)
void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)
void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (GLuint* rc, GLfloat* tc, GLfloat* c, GLfloat* n, GLfloat* v)
void glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)
void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (GLuint* rc, GLfloat* tc, GLfloat* n, GLfloat* v)
void glReplacementCodeuiTexCoord2fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z)
void glReplacementCodeuiTexCoord2fVertex3fvSUN (GLuint* rc, GLfloat* tc, GLfloat* v)
void glReplacementCodeuiVertex3fSUN (GLuint rc, GLfloat x, GLfloat y, GLfloat z)
void glReplacementCodeuiVertex3fvSUN (GLuint* rc, GLfloat* v)
void glTexCoord2fColor3fVertex3fSUN (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z)
void glTexCoord2fColor3fVertex3fvSUN (GLfloat* tc, GLfloat* c, GLfloat* v)
void glTexCoord2fColor4fNormal3fVertex3fSUN (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)
void glTexCoord2fColor4fNormal3fVertex3fvSUN (GLfloat* tc, GLfloat* c, GLfloat* n, GLfloat* v)
void glTexCoord2fColor4ubVertex3fSUN (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z)
void glTexCoord2fColor4ubVertex3fvSUN (GLfloat* tc, GLubyte* c, GLfloat* v)
void glTexCoord2fNormal3fVertex3fSUN (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)
void glTexCoord2fNormal3fVertex3fvSUN (GLfloat* tc, GLfloat* n, GLfloat* v)
void glTexCoord2fVertex3fSUN (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z)
void glTexCoord2fVertex3fvSUN (GLfloat* tc, GLfloat* v)
void glTexCoord4fColor4fNormal3fVertex4fSUN (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
void glTexCoord4fColor4fNormal3fVertex4fvSUN (GLfloat* tc, GLfloat* c, GLfloat* n, GLfloat* v)
void glTexCoord4fVertex4fSUN (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
void glTexCoord4fVertex4fvSUN (GLfloat* tc, GLfloat* v)
--GL_SUNX_constant_data
--http://oss.sgi.com/projects/ogl-sample/registry/SUNX/constant_data.txt
GL_UNPACK_CONSTANT_DATA_SUNX 0x81D5
GL_TEXTURE_CONSTANT_DATA_SUNX 0x81D6
void glFinishTextureSUNX (void)
--GL_WIN_phong_shading
--http://oss.sgi.com/projects/ogl-sample/registry/WIN/phong_shading.txt
GL_PHONG_WIN 0x80EA
GL_PHONG_HINT_WIN 0x80EB
--GL_WIN_specular_fog
--http://oss.sgi.com/projects/ogl-sample/registry/WIN/specular_fog.txt
GL_FOG_SPECULAR_TEXTURE_WIN 0x80EC
--GL_WIN_swap_hint
--http://msdn.microsoft.com/library/default.asp?url=/library/en-us/opengl/glfunc01_16zy.asp
void glAddSwapHintRectWIN (GLint x, GLint y, GLsizei width, GLsizei height)
--GL_VERSION_1_1
GL_ACCUM 0x0100
GL_LOAD 0x0101
GL_RETURN 0x0102
GL_MULT 0x0103
GL_ADD 0x0104
GL_NEVER 0x0200
GL_LESS 0x0201
GL_EQUAL 0x0202
GL_LEQUAL 0x0203
GL_GREATER 0x0204
GL_NOTEQUAL 0x0205
GL_GEQUAL 0x0206
GL_ALWAYS 0x0207
GL_CURRENT_BIT 0x00000001
GL_POINT_BIT 0x00000002
GL_LINE_BIT 0x00000004
GL_POLYGON_BIT 0x00000008
GL_POLYGON_STIPPLE_BIT 0x00000010
GL_PIXEL_MODE_BIT 0x00000020
GL_LIGHTING_BIT 0x00000040
GL_FOG_BIT 0x00000080
GL_DEPTH_BUFFER_BIT 0x00000100
GL_ACCUM_BUFFER_BIT 0x00000200
GL_STENCIL_BUFFER_BIT 0x00000400
GL_VIEWPORT_BIT 0x00000800
GL_TRANSFORM_BIT 0x00001000
GL_ENABLE_BIT 0x00002000
GL_COLOR_BUFFER_BIT 0x00004000
GL_HINT_BIT 0x00008000
GL_EVAL_BIT 0x00010000
GL_LIST_BIT 0x00020000
GL_TEXTURE_BIT 0x00040000
GL_SCISSOR_BIT 0x00080000
GL_ALL_ATTRIB_BITS 0x000fffff
GL_POINTS 0x0000
GL_LINES 0x0001
GL_LINE_LOOP 0x0002
GL_LINE_STRIP 0x0003
GL_TRIANGLES 0x0004
GL_TRIANGLE_STRIP 0x0005
GL_TRIANGLE_FAN 0x0006
GL_QUADS 0x0007
GL_QUAD_STRIP 0x0008
GL_POLYGON 0x0009
GL_ZERO 0
GL_ONE 1
GL_SRC_COLOR 0x0300
GL_ONE_MINUS_SRC_COLOR 0x0301
GL_SRC_ALPHA 0x0302
GL_ONE_MINUS_SRC_ALPHA 0x0303
GL_DST_ALPHA 0x0304
GL_ONE_MINUS_DST_ALPHA 0x0305
GL_DST_COLOR 0x0306
GL_ONE_MINUS_DST_COLOR 0x0307
GL_SRC_ALPHA_SATURATE 0x0308
GL_TRUE 1
GL_FALSE 0
GL_CLIP_PLANE0 0x3000
GL_CLIP_PLANE1 0x3001
GL_CLIP_PLANE2 0x3002
GL_CLIP_PLANE3 0x3003
GL_CLIP_PLANE4 0x3004
GL_CLIP_PLANE5 0x3005
GL_BYTE 0x1400
GL_UNSIGNED_BYTE 0x1401
GL_SHORT 0x1402
GL_UNSIGNED_SHORT 0x1403
GL_INT 0x1404
GL_UNSIGNED_INT 0x1405
GL_FLOAT 0x1406
GL_2_BYTES 0x1407
GL_3_BYTES 0x1408
GL_4_BYTES 0x1409
GL_DOUBLE 0x140A
GL_NONE 0
GL_FRONT_LEFT 0x0400
GL_FRONT_RIGHT 0x0401
GL_BACK_LEFT 0x0402
GL_BACK_RIGHT 0x0403
GL_FRONT 0x0404
GL_BACK 0x0405
GL_LEFT 0x0406
GL_RIGHT 0x0407
GL_FRONT_AND_BACK 0x0408
GL_AUX0 0x0409
GL_AUX1 0x040A
GL_AUX2 0x040B
GL_AUX3 0x040C
GL_NO_ERROR 0
GL_INVALID_ENUM 0x0500
GL_INVALID_VALUE 0x0501
GL_INVALID_OPERATION 0x0502
GL_STACK_OVERFLOW 0x0503
GL_STACK_UNDERFLOW 0x0504
GL_OUT_OF_MEMORY 0x0505
GL_2D 0x0600
GL_3D 0x0601
GL_3D_COLOR 0x0602
GL_3D_COLOR_TEXTURE 0x0603
GL_4D_COLOR_TEXTURE 0x0604
GL_PASS_THROUGH_TOKEN 0x0700
GL_POINT_TOKEN 0x0701
GL_LINE_TOKEN 0x0702
GL_POLYGON_TOKEN 0x0703
GL_BITMAP_TOKEN 0x0704
GL_DRAW_PIXEL_TOKEN 0x0705
GL_COPY_PIXEL_TOKEN 0x0706
GL_LINE_RESET_TOKEN 0x0707
GL_EXP 0x0800
GL_EXP2 0x0801
GL_CW 0x0900
GL_CCW 0x0901
GL_COEFF 0x0A00
GL_ORDER 0x0A01
GL_DOMAIN 0x0A02
GL_CURRENT_COLOR 0x0B00
GL_CURRENT_INDEX 0x0B01
GL_CURRENT_NORMAL 0x0B02
GL_CURRENT_TEXTURE_COORDS 0x0B03
GL_CURRENT_RASTER_COLOR 0x0B04
GL_CURRENT_RASTER_INDEX 0x0B05
GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06
GL_CURRENT_RASTER_POSITION 0x0B07
GL_CURRENT_RASTER_POSITION_VALID 0x0B08
GL_CURRENT_RASTER_DISTANCE 0x0B09
GL_POINT_SMOOTH 0x0B10
GL_POINT_SIZE 0x0B11
GL_POINT_SIZE_RANGE 0x0B12
GL_POINT_SIZE_GRANULARITY 0x0B13
GL_LINE_SMOOTH 0x0B20
GL_LINE_WIDTH 0x0B21
GL_LINE_WIDTH_RANGE 0x0B22
GL_LINE_WIDTH_GRANULARITY 0x0B23
GL_LINE_STIPPLE 0x0B24
GL_LINE_STIPPLE_PATTERN 0x0B25
GL_LINE_STIPPLE_REPEAT 0x0B26
GL_LIST_MODE 0x0B30
GL_MAX_LIST_NESTING 0x0B31
GL_LIST_BASE 0x0B32
GL_LIST_INDEX 0x0B33
GL_POLYGON_MODE 0x0B40
GL_POLYGON_SMOOTH 0x0B41
GL_POLYGON_STIPPLE 0x0B42
GL_EDGE_FLAG 0x0B43
GL_CULL_FACE 0x0B44
GL_CULL_FACE_MODE 0x0B45
GL_FRONT_FACE 0x0B46
GL_LIGHTING 0x0B50
GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51
GL_LIGHT_MODEL_TWO_SIDE 0x0B52
GL_LIGHT_MODEL_AMBIENT 0x0B53
GL_SHADE_MODEL 0x0B54
GL_COLOR_MATERIAL_FACE 0x0B55
GL_COLOR_MATERIAL_PARAMETER 0x0B56
GL_COLOR_MATERIAL 0x0B57
GL_FOG 0x0B60
GL_FOG_INDEX 0x0B61
GL_FOG_DENSITY 0x0B62
GL_FOG_START 0x0B63
GL_FOG_END 0x0B64
GL_FOG_MODE 0x0B65
GL_FOG_COLOR 0x0B66
GL_DEPTH_RANGE 0x0B70
GL_DEPTH_TEST 0x0B71
GL_DEPTH_WRITEMASK 0x0B72
GL_DEPTH_CLEAR_VALUE 0x0B73
GL_DEPTH_FUNC 0x0B74
GL_ACCUM_CLEAR_VALUE 0x0B80
GL_STENCIL_TEST 0x0B90
GL_STENCIL_CLEAR_VALUE 0x0B91
GL_STENCIL_FUNC 0x0B92
GL_STENCIL_VALUE_MASK 0x0B93
GL_STENCIL_FAIL 0x0B94
GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
GL_STENCIL_PASS_DEPTH_PASS 0x0B96
GL_STENCIL_REF 0x0B97
GL_STENCIL_WRITEMASK 0x0B98
GL_MATRIX_MODE 0x0BA0
GL_NORMALIZE 0x0BA1
GL_VIEWPORT 0x0BA2
GL_MODELVIEW_STACK_DEPTH 0x0BA3
GL_PROJECTION_STACK_DEPTH 0x0BA4
GL_TEXTURE_STACK_DEPTH 0x0BA5
GL_MODELVIEW_MATRIX 0x0BA6
GL_PROJECTION_MATRIX 0x0BA7
GL_TEXTURE_MATRIX 0x0BA8
GL_ATTRIB_STACK_DEPTH 0x0BB0
GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1
GL_ALPHA_TEST 0x0BC0
GL_ALPHA_TEST_FUNC 0x0BC1
GL_ALPHA_TEST_REF 0x0BC2
GL_DITHER 0x0BD0
GL_BLEND_DST 0x0BE0
GL_BLEND_SRC 0x0BE1
GL_BLEND 0x0BE2
GL_LOGIC_OP_MODE 0x0BF0
GL_INDEX_LOGIC_OP 0x0BF1
GL_COLOR_LOGIC_OP 0x0BF2
GL_AUX_BUFFERS 0x0C00
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GL_SCISSOR_TEST 0x0C11
GL_INDEX_CLEAR_VALUE 0x0C20
GL_INDEX_WRITEMASK 0x0C21
GL_COLOR_CLEAR_VALUE 0x0C22
GL_COLOR_WRITEMASK 0x0C23
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GL_DOUBLEBUFFER 0x0C32
GL_STEREO 0x0C33
GL_RENDER_MODE 0x0C40
GL_PERSPECTIVE_CORRECTION_HINT 0x0C50
GL_POINT_SMOOTH_HINT 0x0C51
GL_LINE_SMOOTH_HINT 0x0C52
GL_POLYGON_SMOOTH_HINT 0x0C53
GL_FOG_HINT 0x0C54
GL_TEXTURE_GEN_S 0x0C60
GL_TEXTURE_GEN_T 0x0C61
GL_TEXTURE_GEN_R 0x0C62
GL_TEXTURE_GEN_Q 0x0C63
GL_PIXEL_MAP_I_TO_I 0x0C70
GL_PIXEL_MAP_S_TO_S 0x0C71
GL_PIXEL_MAP_I_TO_R 0x0C72
GL_PIXEL_MAP_I_TO_G 0x0C73
GL_PIXEL_MAP_I_TO_B 0x0C74
GL_PIXEL_MAP_I_TO_A 0x0C75
GL_PIXEL_MAP_R_TO_R 0x0C76
GL_PIXEL_MAP_G_TO_G 0x0C77
GL_PIXEL_MAP_B_TO_B 0x0C78
GL_PIXEL_MAP_A_TO_A 0x0C79
GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0
GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1
GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2
GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3
GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4
GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5
GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6
GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7
GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8
GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9
GL_UNPACK_SWAP_BYTES 0x0CF0
GL_UNPACK_LSB_FIRST 0x0CF1
GL_UNPACK_ROW_LENGTH 0x0CF2
GL_UNPACK_SKIP_ROWS 0x0CF3
GL_UNPACK_SKIP_PIXELS 0x0CF4
GL_UNPACK_ALIGNMENT 0x0CF5
GL_PACK_SWAP_BYTES 0x0D00
GL_PACK_LSB_FIRST 0x0D01
GL_PACK_ROW_LENGTH 0x0D02
GL_PACK_SKIP_ROWS 0x0D03
GL_PACK_SKIP_PIXELS 0x0D04
GL_PACK_ALIGNMENT 0x0D05
GL_MAP_COLOR 0x0D10
GL_MAP_STENCIL 0x0D11
GL_INDEX_SHIFT 0x0D12
GL_INDEX_OFFSET 0x0D13
GL_RED_SCALE 0x0D14
GL_RED_BIAS 0x0D15
GL_ZOOM_X 0x0D16
GL_ZOOM_Y 0x0D17
GL_GREEN_SCALE 0x0D18
GL_GREEN_BIAS 0x0D19
GL_BLUE_SCALE 0x0D1A
GL_BLUE_BIAS 0x0D1B
GL_ALPHA_SCALE 0x0D1C
GL_ALPHA_BIAS 0x0D1D
GL_DEPTH_SCALE 0x0D1E
GL_DEPTH_BIAS 0x0D1F
GL_MAX_EVAL_ORDER 0x0D30
GL_MAX_LIGHTS 0x0D31
GL_MAX_CLIP_PLANES 0x0D32
GL_MAX_TEXTURE_SIZE 0x0D33
GL_MAX_PIXEL_MAP_TABLE 0x0D34
GL_MAX_ATTRIB_STACK_DEPTH 0x0D35
GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36
GL_MAX_NAME_STACK_DEPTH 0x0D37
GL_MAX_PROJECTION_STACK_DEPTH 0x0D38
GL_MAX_TEXTURE_STACK_DEPTH 0x0D39
GL_MAX_VIEWPORT_DIMS 0x0D3A
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B
GL_SUBPIXEL_BITS 0x0D50
GL_INDEX_BITS 0x0D51
GL_RED_BITS 0x0D52
GL_GREEN_BITS 0x0D53
GL_BLUE_BITS 0x0D54
GL_ALPHA_BITS 0x0D55
GL_DEPTH_BITS 0x0D56
GL_STENCIL_BITS 0x0D57
GL_ACCUM_RED_BITS 0x0D58
GL_ACCUM_GREEN_BITS 0x0D59
GL_ACCUM_BLUE_BITS 0x0D5A
GL_ACCUM_ALPHA_BITS 0x0D5B
GL_NAME_STACK_DEPTH 0x0D70
GL_AUTO_NORMAL 0x0D80
GL_MAP1_COLOR_4 0x0D90
GL_MAP1_INDEX 0x0D91
GL_MAP1_NORMAL 0x0D92
GL_MAP1_TEXTURE_COORD_1 0x0D93
GL_MAP1_TEXTURE_COORD_2 0x0D94
GL_MAP1_TEXTURE_COORD_3 0x0D95
GL_MAP1_TEXTURE_COORD_4 0x0D96
GL_MAP1_VERTEX_3 0x0D97
GL_MAP1_VERTEX_4 0x0D98
GL_MAP2_COLOR_4 0x0DB0
GL_MAP2_INDEX 0x0DB1
GL_MAP2_NORMAL 0x0DB2
GL_MAP2_TEXTURE_COORD_1 0x0DB3
GL_MAP2_TEXTURE_COORD_2 0x0DB4
GL_MAP2_TEXTURE_COORD_3 0x0DB5
GL_MAP2_TEXTURE_COORD_4 0x0DB6
GL_MAP2_VERTEX_3 0x0DB7
GL_MAP2_VERTEX_4 0x0DB8
GL_MAP1_GRID_DOMAIN 0x0DD0
GL_MAP1_GRID_SEGMENTS 0x0DD1
GL_MAP2_GRID_DOMAIN 0x0DD2
GL_MAP2_GRID_SEGMENTS 0x0DD3
GL_TEXTURE_1D 0x0DE0
GL_TEXTURE_2D 0x0DE1
GL_FEEDBACK_BUFFER_POINTER 0x0DF0
GL_FEEDBACK_BUFFER_SIZE 0x0DF1
GL_FEEDBACK_BUFFER_TYPE 0x0DF2
GL_SELECTION_BUFFER_POINTER 0x0DF3
GL_SELECTION_BUFFER_SIZE 0x0DF4
GL_TEXTURE_WIDTH 0x1000
GL_TEXTURE_HEIGHT 0x1001
GL_TEXTURE_INTERNAL_FORMAT 0x1003
GL_TEXTURE_BORDER_COLOR 0x1004
GL_TEXTURE_BORDER 0x1005
GL_DONT_CARE 0x1100
GL_FASTEST 0x1101
GL_NICEST 0x1102
GL_LIGHT0 0x4000
GL_LIGHT1 0x4001
GL_LIGHT2 0x4002
GL_LIGHT3 0x4003
GL_LIGHT4 0x4004
GL_LIGHT5 0x4005
GL_LIGHT6 0x4006
GL_LIGHT7 0x4007
GL_AMBIENT 0x1200
GL_DIFFUSE 0x1201
GL_SPECULAR 0x1202
GL_POSITION 0x1203
GL_SPOT_DIRECTION 0x1204
GL_SPOT_EXPONENT 0x1205
GL_SPOT_CUTOFF 0x1206
GL_CONSTANT_ATTENUATION 0x1207
GL_LINEAR_ATTENUATION 0x1208
GL_QUADRATIC_ATTENUATION 0x1209
GL_COMPILE 0x1300
GL_COMPILE_AND_EXECUTE 0x1301
GL_CLEAR 0x1500
GL_AND 0x1501
GL_AND_REVERSE 0x1502
GL_COPY 0x1503
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GL_XOR 0x1506
GL_OR 0x1507
GL_NOR 0x1508
GL_EQUIV 0x1509
GL_INVERT 0x150A
GL_OR_REVERSE 0x150B
GL_COPY_INVERTED 0x150C
GL_OR_INVERTED 0x150D
GL_NAND 0x150E
GL_SET 0x150F
GL_EMISSION 0x1600
GL_SHININESS 0x1601
GL_AMBIENT_AND_DIFFUSE 0x1602
GL_COLOR_INDEXES 0x1603
GL_MODELVIEW 0x1700
GL_PROJECTION 0x1701
GL_TEXTURE 0x1702
GL_COLOR 0x1800
GL_DEPTH 0x1801
GL_STENCIL 0x1802
GL_COLOR_INDEX 0x1900
GL_STENCIL_INDEX 0x1901
GL_DEPTH_COMPONENT 0x1902
GL_RED 0x1903
GL_GREEN 0x1904
GL_BLUE 0x1905
GL_ALPHA 0x1906
GL_RGB 0x1907
GL_RGBA 0x1908
GL_LUMINANCE 0x1909
GL_LUMINANCE_ALPHA 0x190A
GL_BITMAP 0x1A00
GL_POINT 0x1B00
GL_LINE 0x1B01
GL_FILL 0x1B02
GL_RENDER 0x1C00
GL_FEEDBACK 0x1C01
GL_SELECT 0x1C02
GL_FLAT 0x1D00
GL_SMOOTH 0x1D01
GL_KEEP 0x1E00
GL_REPLACE 0x1E01
GL_INCR 0x1E02
GL_DECR 0x1E03
GL_VENDOR 0x1F00
GL_RENDERER 0x1F01
GL_VERSION 0x1F02
GL_EXTENSIONS 0x1F03
GL_S 0x2000
GL_T 0x2001
GL_R 0x2002
GL_Q 0x2003
GL_MODULATE 0x2100
GL_DECAL 0x2101
GL_TEXTURE_ENV_MODE 0x2200
GL_TEXTURE_ENV_COLOR 0x2201
GL_TEXTURE_ENV 0x2300
GL_EYE_LINEAR 0x2400
GL_OBJECT_LINEAR 0x2401
GL_SPHERE_MAP 0x2402
GL_TEXTURE_GEN_MODE 0x2500
GL_OBJECT_PLANE 0x2501
GL_EYE_PLANE 0x2502
GL_NEAREST 0x2600
GL_LINEAR 0x2601
GL_NEAREST_MIPMAP_NEAREST 0x2700
GL_LINEAR_MIPMAP_NEAREST 0x2701
GL_NEAREST_MIPMAP_LINEAR 0x2702
GL_LINEAR_MIPMAP_LINEAR 0x2703
GL_TEXTURE_MAG_FILTER 0x2800
GL_TEXTURE_MIN_FILTER 0x2801
GL_TEXTURE_WRAP_S 0x2802
GL_TEXTURE_WRAP_T 0x2803
GL_CLAMP 0x2900
GL_REPEAT 0x2901
GL_CLIENT_PIXEL_STORE_BIT 0x00000001
GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002
GL_CLIENT_ALL_ATTRIB_BITS 0xffffffff
GL_POLYGON_OFFSET_FACTOR 0x8038
GL_POLYGON_OFFSET_UNITS 0x2A00
GL_POLYGON_OFFSET_POINT 0x2A01
GL_POLYGON_OFFSET_LINE 0x2A02
GL_POLYGON_OFFSET_FILL 0x8037
GL_ALPHA4 0x803B
GL_ALPHA8 0x803C
GL_ALPHA12 0x803D
GL_ALPHA16 0x803E
GL_LUMINANCE4 0x803F
GL_LUMINANCE8 0x8040
GL_LUMINANCE12 0x8041
GL_LUMINANCE16 0x8042
GL_LUMINANCE4_ALPHA4 0x8043
GL_LUMINANCE6_ALPHA2 0x8044
GL_LUMINANCE8_ALPHA8 0x8045
GL_LUMINANCE12_ALPHA4 0x8046
GL_LUMINANCE12_ALPHA12 0x8047
GL_LUMINANCE16_ALPHA16 0x8048
GL_INTENSITY 0x8049
GL_INTENSITY4 0x804A
GL_INTENSITY8 0x804B
GL_INTENSITY12 0x804C
GL_INTENSITY16 0x804D
GL_R3_G3_B2 0x2A10
GL_RGB4 0x804F
GL_RGB5 0x8050
GL_RGB8 0x8051
GL_RGB10 0x8052
GL_RGB12 0x8053
GL_RGB16 0x8054
GL_RGBA2 0x8055
GL_RGBA4 0x8056
GL_RGB5_A1 0x8057
GL_RGBA8 0x8058
GL_RGB10_A2 0x8059
GL_RGBA12 0x805A
GL_RGBA16 0x805B
GL_TEXTURE_RED_SIZE 0x805C
GL_TEXTURE_GREEN_SIZE 0x805D
GL_TEXTURE_BLUE_SIZE 0x805E
GL_TEXTURE_ALPHA_SIZE 0x805F
GL_TEXTURE_LUMINANCE_SIZE 0x8060
GL_TEXTURE_INTENSITY_SIZE 0x8061
GL_PROXY_TEXTURE_1D 0x8063
GL_PROXY_TEXTURE_2D 0x8064
GL_TEXTURE_PRIORITY 0x8066
GL_TEXTURE_RESIDENT 0x8067
GL_TEXTURE_BINDING_1D 0x8068
GL_TEXTURE_BINDING_2D 0x8069
GL_VERTEX_ARRAY 0x8074
GL_NORMAL_ARRAY 0x8075
GL_COLOR_ARRAY 0x8076
GL_INDEX_ARRAY 0x8077
GL_TEXTURE_COORD_ARRAY 0x8078
GL_EDGE_FLAG_ARRAY 0x8079
GL_VERTEX_ARRAY_SIZE 0x807A
GL_VERTEX_ARRAY_TYPE 0x807B
GL_VERTEX_ARRAY_STRIDE 0x807C
GL_NORMAL_ARRAY_TYPE 0x807E
GL_NORMAL_ARRAY_STRIDE 0x807F
GL_COLOR_ARRAY_SIZE 0x8081
GL_COLOR_ARRAY_TYPE 0x8082
GL_COLOR_ARRAY_STRIDE 0x8083
GL_INDEX_ARRAY_TYPE 0x8085
GL_INDEX_ARRAY_STRIDE 0x8086
GL_TEXTURE_COORD_ARRAY_SIZE 0x8088
GL_TEXTURE_COORD_ARRAY_TYPE 0x8089
GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A
GL_EDGE_FLAG_ARRAY_STRIDE 0x808C
GL_VERTEX_ARRAY_POINTER 0x808E
GL_NORMAL_ARRAY_POINTER 0x808F
GL_COLOR_ARRAY_POINTER 0x8090
GL_INDEX_ARRAY_POINTER 0x8091
GL_TEXTURE_COORD_ARRAY_POINTER 0x8092
GL_EDGE_FLAG_ARRAY_POINTER 0x8093
GL_V2F 0x2A20
GL_V3F 0x2A21
GL_C4UB_V2F 0x2A22
GL_C4UB_V3F 0x2A23
GL_C3F_V3F 0x2A24
GL_N3F_V3F 0x2A25
GL_C4F_N3F_V3F 0x2A26
GL_T2F_V3F 0x2A27
GL_T4F_V4F 0x2A28
GL_T2F_C4UB_V3F 0x2A29
GL_T2F_C3F_V3F 0x2A2A
GL_T2F_N3F_V3F 0x2A2B
GL_T2F_C4F_N3F_V3F 0x2A2C
GL_T4F_C4F_N3F_V4F 0x2A2D
GL_LOGIC_OP 0x0BF1
GL_TEXTURE_COMPONENTS 0x1003
GL_COLOR_INDEX1_EXT 0x80E2
GL_COLOR_INDEX2_EXT 0x80E3
GL_COLOR_INDEX4_EXT 0x80E4
GL_COLOR_INDEX8_EXT 0x80E5
GL_COLOR_INDEX12_EXT 0x80E6
GL_COLOR_INDEX16_EXT 0x80E7
void glAccum (GLenum op, GLfloat value)
void glAlphaFunc (GLenum func, GLclampf ref)
GLboolean glAreTexturesResident (GLsizei n, const GLuint* textures, GLboolean* residences)
void glArrayElement (GLint i)
void glBegin (GLenum mode)
void glBindTexture (GLenum target, GLuint texture)
void glBitmap (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte* bitmap)
void glBlendFunc (GLenum sfactor, GLenum dfactor)
void glCallList (GLuint list)
void glCallLists (GLsizei n, GLenum type, const GLvoid* lists)
void glClear (GLbitfield mask)
void glClearAccum (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
void glClearDepth (GLclampd depth)
void glClearIndex (GLfloat c)
void glClearStencil (GLint s)
void glClipPlane (GLenum plane, const GLdouble* equation)
void glColor3b (GLbyte red, GLbyte green, GLbyte blue)
void glColor3bv (const GLbyte* v)
void glColor3d (GLdouble red, GLdouble green, GLdouble blue)
void glColor3dv (const GLdouble* v)
void glColor3f (GLfloat red, GLfloat green, GLfloat blue)
void glColor3fv (const GLfloat* v)
void glColor3i (GLint red, GLint green, GLint blue)
void glColor3iv (const GLint* v)
void glColor3s (GLshort red, GLshort green, GLshort blue)
void glColor3sv (const GLshort* v)
void glColor3ub (GLubyte red, GLubyte green, GLubyte blue)
void glColor3ubv (const GLubyte* v)
void glColor3ui (GLuint red, GLuint green, GLuint blue)
void glColor3uiv (const GLuint* v)
void glColor3us (GLushort red, GLushort green, GLushort blue)
void glColor3usv (const GLushort* v)
void glColor4b (GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha)
void glColor4bv (const GLbyte* v)
void glColor4d (GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha)
void glColor4dv (const GLdouble* v)
void glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
void glColor4fv (const GLfloat* v)
void glColor4i (GLint red, GLint green, GLint blue, GLint alpha)
void glColor4iv (const GLint* v)
void glColor4s (GLshort red, GLshort green, GLshort blue, GLshort alpha)
void glColor4sv (const GLshort* v)
void glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
void glColor4ubv (const GLubyte* v)
void glColor4ui (GLuint red, GLuint green, GLuint blue, GLuint alpha)
void glColor4uiv (const GLuint* v)
void glColor4us (GLushort red, GLushort green, GLushort blue, GLushort alpha)
void glColor4usv (const GLushort* v)
void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
void glColorMaterial (GLenum face, GLenum mode)
void glColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid* pointer)
void glCopyPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum type)
void glCopyTexImage1D (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLint border)
void glCopyTexImage2D (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
void glCopyTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
void glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
void glCullFace (GLenum mode)
void glDeleteLists (GLuint list, GLsizei range)
void glDeleteTextures (GLsizei n, const GLuint* textures)
void glDepthFunc (GLenum func)
void glDepthMask (GLboolean flag)
void glDepthRange (GLclampd zNear, GLclampd zFar)
void glDisable (GLenum cap)
void glDisableClientState (GLenum array)
void glDrawArrays (GLenum mode, GLint first, GLsizei count)
void glDrawBuffer (GLenum mode)
void glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid* indices)
void glDrawPixels (GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels)
void glEdgeFlag (GLboolean flag)
void glEdgeFlagPointer (GLsizei stride, const GLvoid* pointer)
void glEdgeFlagv (const GLboolean* flag)
void glEnable (GLenum cap)
void glEnableClientState (GLenum array)
void glEnd (void)
void glEndList (void)
void glEvalCoord1d (GLdouble u)
void glEvalCoord1dv (const GLdouble* u)
void glEvalCoord1f (GLfloat u)
void glEvalCoord1fv (const GLfloat* u)
void glEvalCoord2d (GLdouble u, GLdouble v)
void glEvalCoord2dv (const GLdouble* u)
void glEvalCoord2f (GLfloat u, GLfloat v)
void glEvalCoord2fv (const GLfloat* u)
void glEvalMesh1 (GLenum mode, GLint i1, GLint i2)
void glEvalMesh2 (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2)
void glEvalPoint1 (GLint i)
void glEvalPoint2 (GLint i, GLint j)
void glFeedbackBuffer (GLsizei size, GLenum type, GLfloat* buffer)
void glFinish (void)
void glFlush (void)
void glFogf (GLenum pname, GLfloat param)
void glFogfv (GLenum pname, const GLfloat* params)
void glFogi (GLenum pname, GLint param)
void glFogiv (GLenum pname, const GLint* params)
void glFrontFace (GLenum mode)
void glFrustum (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
GLuint glGenLists (GLsizei range)
void glGenTextures (GLsizei n, GLuint* textures)
void glGetBooleanv (GLenum pname, GLboolean* params)
void glGetClipPlane (GLenum plane, GLdouble* equation)
void glGetDoublev (GLenum pname, GLdouble* params)
GLenum glGetError (void)
void glGetFloatv (GLenum pname, GLfloat* params)
void glGetIntegerv (GLenum pname, GLint* params)
void glGetLightfv (GLenum light, GLenum pname, GLfloat* params)
void glGetLightiv (GLenum light, GLenum pname, GLint* params)
void glGetMapdv (GLenum target, GLenum query, GLdouble* v)
void glGetMapfv (GLenum target, GLenum query, GLfloat* v)
void glGetMapiv (GLenum target, GLenum query, GLint* v)
void glGetMaterialfv (GLenum face, GLenum pname, GLfloat* params)
void glGetMaterialiv (GLenum face, GLenum pname, GLint* params)
void glGetPixelMapfv (GLenum map, GLfloat* values)
void glGetPixelMapuiv (GLenum map, GLuint* values)
void glGetPixelMapusv (GLenum map, GLushort* values)
void glGetPointerv (GLenum pname, GLvoid** params)
void glGetPolygonStipple (GLubyte* mask)
GLstring glGetString (GLenum name)
void glGetTexEnvfv (GLenum target, GLenum pname, GLfloat* params)
void glGetTexEnviv (GLenum target, GLenum pname, GLint* params)
void glGetTexGendv (GLenum coord, GLenum pname, GLdouble* params)
void glGetTexGenfv (GLenum coord, GLenum pname, GLfloat* params)
void glGetTexGeniv (GLenum coord, GLenum pname, GLint* params)
void glGetTexImage (GLenum target, GLint level, GLenum format, GLenum type, GLvoid* pixels)
void glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat* params)
void glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint* params)
void glGetTexParameterfv (GLenum target, GLenum pname, GLfloat* params)
void glGetTexParameteriv (GLenum target, GLenum pname, GLint* params)
void glHint (GLenum target, GLenum mode)
void glIndexMask (GLuint mask)
void glIndexPointer (GLenum type, GLsizei stride, const GLvoid* pointer)
void glIndexd (GLdouble c)
void glIndexdv (const GLdouble* c)
void glIndexf (GLfloat c)
void glIndexfv (const GLfloat* c)
void glIndexi (GLint c)
void glIndexiv (const GLint* c)
void glIndexs (GLshort c)
void glIndexsv (const GLshort* c)
void glIndexub (GLubyte c)
void glIndexubv (const GLubyte* c)
void glInitNames (void)
void glInterleavedArrays (GLenum format, GLsizei stride, const GLvoid* pointer)
GLboolean glIsEnabled (GLenum cap)
GLboolean glIsList (GLuint list)
GLboolean glIsTexture (GLuint texture)
void glLightModelf (GLenum pname, GLfloat param)
void glLightModelfv (GLenum pname, const GLfloat* params)
void glLightModeli (GLenum pname, GLint param)
void glLightModeliv (GLenum pname, const GLint* params)
void glLightf (GLenum light, GLenum pname, GLfloat param)
void glLightfv (GLenum light, GLenum pname, const GLfloat* params)
void glLighti (GLenum light, GLenum pname, GLint param)
void glLightiv (GLenum light, GLenum pname, const GLint* params)
void glLineStipple (GLint factor, GLushort pattern)
void glLineWidth (GLfloat width)
void glListBase (GLuint base)
void glLoadIdentity (void)
void glLoadMatrixd (const GLdouble* m)
void glLoadMatrixf (const GLfloat* m)
void glLoadName (GLuint name)
void glLogicOp (GLenum opcode)
void glMap1d (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble* points)
void glMap1f (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat* points)
void glMap2d (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble* points)
void glMap2f (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat* points)
void glMapGrid1d (GLint un, GLdouble u1, GLdouble u2)
void glMapGrid1f (GLint un, GLfloat u1, GLfloat u2)
void glMapGrid2d (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2)
void glMapGrid2f (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2)
void glMaterialf (GLenum face, GLenum pname, GLfloat param)
void glMaterialfv (GLenum face, GLenum pname, const GLfloat* params)
void glMateriali (GLenum face, GLenum pname, GLint param)
void glMaterialiv (GLenum face, GLenum pname, const GLint* params)
void glMatrixMode (GLenum mode)
void glMultMatrixd (const GLdouble* m)
void glMultMatrixf (const GLfloat* m)
void glNewList (GLuint list, GLenum mode)
void glNormal3b (GLbyte nx, GLbyte ny, GLbyte nz)
void glNormal3bv (const GLbyte* v)
void glNormal3d (GLdouble nx, GLdouble ny, GLdouble nz)
void glNormal3dv (const GLdouble* v)
void glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz)
void glNormal3fv (const GLfloat* v)
void glNormal3i (GLint nx, GLint ny, GLint nz)
void glNormal3iv (const GLint* v)
void glNormal3s (GLshort nx, GLshort ny, GLshort nz)
void glNormal3sv (const GLshort* v)
void glNormalPointer (GLenum type, GLsizei stride, const GLvoid* pointer)
void glOrtho (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
void glPassThrough (GLfloat token)
void glPixelMapfv (GLenum map, GLsizei mapsize, const GLfloat* values)
void glPixelMapuiv (GLenum map, GLsizei mapsize, const GLuint* values)
void glPixelMapusv (GLenum map, GLsizei mapsize, const GLushort* values)
void glPixelStoref (GLenum pname, GLfloat param)
void glPixelStorei (GLenum pname, GLint param)
void glPixelTransferf (GLenum pname, GLfloat param)
void glPixelTransferi (GLenum pname, GLint param)
void glPixelZoom (GLfloat xfactor, GLfloat yfactor)
void glPointSize (GLfloat size)
void glPolygonMode (GLenum face, GLenum mode)
void glPolygonOffset (GLfloat factor, GLfloat units)
void glPolygonStipple (const GLubyte* mask)
void glPopAttrib (void)
void glPopClientAttrib (void)
void glPopMatrix (void)
void glPopName (void)
void glPrioritizeTextures (GLsizei n, const GLuint* textures, const GLclampf* priorities)
void glPushAttrib (GLbitfield mask)
void glPushClientAttrib (GLbitfield mask)
void glPushMatrix (void)
void glPushName (GLuint name)
void glRasterPos2d (GLdouble x, GLdouble y)
void glRasterPos2dv (const GLdouble* v)
void glRasterPos2f (GLfloat x, GLfloat y)
void glRasterPos2fv (const GLfloat* v)
void glRasterPos2i (GLint x, GLint y)
void glRasterPos2iv (const GLint* v)
void glRasterPos2s (GLshort x, GLshort y)
void glRasterPos2sv (const GLshort* v)
void glRasterPos3d (GLdouble x, GLdouble y, GLdouble z)
void glRasterPos3dv (const GLdouble* v)
void glRasterPos3f (GLfloat x, GLfloat y, GLfloat z)
void glRasterPos3fv (const GLfloat* v)
void glRasterPos3i (GLint x, GLint y, GLint z)
void glRasterPos3iv (const GLint* v)
void glRasterPos3s (GLshort x, GLshort y, GLshort z)
void glRasterPos3sv (const GLshort* v)
void glRasterPos4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w)
void glRasterPos4dv (const GLdouble* v)
void glRasterPos4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w)
void glRasterPos4fv (const GLfloat* v)
void glRasterPos4i (GLint x, GLint y, GLint z, GLint w)
void glRasterPos4iv (const GLint* v)
void glRasterPos4s (GLshort x, GLshort y, GLshort z, GLshort w)
void glRasterPos4sv (const GLshort* v)
void glReadBuffer (GLenum mode)
void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels)
void glRectd (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2)
void glRectdv (const GLdouble* v1, const GLdouble* v2)
void glRectf (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)
void glRectfv (const GLfloat* v1, const GLfloat* v2)
void glRecti (GLint x1, GLint y1, GLint x2, GLint y2)
void glRectiv (const GLint* v1, const GLint* v2)
void glRects (GLshort x1, GLshort y1, GLshort x2, GLshort y2)
void glRectsv (const GLshort* v1, const GLshort* v2)
GLint glRenderMode (GLenum mode)
void glRotated (GLdouble angle, GLdouble x, GLdouble y, GLdouble z)
void glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
void glScaled (GLdouble x, GLdouble y, GLdouble z)
void glScalef (GLfloat x, GLfloat y, GLfloat z)
void glScissor (GLint x, GLint y, GLsizei width, GLsizei height)
void glSelectBuffer (GLsizei size, GLuint* buffer)
void glShadeModel (GLenum mode)
void glStencilFunc (GLenum func, GLint ref, GLuint mask)
void glStencilMask (GLuint mask)
void glStencilOp (GLenum fail, GLenum zfail, GLenum zpass)
void glTexCoord1d (GLdouble s)
void glTexCoord1dv (const GLdouble* v)
void glTexCoord1f (GLfloat s)
void glTexCoord1fv (const GLfloat* v)
void glTexCoord1i (GLint s)
void glTexCoord1iv (const GLint* v)
void glTexCoord1s (GLshort s)
void glTexCoord1sv (const GLshort* v)
void glTexCoord2d (GLdouble s, GLdouble t)
void glTexCoord2dv (const GLdouble* v)
void glTexCoord2f (GLfloat s, GLfloat t)
void glTexCoord2fv (const GLfloat* v)
void glTexCoord2i (GLint s, GLint t)
void glTexCoord2iv (const GLint* v)
void glTexCoord2s (GLshort s, GLshort t)
void glTexCoord2sv (const GLshort* v)
void glTexCoord3d (GLdouble s, GLdouble t, GLdouble r)
void glTexCoord3dv (const GLdouble* v)
void glTexCoord3f (GLfloat s, GLfloat t, GLfloat r)
void glTexCoord3fv (const GLfloat* v)
void glTexCoord3i (GLint s, GLint t, GLint r)
void glTexCoord3iv (const GLint* v)
void glTexCoord3s (GLshort s, GLshort t, GLshort r)
void glTexCoord3sv (const GLshort* v)
void glTexCoord4d (GLdouble s, GLdouble t, GLdouble r, GLdouble q)
void glTexCoord4dv (const GLdouble* v)
void glTexCoord4f (GLfloat s, GLfloat t, GLfloat r, GLfloat q)
void glTexCoord4fv (const GLfloat* v)
void glTexCoord4i (GLint s, GLint t, GLint r, GLint q)
void glTexCoord4iv (const GLint* v)
void glTexCoord4s (GLshort s, GLshort t, GLshort r, GLshort q)
void glTexCoord4sv (const GLshort* v)
void glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const GLvoid* pointer)
void glTexEnvf (GLenum target, GLenum pname, GLfloat param)
void glTexEnvfv (GLenum target, GLenum pname, const GLfloat* params)
void glTexEnvi (GLenum target, GLenum pname, GLint param)
void glTexEnviv (GLenum target, GLenum pname, const GLint* params)
void glTexGend (GLenum coord, GLenum pname, GLdouble param)
void glTexGendv (GLenum coord, GLenum pname, const GLdouble* params)
void glTexGenf (GLenum coord, GLenum pname, GLfloat param)
void glTexGenfv (GLenum coord, GLenum pname, const GLfloat* params)
void glTexGeni (GLenum coord, GLenum pname, GLint param)
void glTexGeniv (GLenum coord, GLenum pname, const GLint* params)
void glTexImage1D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid* pixels)
void glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels)
void glTexParameterf (GLenum target, GLenum pname, GLfloat param)
void glTexParameterfv (GLenum target, GLenum pname, const GLfloat* params)
void glTexParameteri (GLenum target, GLenum pname, GLint param)
void glTexParameteriv (GLenum target, GLenum pname, const GLint* params)
void glTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid* pixels)
void glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels)
void glTranslated (GLdouble x, GLdouble y, GLdouble z)
void glTranslatef (GLfloat x, GLfloat y, GLfloat z)
void glVertex2d (GLdouble x, GLdouble y)
void glVertex2dv (const GLdouble* v)
void glVertex2f (GLfloat x, GLfloat y)
void glVertex2fv (const GLfloat* v)
void glVertex2i (GLint x, GLint y)
void glVertex2iv (const GLint* v)
void glVertex2s (GLshort x, GLshort y)
void glVertex2sv (const GLshort* v)
void glVertex3d (GLdouble x, GLdouble y, GLdouble z)
void glVertex3dv (const GLdouble* v)
void glVertex3f (GLfloat x, GLfloat y, GLfloat z)
void glVertex3fv (const GLfloat* v)
void glVertex3i (GLint x, GLint y, GLint z)
void glVertex3iv (const GLint* v)
void glVertex3s (GLshort x, GLshort y, GLshort z)
void glVertex3sv (const GLshort* v)
void glVertex4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w)
void glVertex4dv (const GLdouble* v)
void glVertex4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w)
void glVertex4fv (const GLfloat* v)
void glVertex4i (GLint x, GLint y, GLint z, GLint w)
void glVertex4iv (const GLint* v)
void glVertex4s (GLshort x, GLshort y, GLshort z, GLshort w)
void glVertex4sv (const GLshort* v)
void glVertexPointer (GLint size, GLenum type, GLsizei stride, const GLvoid* pointer)
void glViewport (GLint x, GLint y, GLsizei width, GLsizei height)
--GL_VERSION_1_2
GL_UNSIGNED_BYTE_3_3_2 0x8032
GL_UNSIGNED_SHORT_4_4_4_4 0x8033
GL_UNSIGNED_SHORT_5_5_5_1 0x8034
GL_UNSIGNED_INT_8_8_8_8 0x8035
GL_UNSIGNED_INT_10_10_10_2 0x8036
GL_RESCALE_NORMAL 0x803A
GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
GL_UNSIGNED_SHORT_5_6_5 0x8363
GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
GL_BGR 0x80E0
GL_BGRA 0x80E1
GL_MAX_ELEMENTS_VERTICES 0x80E8
GL_MAX_ELEMENTS_INDICES 0x80E9
GL_CLAMP_TO_EDGE 0x812F
GL_TEXTURE_MIN_LOD 0x813A
GL_TEXTURE_MAX_LOD 0x813B
GL_TEXTURE_BASE_LEVEL 0x813C
GL_TEXTURE_MAX_LEVEL 0x813D
GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
GL_SINGLE_COLOR 0x81F9
GL_SEPARATE_SPECULAR_COLOR 0x81FA
GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
GL_ALIASED_POINT_SIZE_RANGE 0x846D
GL_ALIASED_LINE_WIDTH_RANGE 0x846E
GL_PACK_SKIP_IMAGES 0x806B
GL_PACK_IMAGE_HEIGHT 0x806C
GL_UNPACK_SKIP_IMAGES 0x806D
GL_UNPACK_IMAGE_HEIGHT 0x806E
GL_TEXTURE_3D 0x806F
GL_PROXY_TEXTURE_3D 0x8070
GL_TEXTURE_DEPTH 0x8071
GL_TEXTURE_WRAP_R 0x8072
GL_MAX_3D_TEXTURE_SIZE 0x8073
GL_TEXTURE_BINDING_3D 0x806A
void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid* indices)
void glTexImage3D (GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels)
void glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels)
void glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
--GL_VERSION_1_3
GL_TEXTURE0 0x84C0
GL_TEXTURE1 0x84C1
GL_TEXTURE2 0x84C2
GL_TEXTURE3 0x84C3
GL_TEXTURE4 0x84C4
GL_TEXTURE5 0x84C5
GL_TEXTURE6 0x84C6
GL_TEXTURE7 0x84C7
GL_TEXTURE8 0x84C8
GL_TEXTURE9 0x84C9
GL_TEXTURE10 0x84CA
GL_TEXTURE11 0x84CB
GL_TEXTURE12 0x84CC
GL_TEXTURE13 0x84CD
GL_TEXTURE14 0x84CE
GL_TEXTURE15 0x84CF
GL_TEXTURE16 0x84D0
GL_TEXTURE17 0x84D1
GL_TEXTURE18 0x84D2
GL_TEXTURE19 0x84D3
GL_TEXTURE20 0x84D4
GL_TEXTURE21 0x84D5
GL_TEXTURE22 0x84D6
GL_TEXTURE23 0x84D7
GL_TEXTURE24 0x84D8
GL_TEXTURE25 0x84D9
GL_TEXTURE26 0x84DA
GL_TEXTURE27 0x84DB
GL_TEXTURE28 0x84DC
GL_TEXTURE29 0x84DD
GL_TEXTURE30 0x84DE
GL_TEXTURE31 0x84DF
GL_ACTIVE_TEXTURE 0x84E0
GL_CLIENT_ACTIVE_TEXTURE 0x84E1
GL_MAX_TEXTURE_UNITS 0x84E2
GL_NORMAL_MAP 0x8511
GL_REFLECTION_MAP 0x8512
GL_TEXTURE_CUBE_MAP 0x8513
GL_TEXTURE_BINDING_CUBE_MAP 0x8514
GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
GL_PROXY_TEXTURE_CUBE_MAP 0x851B
GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
GL_COMPRESSED_ALPHA 0x84E9
GL_COMPRESSED_LUMINANCE 0x84EA
GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB
GL_COMPRESSED_INTENSITY 0x84EC
GL_COMPRESSED_RGB 0x84ED
GL_COMPRESSED_RGBA 0x84EE
GL_TEXTURE_COMPRESSION_HINT 0x84EF
GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0
GL_TEXTURE_COMPRESSED 0x86A1
GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
GL_MULTISAMPLE 0x809D
GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
GL_SAMPLE_ALPHA_TO_ONE 0x809F
GL_SAMPLE_COVERAGE 0x80A0
GL_SAMPLE_BUFFERS 0x80A8
GL_SAMPLES 0x80A9
GL_SAMPLE_COVERAGE_VALUE 0x80AA
GL_SAMPLE_COVERAGE_INVERT 0x80AB
GL_MULTISAMPLE_BIT 0x20000000
GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3
GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4
GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5
GL_TRANSPOSE_COLOR_MATRIX 0x84E6
GL_COMBINE 0x8570
GL_COMBINE_RGB 0x8571
GL_COMBINE_ALPHA 0x8572
GL_SOURCE0_RGB 0x8580
GL_SOURCE1_RGB 0x8581
GL_SOURCE2_RGB 0x8582
GL_SOURCE0_ALPHA 0x8588
GL_SOURCE1_ALPHA 0x8589
GL_SOURCE2_ALPHA 0x858A
GL_OPERAND0_RGB 0x8590
GL_OPERAND1_RGB 0x8591
GL_OPERAND2_RGB 0x8592
GL_OPERAND0_ALPHA 0x8598
GL_OPERAND1_ALPHA 0x8599
GL_OPERAND2_ALPHA 0x859A
GL_RGB_SCALE 0x8573
GL_ADD_SIGNED 0x8574
GL_INTERPOLATE 0x8575
GL_SUBTRACT 0x84E7
GL_CONSTANT 0x8576
GL_PRIMARY_COLOR 0x8577
GL_PREVIOUS 0x8578
GL_DOT3_RGB 0x86AE
GL_DOT3_RGBA 0x86AF
GL_CLAMP_TO_BORDER 0x812D
void glActiveTexture (GLenum texture)
void glClientActiveTexture (GLenum texture)
void glCompressedTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid* data)
void glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data)
void glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data)
void glCompressedTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid* data)
void glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data)
void glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data)
void glGetCompressedTexImage (GLenum target, GLint lod, GLvoid* img)
void glLoadTransposeMatrixd (const GLdouble* m)
void glLoadTransposeMatrixf (const GLfloat* m)
void glMultTransposeMatrixd (const GLdouble* m)
void glMultTransposeMatrixf (const GLfloat* m)
void glMultiTexCoord1d (GLenum target, GLdouble s)
void glMultiTexCoord1dv (GLenum target, const GLdouble* v)
void glMultiTexCoord1f (GLenum target, GLfloat s)
void glMultiTexCoord1fv (GLenum target, const GLfloat* v)
void glMultiTexCoord1i (GLenum target, GLint s)
void glMultiTexCoord1iv (GLenum target, const GLint* v)
void glMultiTexCoord1s (GLenum target, GLshort s)
void glMultiTexCoord1sv (GLenum target, const GLshort* v)
void glMultiTexCoord2d (GLenum target, GLdouble s, GLdouble t)
void glMultiTexCoord2dv (GLenum target, const GLdouble* v)
void glMultiTexCoord2f (GLenum target, GLfloat s, GLfloat t)
void glMultiTexCoord2fv (GLenum target, const GLfloat* v)
void glMultiTexCoord2i (GLenum target, GLint s, GLint t)
void glMultiTexCoord2iv (GLenum target, const GLint* v)
void glMultiTexCoord2s (GLenum target, GLshort s, GLshort t)
void glMultiTexCoord2sv (GLenum target, const GLshort* v)
void glMultiTexCoord3d (GLenum target, GLdouble s, GLdouble t, GLdouble r)
void glMultiTexCoord3dv (GLenum target, const GLdouble* v)
void glMultiTexCoord3f (GLenum target, GLfloat s, GLfloat t, GLfloat r)
void glMultiTexCoord3fv (GLenum target, const GLfloat* v)
void glMultiTexCoord3i (GLenum target, GLint s, GLint t, GLint r)
void glMultiTexCoord3iv (GLenum target, const GLint* v)
void glMultiTexCoord3s (GLenum target, GLshort s, GLshort t, GLshort r)
void glMultiTexCoord3sv (GLenum target, const GLshort* v)
void glMultiTexCoord4d (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)
void glMultiTexCoord4dv (GLenum target, const GLdouble* v)
void glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
void glMultiTexCoord4fv (GLenum target, const GLfloat* v)
void glMultiTexCoord4i (GLenum target, GLint s, GLint t, GLint r, GLint q)
void glMultiTexCoord4iv (GLenum target, const GLint* v)
void glMultiTexCoord4s (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)
void glMultiTexCoord4sv (GLenum target, const GLshort* v)
void glSampleCoverage (GLclampf value, GLboolean invert)
--GL_VERSION_1_4
GL_GENERATE_MIPMAP 0x8191
GL_GENERATE_MIPMAP_HINT 0x8192
GL_DEPTH_COMPONENT16 0x81A5
GL_DEPTH_COMPONENT24 0x81A6
GL_DEPTH_COMPONENT32 0x81A7
GL_TEXTURE_DEPTH_SIZE 0x884A
GL_DEPTH_TEXTURE_MODE 0x884B
GL_TEXTURE_COMPARE_MODE 0x884C
GL_TEXTURE_COMPARE_FUNC 0x884D
GL_COMPARE_R_TO_TEXTURE 0x884E
GL_FOG_COORDINATE_SOURCE 0x8450
GL_FOG_COORDINATE 0x8451
GL_FRAGMENT_DEPTH 0x8452
GL_CURRENT_FOG_COORDINATE 0x8453
GL_FOG_COORDINATE_ARRAY_TYPE 0x8454
GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455
GL_FOG_COORDINATE_ARRAY_POINTER 0x8456
GL_FOG_COORDINATE_ARRAY 0x8457
GL_POINT_SIZE_MIN 0x8126
GL_POINT_SIZE_MAX 0x8127
GL_POINT_FADE_THRESHOLD_SIZE 0x8128
GL_POINT_DISTANCE_ATTENUATION 0x8129
GL_COLOR_SUM 0x8458
GL_CURRENT_SECONDARY_COLOR 0x8459
GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A
GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B
GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C
GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D
GL_SECONDARY_COLOR_ARRAY 0x845E
GL_BLEND_DST_RGB 0x80C8
GL_BLEND_SRC_RGB 0x80C9
GL_BLEND_DST_ALPHA 0x80CA
GL_BLEND_SRC_ALPHA 0x80CB
GL_INCR_WRAP 0x8507
GL_DECR_WRAP 0x8508
GL_TEXTURE_FILTER_CONTROL 0x8500
GL_TEXTURE_LOD_BIAS 0x8501
GL_MAX_TEXTURE_LOD_BIAS 0x84FD
GL_MIRRORED_REPEAT 0x8370
void glBlendEquation (GLenum mode)
void glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
void glFogCoordf (GLfloat coord)
void glFogCoordfv (const GLfloat* coord)
void glFogCoordd (GLdouble coord)
void glFogCoorddv (const GLdouble* coord)
void glFogCoordPointer (GLenum type, GLsizei stride, const GLvoid* pointer)
void glMultiDrawArrays (GLenum mode, GLint* first, GLsizei* count, GLsizei primcount)
void glMultiDrawElements (GLenum mode, GLsizei* count, GLenum type, const GLvoid** indices, GLsizei primcount)
void glPointParameterf (GLenum pname, GLfloat param)
void glPointParameterfv (GLenum pname, GLfloat* params)
void glSecondaryColor3b (GLbyte red, GLbyte green, GLbyte blue)
void glSecondaryColor3bv (const GLbyte* v)
void glSecondaryColor3d (GLdouble red, GLdouble green, GLdouble blue)
void glSecondaryColor3dv (const GLdouble* v)
void glSecondaryColor3f (GLfloat red, GLfloat green, GLfloat blue)
void glSecondaryColor3fv (const GLfloat* v)
void glSecondaryColor3i (GLint red, GLint green, GLint blue)
void glSecondaryColor3iv (const GLint* v)
void glSecondaryColor3s (GLshort red, GLshort green, GLshort blue)
void glSecondaryColor3sv (const GLshort* v)
void glSecondaryColor3ub (GLubyte red, GLubyte green, GLubyte blue)
void glSecondaryColor3ubv (const GLubyte* v)
void glSecondaryColor3ui (GLuint red, GLuint green, GLuint blue)
void glSecondaryColor3uiv (const GLuint* v)
void glSecondaryColor3us (GLushort red, GLushort green, GLushort blue)
void glSecondaryColor3usv (const GLushort* v)
void glSecondaryColorPointer (GLint size, GLenum type, GLsizei stride, GLvoid* pointer)
void glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
void glWindowPos2d (GLdouble x, GLdouble y)
void glWindowPos2f (GLfloat x, GLfloat y)
void glWindowPos2i (GLint x, GLint y)
void glWindowPos2s (GLshort x, GLshort y)
void glWindowPos2dv (const GLdouble* p)
void glWindowPos2fv (const GLfloat* p)
void glWindowPos2iv (const GLint* p)
void glWindowPos2sv (const GLshort* p)
void glWindowPos3d (GLdouble x, GLdouble y, GLdouble z)
void glWindowPos3f (GLfloat x, GLfloat y, GLfloat z)
void glWindowPos3i (GLint x, GLint y, GLint z)
void glWindowPos3s (GLshort x, GLshort y, GLshort z)
void glWindowPos3dv (const GLdouble* p)
void glWindowPos3fv (const GLfloat* p)
void glWindowPos3iv (const GLint* p)
void glWindowPos3sv (const GLshort* p)
--GL_VERSION_1_5
--http://www.opengl.org/documentation/specs/version1.5/glspec15.pdf
GL_BUFFER_SIZE 0x8764
GL_BUFFER_USAGE 0x8765
GL_QUERY_COUNTER_BITS 0x8864
GL_CURRENT_QUERY 0x8865
GL_QUERY_RESULT 0x8866
GL_QUERY_RESULT_AVAILABLE 0x8867
GL_ARRAY_BUFFER 0x8892
GL_ELEMENT_ARRAY_BUFFER 0x8893
GL_ARRAY_BUFFER_BINDING 0x8894
GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896
GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897
GL_COLOR_ARRAY_BUFFER_BINDING 0x8898
GL_INDEX_ARRAY_BUFFER_BINDING 0x8899
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D
GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
GL_READ_ONLY 0x88B8
GL_WRITE_ONLY 0x88B9
GL_READ_WRITE 0x88BA
GL_BUFFER_ACCESS 0x88BB
GL_BUFFER_MAPPED 0x88BC
GL_BUFFER_MAP_POINTER 0x88BD
GL_STREAM_DRAW 0x88E0
GL_STREAM_READ 0x88E1
GL_STREAM_COPY 0x88E2
GL_STATIC_DRAW 0x88E4
GL_STATIC_READ 0x88E5
GL_STATIC_COPY 0x88E6
GL_DYNAMIC_DRAW 0x88E8
GL_DYNAMIC_READ 0x88E9
GL_DYNAMIC_COPY 0x88EA
GL_SAMPLES_PASSED 0x8914
GL_FOG_COORD_SRC GL_FOG_COORDINATE_SOURCE
GL_FOG_COORD GL_FOG_COORDINATE
GL_CURRENT_FOG_COORD GL_CURRENT_FOG_COORDINATE
GL_FOG_COORD_ARRAY_TYPE GL_FOG_COORDINATE_ARRAY_TYPE
GL_FOG_COORD_ARRAY_STRIDE GL_FOG_COORDINATE_ARRAY_STRIDE
GL_FOG_COORD_ARRAY_POINTER GL_FOG_COORDINATE_ARRAY_POINTER
GL_FOG_COORD_ARRAY GL_FOG_COORDINATE_ARRAY
GL_FOG_COORD_ARRAY_BUFFER_BINDING GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING
GL_SRC0_RGB GL_SOURCE0_RGB
GL_SRC1_RGB GL_SOURCE1_RGB
GL_SRC2_RGB GL_SOURCE2_RGB
GL_SRC0_ALPHA GL_SOURCE0_ALPHA
GL_SRC1_ALPHA GL_SOURCE1_ALPHA
GL_SRC2_ALPHA GL_SOURCE2_ALPHA
void glGenQueries (GLsizei n, GLuint* ids)
void glDeleteQueries (GLsizei n, const GLuint* ids)
GLboolean glIsQuery (GLuint id)
void glBeginQuery (GLenum target, GLuint id)
void glEndQuery (GLenum target)
void glGetQueryiv (GLenum target, GLenum pname, GLint* params)
void glGetQueryObjectiv (GLuint id, GLenum pname, GLint* params)
void glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint* params)
void glBindBuffer (GLenum target, GLuint buffer)
void glDeleteBuffers (GLsizei n, const GLuint* buffers)
void glGenBuffers (GLsizei n, GLuint* buffers)
GLboolean glIsBuffer (GLuint buffer)
void glBufferData (GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage)
void glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data)
void glGetBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid* data)
GLvoid* glMapBuffer (GLenum target, GLenum access)
GLboolean glUnmapBuffer (GLenum target)
void glGetBufferParameteriv (GLenum target, GLenum pname, GLint* params)
void glGetBufferPointerv (GLenum target, GLenum pname, GLvoid** params)
--GL_VERSION_2_0
--http://www.opengl.org/documentation/specs/version2.0/glspec20.pdf
GL_BLEND_EQUATION_RGB GL_BLEND_EQUATION
GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
GL_CURRENT_VERTEX_ATTRIB 0x8626
GL_VERTEX_PROGRAM_POINT_SIZE 0x8642
GL_VERTEX_PROGRAM_TWO_SIDE 0x8643
GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
GL_STENCIL_BACK_FUNC 0x8800
GL_STENCIL_BACK_FAIL 0x8801
GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
GL_MAX_DRAW_BUFFERS 0x8824
GL_DRAW_BUFFER0 0x8825
GL_DRAW_BUFFER1 0x8826
GL_DRAW_BUFFER2 0x8827
GL_DRAW_BUFFER3 0x8828
GL_DRAW_BUFFER4 0x8829
GL_DRAW_BUFFER5 0x882A
GL_DRAW_BUFFER6 0x882B
GL_DRAW_BUFFER7 0x882C
GL_DRAW_BUFFER8 0x882D
GL_DRAW_BUFFER9 0x882E
GL_DRAW_BUFFER10 0x882F
GL_DRAW_BUFFER11 0x8830
GL_DRAW_BUFFER12 0x8831
GL_DRAW_BUFFER13 0x8832
GL_DRAW_BUFFER14 0x8833
GL_DRAW_BUFFER15 0x8834
GL_BLEND_EQUATION_ALPHA 0x883D
GL_POINT_SPRITE 0x8861
GL_COORD_REPLACE 0x8862
GL_MAX_VERTEX_ATTRIBS 0x8869
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
GL_MAX_TEXTURE_COORDS 0x8871
GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
GL_FRAGMENT_SHADER 0x8B30
GL_VERTEX_SHADER 0x8B31
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A
GL_MAX_VARYING_FLOATS 0x8B4B
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
GL_SHADER_TYPE 0x8B4F
GL_FLOAT_VEC2 0x8B50
GL_FLOAT_VEC3 0x8B51
GL_FLOAT_VEC4 0x8B52
GL_INT_VEC2 0x8B53
GL_INT_VEC3 0x8B54
GL_INT_VEC4 0x8B55
GL_BOOL 0x8B56
GL_BOOL_VEC2 0x8B57
GL_BOOL_VEC3 0x8B58
GL_BOOL_VEC4 0x8B59
GL_FLOAT_MAT2 0x8B5A
GL_FLOAT_MAT3 0x8B5B
GL_FLOAT_MAT4 0x8B5C
GL_SAMPLER_1D 0x8B5D
GL_SAMPLER_2D 0x8B5E
GL_SAMPLER_3D 0x8B5F
GL_SAMPLER_CUBE 0x8B60
GL_SAMPLER_1D_SHADOW 0x8B61
GL_SAMPLER_2D_SHADOW 0x8B62
GL_DELETE_STATUS 0x8B80
GL_COMPILE_STATUS 0x8B81
GL_LINK_STATUS 0x8B82
GL_VALIDATE_STATUS 0x8B83
GL_INFO_LOG_LENGTH 0x8B84
GL_ATTACHED_SHADERS 0x8B85
GL_ACTIVE_UNIFORMS 0x8B86
GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
GL_SHADER_SOURCE_LENGTH 0x8B88
GL_ACTIVE_ATTRIBUTES 0x8B89
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
GL_SHADING_LANGUAGE_VERSION 0x8B8C
GL_CURRENT_PROGRAM 0x8B8D
GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0
GL_LOWER_LEFT 0x8CA1
GL_UPPER_LEFT 0x8CA2
GL_STENCIL_BACK_REF 0x8CA3
GL_STENCIL_BACK_VALUE_MASK 0x8CA4
GL_STENCIL_BACK_WRITEMASK 0x8CA5
void glBlendEquationSeparate (GLenum b, GLenum b)
void glDrawBuffers (GLsizei n, const GLenum* bufs)
void glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass)
void glStencilFuncSeparate (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
void glStencilMaskSeparate (GLenum b, GLuint a)
void glAttachShader (GLuint program, GLuint shader)
void glBindAttribLocation (GLuint program, GLuint index, const GLchar* name)
void glCompileShader (GLuint shader)
GLuint glCreateProgram (void)
GLuint glCreateShader (GLenum type)
void glDeleteProgram (GLuint program)
void glDeleteShader (GLuint shader)
void glDetachShader (GLuint program, GLuint shader)
void glDisableVertexAttribArray (GLuint a)
void glEnableVertexAttribArray (GLuint a)
void glGetActiveAttrib (GLuint program, GLuint index, GLsizei maxLength, GLsizei* length, GLint* size, GLenum* type, GLchar* name)
void glGetActiveUniform (GLuint program, GLuint index, GLsizei maxLength, GLsizei* length, GLint* size, GLenum* type, GLchar* name)
void glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei* count, GLuint* shaders)
GLint glGetAttribLocation (GLuint program, const GLchar* name)
void glGetProgramiv (GLuint program, GLenum pname, GLint* param)
void glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei* length, GLchar* infoLog)
void glGetShaderiv (GLuint shader, GLenum pname, GLint* param)
void glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei* length, GLchar* infoLog)
void glShaderSource (GLuint shader, GLsizei count, const GLchar** strings, const GLint* lengths)
GLint glGetUniformLocation (GLint programObj, const GLchar* name)
void glGetUniformfv (GLuint program, GLint location, GLfloat* params)
void glGetUniformiv (GLuint program, GLint location, GLint* params)
void glGetVertexAttribdv (GLuint a, GLenum b, GLdouble* a)
void glGetVertexAttribfv (GLuint a, GLenum b, GLfloat* a)
void glGetVertexAttribiv (GLuint a, GLenum b, GLint* a)
void glGetVertexAttribPointerv (GLuint a, GLenum b, GLvoid* a)
GLboolean glIsProgram (GLuint program)
GLboolean glIsShader (GLuint shader)
void glLinkProgram (GLuint program)
void glGetShaderSource (GLint obj, GLsizei maxLength, GLsizei* length, GLchar* source)
void glUseProgram (GLuint program)
void glUniform1f (GLint location, GLfloat v0)
void glUniform1fv (GLint location, GLsizei count, const GLfloat* value)
void glUniform1i (GLint location, GLint v0)
void glUniform1iv (GLint location, GLsizei count, const GLint* value)
void glUniform2f (GLint location, GLfloat v0, GLfloat v1)
void glUniform2fv (GLint location, GLsizei count, const GLfloat* value)
void glUniform2i (GLint location, GLint v0, GLint v1)
void glUniform2iv (GLint location, GLsizei count, const GLint* value)
void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
void glUniform3fv (GLint location, GLsizei count, const GLfloat* value)
void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2)
void glUniform3iv (GLint location, GLsizei count, const GLint* value)
void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
void glUniform4fv (GLint location, GLsizei count, const GLfloat* value)
void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
void glUniform4iv (GLint location, GLsizei count, const GLint* value)
void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
void glValidateProgram (GLuint program)
void glVertexAttrib1d (GLuint index, GLdouble x)
void glVertexAttrib1dv (GLuint index, const GLdouble* v)
void glVertexAttrib1f (GLuint index, GLfloat x)
void glVertexAttrib1fv (GLuint index, const GLfloat* v)
void glVertexAttrib1s (GLuint index, GLshort x)
void glVertexAttrib1sv (GLuint index, const GLshort* v)
void glVertexAttrib2d (GLuint index, GLdouble x, GLdouble y)
void glVertexAttrib2dv (GLuint index, const GLdouble* v)
void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y)
void glVertexAttrib2fv (GLuint index, const GLfloat* v)
void glVertexAttrib2s (GLuint index, GLshort x, GLshort y)
void glVertexAttrib2sv (GLuint index, const GLshort* v)
void glVertexAttrib3d (GLuint index, GLdouble x, GLdouble y, GLdouble z)
void glVertexAttrib3dv (GLuint index, const GLdouble* v)
void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z)
void glVertexAttrib3fv (GLuint index, const GLfloat* v)
void glVertexAttrib3s (GLuint index, GLshort x, GLshort y, GLshort z)
void glVertexAttrib3sv (GLuint index, const GLshort* v)
void glVertexAttrib4Nbv (GLuint index, const GLbyte* v)
void glVertexAttrib4Niv (GLuint index, const GLint* v)
void glVertexAttrib4Nsv (GLuint index, const GLshort* v)
void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
void glVertexAttrib4Nubv (GLuint index, const GLubyte* v)
void glVertexAttrib4Nuiv (GLuint index, const GLuint* v)
void glVertexAttrib4Nusv (GLuint index, const GLushort* v)
void glVertexAttrib4bv (GLuint index, const GLbyte* v)
void glVertexAttrib4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
void glVertexAttrib4dv (GLuint index, const GLdouble* v)
void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
void glVertexAttrib4fv (GLuint index, const GLfloat* v)
void glVertexAttrib4iv (GLuint index, const GLint* v)
void glVertexAttrib4s (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
void glVertexAttrib4sv (GLuint index, const GLshort* v)
void glVertexAttrib4ubv (GLuint index, const GLubyte* v)
void glVertexAttrib4uiv (GLuint index, const GLuint* v)
void glVertexAttrib4usv (GLuint index, const GLushort* v)
void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* pointer)
--GL_VERSION_2_1
--http://www.opengl.org/documentation/specs/version2.1/glspec21.pdf
GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F
GL_PIXEL_PACK_BUFFER 0x88EB
GL_PIXEL_UNPACK_BUFFER 0x88EC
GL_PIXEL_PACK_BUFFER_BINDING 0x88ED
GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF
GL_SRGB 0x8C40
GL_SRGB8 0x8C41
GL_SRGB_ALPHA 0x8C42
GL_SRGB8_ALPHA8 0x8C43
GL_SLUMINANCE_ALPHA 0x8C44
GL_SLUMINANCE8_ALPHA8 0x8C45
GL_SLUMINANCE 0x8C46
GL_SLUMINANCE8 0x8C47
GL_COMPRESSED_SRGB 0x8C48
GL_COMPRESSED_SRGB_ALPHA 0x8C49
GL_COMPRESSED_SLUMINANCE 0x8C4A
GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B
void glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
void glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
void glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
void glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
void glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
void glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)